CALANDRA, DAVIDE
CALANDRA, DAVIDE
Dipartimento di Automatica e Informatica
046926
A testbed for studying cybersickness and its mitigation in immersive virtual reality
In corso di stampa Calandra, Davide; Lamberti, Fabrizio
Evaluating therapist representation techniques in mixed reality-based tele-rehabilitation exergames
In corso di stampa Macaluso, Roberta; Visconti, Alessandro; Calandra, Davide; Ciardo, Roberto; Barresi, Giacinto; Lamberti, Fabrizio
3D Modelling and Virtual Reality for Museum Heritage Presentation: Contextualisation of Sculpture from the Tang Era
2024 Spallone, R.; Lamberti, F.; Vigo, L.; Ronco, F.; Calandra, D.; Ferraro, M.
Augmented Sand Table For Forest Firefighting
2024 Lamberti, Fabrizio; Calandra, Davide; Folcarelli, Giovanni; Bellardi Gioli, Luca; Valente, Lorenzo; Pirone, Sergio
Digital twin- and extended reality-based telepresence for collaborative robot programming in the 6G perspective
2024 Calandra, Davide; Pratticò, Filippo Gabriele; Cannavo', Alberto; Casetti, CLAUDIO ETTORE; Lamberti, Fabrizio
Immersive Experiences for the Re-contextualization of Statues of the Goddess Sekhmet
2024 Spallone, Roberta; Lamberti, Fabrizio; Auenmüller, Johannes; Calandra, Davide; Fasano, Fabio; Rinascimento, Martina
A breakdown study of a mockup-based consumer haptic setup for virtual reality
2023 Pratticò, Filippo Gabriele; Cannavo', Alberto; Calandra, Davide; Lamberti, Fabrizio
Artificial Reality: Immersive but Factually Dishonest AR Experience
2023 Hao Lu, Max; Calandra, Davide; Thawonmas, Ruck
Comparing technologies for conveying emotions through realistic avatars in virtual reality-based metaverse experiences
2023 Visconti, Alessandro; Calandra, Davide; Lamberti, Fabrizio
Connecting objects, times and places: Digital VR re-contextualization of the standing Sekhmet statues in the Museo Egizio, Turin, from the Temple of Ptah at Karnak
2023 Spallone, Roberta; Lamberti, Fabrizio; Calandra, Davide; Mezzino, Davide; Auenmüller, Johannes; Rinascimento, Martina
Exploring the suitability of a digital twin- and extended reality-based telepresence platform for a collaborative robotics training scenario over next-generation mobile networks
2023 Calandra, Davide; Pratticò, Filippo Gabriele; Fiorenza, Jacopo; Lamberti, Fabrizio
Immersive virtual reality and passive haptic interfaces to improve procedural learning in a formal training course for first responders
2023 Calandra, Davide; De Lorenzis, Federico; Cannavo', Alberto; Lamberti, Fabrizio
Impact of avatar representation in a virtual reality-based multi-user tunnel fire simulator for training purposes
2023 Calandra, Davide; Pratticò, Filippo Gabriele; Lupini, Gianmario; Lamberti, Fabrizio
Interaction in Virtual Reality Simulations
2023 Calandra, Davide
Re-contextualizing the standing Sekhmet statues in the Temple of Ptah at Karnak through digital reconstruction and VR experience
2023 Spallone, Roberta; Lamberti, Fabrizio; Calandra, Davide; Mezzino, Davide; Auenmüller, Johannes; Rinascimento, Martina
Comparison of hands-free speech-based navigation techniques for virtual reality training
2022 Calandra, Davide; Pratticò, Filippo Gabriele; Lamberti, Fabrizio
Impact of AI and Digital Twins on IIoT
2022 Han, Bin; Richerzhagen, Björn; Schotten, Hans; Calandra, Davide; Lamberti, Fabrizio
Lesson Learnt and Future of AI Applied to Manufacturing
