CANNAVO', ALBERTO
CANNAVO', ALBERTO
Dipartimento di Automatica e Informatica
039345
A Semi-Automated Pipeline for the Creation of Virtual Fitting Room Experiences Featuring Motion Capture and Cloth Simulation
In corso di stampa Cannavo', Alberto; Offre, Giacomo; Lamberti, Fabrizio
Exploring the Advantages and Challenges of Combining ChatGPT with Blender
In corso di stampa Cannavo', Alberto; Visconti, Alessandro; Lamberti, Fabrizio
Implementing the MPAI Metaverse Model Architecture
In corso di stampa Cannavo', Alberto; Visconti, Alessandro; Chiariglione, Leonardo; Kudumakis, Panos; Chollet, Gérard; Sansen, Hugues; Menezes, Paulo; Lamberti, Fabrizio
Interacting with ancient Egypt remains in high-fidelity virtual reality experiences
In corso di stampa Restivo, Simone; Cannavo', Alberto; Terzoli, Martina; Mezzino, Davide; Spallone, Roberta; Lamberti, Fabrizio
A sketch-based interface for facial animation in immersive virtual reality
2024 Cannavo', Alberto; Stellini, Emanuele; Zhang, Congyi; Lamberti, Fabrizio
Cultural Sprawl: The Opportunities of AR for Museum Communication
2024 Lamberti, Fabrizio; Spallone, Roberta; Mezzino, Davide; Cannavo', Alberto; Pratticò, Gabriele; Terzoli, Martina; Da Vià, Giorgio; Filippini, Roberta
Digital twin- and extended reality-based telepresence for collaborative robot programming in the 6G perspective
2024 Calandra, Davide; Pratticò, Filippo Gabriele; Cannavo', Alberto; Casetti, CLAUDIO ETTORE; Lamberti, Fabrizio
Immersive Movies: The Effect of Point of View on Narrative Engagement
2024 Cannavo', Alberto; Castiello, Antonio; Pratticò, Filippo Gabriele; Mazali, Tatiana; Lamberti, Fabrizio
On the Quality of the Experience with Virtual Reality-based Instructional Tools for Science Lab Activities
2024 Cannavo', Alberto; De Lorenzis, Federico; Prattico', Filippo Gabriele; Galante, Lorenzo; Lamberti, Fabrizio
Passive haptics and conversational avatars for interacting with ancient Egypt remains in high-fidelity virtual reality experiences
2024 Cannavo', Alberto; Pacchiotti, Simona; Retta, Nicola; Terzoli, Martina; Spallone, Roberta; Lamberti, Fabrizio
Supporting motion-capture acting with collaborative Mixed Reality
2024 Cannavo, Alberto; Bottino, Francesco; Lamberti, Fabrizio
Virtual prototyping for the textile industry: A framework supporting the production of crocheted objects
2024 Cannavo', Alberto; Gismondi, Massimo; Lamberti, Fabrizio
3DK-reate: Create your own 3D Key for distributed authentication in the Metaverse
2023 De Lorenzis, Federico; Visconti, Alessandro; Marani, Martina; Prifti, Erik; Andiloro, Camilla; Cannavo', Alberto; Lamberti, Fabrizio
A breakdown study of a mockup-based consumer haptic setup for virtual reality
2023 Pratticò, Filippo Gabriele; Cannavo', Alberto; Calandra, Davide; Lamberti, Fabrizio
A framework for animating customized avatars from monocular videos in virtual try-on applications
2023 Cannavo', Alberto; Pesando, Roberto; Lamberti, Fabrizio
AR-MoCap: Using augmented reality to support motion capture acting
2023 Cannavo', Alberto; Pratticò, Filippo Gabriele; Bruno, Alberto; Lamberti, Fabrizio
Guest Editorial of the Special Section on Consumer Electronics With Artificial Intelligence
2023 Lamberti, Fabrizio; Cannavo', Alberto; He, Zaixing; Pepa, Lucia; Yu, Chia-Mu
Immersive virtual reality and passive haptic interfaces to improve procedural learning in a formal training course for first responders
2023 Calandra, Davide; De Lorenzis, Federico; Cannavo', Alberto; Lamberti, Fabrizio
MetaLibrary: Towards social immersive environments for readers
2023 De Lorenzis, Federico; Visconti, Alessandro; Cannavo', Alberto; Lamberti, Fabrizio
SPHinX Authentication Technique: Secure Painting autHentication in eXtended reality
2023 Bologna, Daniel; Micciché, Vincenzo; Violo, Giovanni; Visconti, Alessandro; Cannavo', Alberto; Lamberti, Fabrizio
Citazione | Data di pubblicazione | Autori | File |
---|---|---|---|
A Semi-Automated Pipeline for the Creation of Virtual Fitting Room Experiences Featuring Motion Capture and Cloth Simulation / Cannavo', Alberto; Offre, Giacomo; Lamberti, Fabrizio. - In: IEEE COMPUTER GRAPHICS AND APPLICATIONS. - ISSN 0272-1716. - STAMPA. - (In corso di stampa). | In corso di stampa | Cannavo', AlbertoLamberti, Fabrizio + | CGA-2024-07-0098.R1_Lamberti.pdf |