2022 Frascolla, Valerio; Hummert, Matthias; Monsees, Tobias; Wübben, Dirk; Dekorsy, Armin; Michailow, Nicola; Döricht, Volkmar; Niedermeier, Christoph; Kaiser, Joachim; Arne, Bröring; Villnow, Michael; Wessel, Daniel; Geiser, Florian; Wissel, Matthias; Viseras, Alberto; Han, Bin; Richerzhagen, Björn; Schotten, Hans; Calandra, Davide; Lamberti, Fabrizio
A multi-role, multi-user, multi-technology virtual reality-based road tunnel fire simulator for training purposes
2021 Calandra, Davide; Pratticò, Filippo Gabriele; Migliorini, Massimo; Verda, Vittorio; Lamberti, Fabrizio
An evaluation testbed for locomotion in virtual reality
2021 Cannavò, Alberto; Calandra, Davide; Prattico', FILIPPO GABRIELE; Gatteschi, Valentina; Lamberti, Fabrizio
Citazione | Data di pubblicazione | Autori | File |
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A testbed for studying cybersickness and its mitigation in immersive virtual reality / Calandra, Davide; Lamberti, Fabrizio. - In: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS. - ISSN 1077-2626. - (In corso di stampa). [10.1109/TVCG.2024.3448203] | In corso di stampa | Calandra,DavideLamberti,Fabrizio | manuscript.pdf |
Evaluating therapist representation techniques in mixed reality-based tele-rehabilitation exergames / Macaluso, Roberta; Visconti, Alessandro; Calandra, Davide; Ciardo, Roberto; Barresi, Giacinto; Lamberti, Fabrizio. - ELETTRONICO. - (In corso di stampa). (Intervento presentato al convegno 2024 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) tenutosi a Seattle (USA) nel October 21-24, 2024). | In corso di stampa | Macaluso, RobertaVisconti, AlessandroCalandra, DavideBarresi, GiacintoLamberti, Fabrizio + | manuscript.pdf |
3D Modelling and Virtual Reality for Museum Heritage Presentation: Contextualisation of Sculpture from the Tang Era / Spallone, R.; Lamberti, F.; Vigo, L.; Ronco, F.; Calandra, D.; Ferraro, M.. - In: INTERNATIONAL ARCHIVES OF THE PHOTOGRAMMETRY, REMOTE SENSING AND SPATIAL INFORMATION SCIENCES. - ISSN 2194-9034. - ELETTRONICO. - XLVIII-2/W4-2024:(2024), pp. 413-420. [10.5194/isprs-archives-XLVIII-2-W4-2024-413-2024] | 1-gen-2024 | R. SpalloneF. LambertiF. RoncoD. Calandra + | isprs-archives-XLVIII-2-W4-2024-413-2024.pdf |
Augmented Sand Table For Forest Firefighting / Lamberti, Fabrizio; Calandra, Davide; Folcarelli, Giovanni; Bellardi Gioli, Luca; Valente, Lorenzo; Pirone, Sergio. - (2024). | 1-gen-2024 | Lamberti, FabrizioCalandra, DavideValente, Lorenzo + | - |
Digital twin- and extended reality-based telepresence for collaborative robot programming in the 6G perspective / Calandra, Davide; Pratticò, Filippo Gabriele; Cannavo', Alberto; Casetti, CLAUDIO ETTORE; Lamberti, Fabrizio. - In: DIGITAL COMMUNICATIONS AND NETWORKS. - ISSN 2352-8648. - 10:2(2024), pp. 315-327. [10.1016/j.dcan.2022.10.007] | 1-gen-2024 | Calandra, DavidePratticò, Filippo GabrieleCannavo', AlbertoCasetti EttoreLamberti Fabrizio | - |
Immersive Experiences for the Re-contextualization of Statues of the Goddess Sekhmet / Spallone, Roberta; Lamberti, Fabrizio; Auenmüller, Johannes; Calandra, Davide; Fasano, Fabio; Rinascimento, Martina (DIGITAL INNOVATIONS IN ARCHITECTURE, ENGINEERING AND CONSTRUCTION). - In: Advances in Representation. New AI-and XR-Driven Transdisciplinarity / Giordano A., Russo M., Spallone R.. - STAMPA. - Cham : Springer, 2024. - ISBN 978-3-031-62962-4. - pp. 141-159 [10.1007/978-3-031-62963-1_9] | 1-gen-2024 | Roberta SpalloneFabrizio LambertiDavide CalandraMartina Rinascimento + | Advances_2024_Sekhmet_def.pdf |
A breakdown study of a mockup-based consumer haptic setup for virtual reality / Pratticò, Filippo Gabriele; Cannavo', Alberto; Calandra, Davide; Lamberti, Fabrizio. - In: IEEE CONSUMER ELECTRONICS MAGAZINE. - ISSN 2162-2248. - STAMPA. - 12:5(2023), pp. 76-90. [10.1109/MCE.2022.3212571] | 1-gen-2023 | Pratticò, Filippo GabrieleCannavo', AlbertoCalandra, DavideLamberti, Fabrizio | paper_pre-print_accepted_author_version_lq.pdf; A_Breakdown_Study_of_a_Mockup-Based_Consumer_Haptic_Setup_for_Virtual_Reality.pdf |
Artificial Reality: Immersive but Factually Dishonest AR Experience / Hao Lu, Max; Calandra, Davide; Thawonmas, Ruck. - In: IEEE CONSUMER ELECTRONICS MAGAZINE. - ISSN 2162-2248. - 12:1(2023), pp. 8-11. [10.1109/MCE.2022.3216421] | 1-gen-2023 | Calandra, Davide + | paper_pre-print_accepted_author_version_lq.pdf; Artificial_Reality_Immersive_but_Factually_Dishonest_AR_Experience.pdf; Artificial_Reality.pdf |
Comparing technologies for conveying emotions through realistic avatars in virtual reality-based metaverse experiences / Visconti, Alessandro; Calandra, Davide; Lamberti, Fabrizio. - In: COMPUTER ANIMATION AND VIRTUAL WORLDS. - ISSN 1546-4261. - STAMPA. - 34:3-4(2023). [10.1002/cav.2188] | 1-gen-2023 | Visconti, AlessandroCalandra, DavideLamberti, Fabrizio | manuscript.pdf; Computer Animation Virtual - 2023 - Visconti - Comparing technologies for conveying emotions through realistic avatars in.pdf |
Connecting objects, times and places: Digital VR re-contextualization of the standing Sekhmet statues in the Museo Egizio, Turin, from the Temple of Ptah at Karnak / Spallone, Roberta; Lamberti, Fabrizio; Calandra, Davide; Mezzino, Davide; Auenmüller, Johannes; Rinascimento, Martina. - ELETTRONICO. - (2023), pp. 248-257. (Intervento presentato al convegno IMG23 University of L’Aquila (Italy) IMAGIN(G) HERITAGE INTERNATIONAL AND INTERDISCIPLINARY CONFERENCE ON IMAGE AND IMAGINATION tenutosi a L’Aquila nel 2023, July 6-7). | 1-gen-2023 | Roberta SpalloneFabrizio LambertiDavide CalandraDavide MezzinoMartina Rinascimento + | IMG2023-Proceedings_Estratto.pdf |
Exploring the suitability of a digital twin- and extended reality-based telepresence platform for a collaborative robotics training scenario over next-generation mobile networks / Calandra, Davide; Pratticò, Filippo Gabriele; Fiorenza, Jacopo; Lamberti, Fabrizio. - ELETTRONICO. - (2023), pp. 701-706. (Intervento presentato al convegno IEEE EUROCON 2023 - 20th International Conference on Smart Technologies tenutosi a Turin (Italy) nel July 6-8, 2023) [10.1109/EUROCON56442.2023.10198883]. | 1-gen-2023 | Calandra, DavidePratticò, Filippo GabrieleFiorenza, JacopoLamberti, Fabrizio | manuscript.pdf; Exploring_the_suitability_of_a_Digital_twin-_and_eXtended_Reality-based_telepresence_platform_for_a_collaborative_robotics_training_scenario_over_next-generation_mobile_networks.pdf |
Immersive virtual reality and passive haptic interfaces to improve procedural learning in a formal training course for first responders / Calandra, Davide; De Lorenzis, Federico; Cannavo', Alberto; Lamberti, Fabrizio. - In: VIRTUAL REALITY. - ISSN 1434-9957. - STAMPA. - 27:2(2023), pp. 985-1012. [10.1007/s10055-022-00704-9] | 1-gen-2023 | Calandra, DavideDe Lorenzis, FedericoCannavo', AlbertoLamberti, Fabrizio | paper_lq.pdf; s10055-022-00704-9.pdf |
Impact of avatar representation in a virtual reality-based multi-user tunnel fire simulator for training purposes / Calandra, Davide; Pratticò, Filippo Gabriele; Lupini, Gianmario; Lamberti, Fabrizio (COMMUNICATIONS IN COMPUTER AND INFORMATION SCIENCE). - In: Computer Vision, Imaging and Computer Graphics Theory and ApplicationsSTAMPA. - [s.l] : Springer, 2023. - ISBN 978-3-031-25476-5. - pp. 3-20 [10.1007/978-3-031-25477-2_1] | 1-gen-2023 | Calandra, DavidePratticò, Filippo GabrieleLamberti, Fabrizio + | camera ready.pdf; 978-3-031-25477-2_1.pdf |
Interaction in Virtual Reality Simulations / Calandra, Davide. - (2023 Jul 18), pp. 1-162. | 18-lug-2023 | CALANDRA, DAVIDE | PhD_Thesis_Davide_Calandra_final.pdf; Sintesi_PhD_Thesis_Davide_Calandra_final.pdf |
Re-contextualizing the standing Sekhmet statues in the Temple of Ptah at Karnak through digital reconstruction and VR experience / Spallone, Roberta; Lamberti, Fabrizio; Calandra, Davide; Mezzino, Davide; Auenmüller, Johannes; Rinascimento, Martina. - In: DISEGNARE CON.... - ISSN 1828-5961. - ELETTRONICO. - 16:31(2023), pp. 1-9. [10.20365/disegnarecon.31.2023.4] | 1-gen-2023 | Roberta SpalloneFabrizio LambertiDavide CalandraDavide MezzinoMartina Rinascimento + | 1174-4615-1-PB.pdf |
Comparison of hands-free speech-based navigation techniques for virtual reality training / Calandra, Davide; Pratticò, Filippo Gabriele; Lamberti, Fabrizio. - ELETTRONICO. - (2022), pp. 85-90. (Intervento presentato al convegno IEEE 21st Mediterranean Electrotechnical Conference (MELECON 2022) tenutosi a Palermo nel June 14-16, 2022) [10.1109/MELECON53508.2022.9842994]. | 1-gen-2022 | Calandra, DavidePratticò, Filippo GabrieleLamberti, Fabrizio | m95654-calandra final.pdf; Comparison_of_Hands-Free_Speech-Based_Navigation_Techniques_for_Virtual_Reality_Training.pdf |
Impact of AI and Digital Twins on IIoT / Han, Bin; Richerzhagen, Björn; Schotten, Hans; Calandra, Davide; Lamberti, Fabrizio - In: Intelligent Edge-Embedded Technologies for Digitising Industry / Vermesan O., Diaz Nava M.. - STAMPA. - [s.l] : River Publishers, 2022. - ISBN 978-87-7022-611-0. - pp. 195-205 | 1-gen-2022 | Calandra, DavideLamberti, Fabrizio + | RP_9788770226103C7.pdf |
Lesson Learnt and Future of AI Applied to Manufacturing / Frascolla, Valerio; Hummert, Matthias; Monsees, Tobias; Wübben, Dirk; Dekorsy, Armin; Michailow, Nicola; Döricht, Volkmar; Niedermeier, Christoph; Kaiser, Joachim; Arne, Bröring; Villnow, Michael; Wessel, Daniel; Geiser, Florian; Wissel, Matthias; Viseras, Alberto; Han, Bin; Richerzhagen, Björn; Schotten, Hans; Calandra, Davide; Lamberti, Fabrizio - In: Intelligent Edge-Embedded Technologies for Digitising Industry / Vermesan O., Diaz Nava M.. - STAMPA. - [s.l] : River Publishers, 2022. - ISBN 978-87-7022-611-0. - pp. 207-240 | 1-gen-2022 | Calandra, DavideLamberti, Fabrizio + | RP_9788770226103C8.pdf |
A multi-role, multi-user, multi-technology virtual reality-based road tunnel fire simulator for training purposes / Calandra, Davide; Pratticò, Filippo Gabriele; Migliorini, Massimo; Verda, Vittorio; Lamberti, Fabrizio. - STAMPA. - 1:(2021), pp. 96-105. (Intervento presentato al convegno 16th International Conference on Computer Graphics Theory and Applications (GRAPP 2021) nel February 8-10, 2021). | 1-gen-2021 | Calandra, DavidePratticò, Filippo GabrieleVerda, VittorioLamberti, Fabrizio + | GRAPP_2021_35.pdf; redownloaded.pdf |
An evaluation testbed for locomotion in virtual reality / Cannavò, Alberto; Calandra, Davide; Prattico', FILIPPO GABRIELE; Gatteschi, Valentina; Lamberti, Fabrizio. - In: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS. - ISSN 1077-2626. - STAMPA. - 27:3(2021), pp. 1871-1889. [10.1109/TVCG.2020.3032440] | 1-gen-2021 | Alberto CannavòDavide CalandraFilippo Gabriele PratticòValentina GatteschiFabrizio Lamberti | paper.pdf; 09234004.pdf |