Exploring the Advantages and Challenges of Combining ChatGPT with Blender / Cannavo', Alberto; Visconti, Alessandro; Lamberti, Fabrizio. - (In corso di stampa). (Intervento presentato al convegno 2024 IEEE 3rd International Conference on Intelligent Reality (ICIR 2024) tenutosi a Coimbra, Portugal nel December 5-6, 2024.). | In corso di stampa | Alberto Cannavo'Alessandro ViscontiFabrizio Lamberti | 2024335109.pdf |
Implementing the MPAI Metaverse Model Architecture / Cannavo', Alberto; Visconti, Alessandro; Chiariglione, Leonardo; Kudumakis, Panos; Chollet, Gérard; Sansen, Hugues; Menezes, Paulo; Lamberti, Fabrizio. - ELETTRONICO. - (In corso di stampa). (Intervento presentato al convegno 4th IEEE VR 2025 Workshop on 3D Reconstruction, Digital Twinning, and Simulation for Virtual Experiences (ReDigiTS 2025) tenutosi a Saint-Malo (FR) nel March 9, 2025). | In corso di stampa | Cannavo', AlbertoVisconti, AlessandroChiariglione, LeonardoLamberti, Fabrizio + | paper___Redigits_2025.pdf |
Interacting with ancient Egypt remains in high-fidelity virtual reality experiences / Restivo, Simone; Cannavo', Alberto; Terzoli, Martina; Mezzino, Davide; Spallone, Roberta; Lamberti, Fabrizio. - ELETTRONICO. - (In corso di stampa). (Intervento presentato al convegno Eurographics Workshop on Graphics and Cultural Heritage (GCH 2023)). | In corso di stampa | Cannavo', AlbertoSpallone, RobertaLamberti, Fabrizio + | - |
A sketch-based interface for facial animation in immersive virtual reality / Cannavo', Alberto; Stellini, Emanuele; Zhang, Congyi; Lamberti, Fabrizio. - In: INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION. - ISSN 1532-7590. - STAMPA. - 40:12(2024), pp. 3234-3252. [10.1080/10447318.2023.2185731] | 1-gen-2024 | Cannavo', AlbertoLamberti,Fabrizio + | Revised_accepted_manuscript.pdf; A Sketch Based Interface for Facial Animation in Immersive Virtual Reality.pdf |
Cultural Sprawl: The Opportunities of AR for Museum Communication / Lamberti, Fabrizio; Spallone, Roberta; Mezzino, Davide; Cannavo', Alberto; Pratticò, Gabriele; Terzoli, Martina; Da Vià, Giorgio; Filippini, Roberta (DIGITAL INNOVATIONS IN ARCHITECTURE, ENGINEERING AND CONSTRUCTION). - In: Beyond Digital Representation Advanced Experiences in AR and AI for Cultural Heritage and Innovative Design / Giordano A., Russo M., Spallone R.. - STAMPA. - Cham : Springer, 2024. - ISBN 978-3-031-36154-8. - pp. 171-189 [10.1007/978-3-031-36155-5_12] | 1-gen-2024 | Fabrizio LambertiRoberta SpalloneDavide MezzinoAlberto Cannavo'Gabriele Pratticò + | Egizio.pdf |
Digital twin- and extended reality-based telepresence for collaborative robot programming in the 6G perspective / Calandra, Davide; Pratticò, Filippo Gabriele; Cannavo', Alberto; Casetti, CLAUDIO ETTORE; Lamberti, Fabrizio. - In: DIGITAL COMMUNICATIONS AND NETWORKS. - ISSN 2352-8648. - 10:2(2024), pp. 315-327. [10.1016/j.dcan.2022.10.007] | 1-gen-2024 | Calandra, DavidePratticò, Filippo GabrieleCannavo', AlbertoCasetti EttoreLamberti Fabrizio | - |
Immersive Movies: The Effect of Point of View on Narrative Engagement / Cannavo', Alberto; Castiello, Antonio; Pratticò, Filippo Gabriele; Mazali, Tatiana; Lamberti, Fabrizio. - In: AI & SOCIETY. - ISSN 0951-5666. - STAMPA. - 39:(2024), pp. 1811-1825. [10.1007/s00146-022-01622-9] | 1-gen-2024 | Cannavo', AlbertoPratticò, Filippo GabrieleMazali, TatianaLamberti, Fabrizio + | AISO+authors+version.pdf; 7d50225e-606f-411c-b308-e627f0c930c4.pdf; s00146-022-01622-9.pdf |
On the Quality of the Experience with Virtual Reality-based Instructional Tools for Science Lab Activities / Cannavo', Alberto; De Lorenzis, Federico; Prattico', Filippo Gabriele; Galante, Lorenzo; Lamberti, Fabrizio. - In: JOURNAL OF EDUCATIONAL COMPUTING RESEARCH. - ISSN 0735-6331. - 62:7(2024), pp. 1763-1797. [10.1177/07356331241270658] | 1-gen-2024 | Cannavo', AlbertoDe Lorenzis, FedericoPrattico', Filippo GabrieleGalante, LorenzoLamberti, Fabrizio | JOECR-24-0091.R1_Proof_hi.pdf; cannavo-et-al-2024-on-the-quality-of-the-experience-with-virtual-reality-based-instructional-tools-for-science-lab.pdf |
Passive haptics and conversational avatars for interacting with ancient Egypt remains in high-fidelity virtual reality experiences / Cannavo', Alberto; Pacchiotti, Simona; Retta, Nicola; Terzoli, Martina; Spallone, Roberta; Lamberti, Fabrizio. - In: ACM JOURNAL ON COMPUTING AND CULTURAL HERITAGE. - ISSN 1556-4673. - ELETTRONICO. - 17:2(2024), pp. 1-28. [10.1145/3648003] | 1-gen-2024 | Cannavo', AlbertoSpallone, RobertaLamberti, Fabrizio + | paper_lq.pdf; 3648003.pdf; 3648003_published_redownloaded_lq.pdf |
Supporting motion-capture acting with collaborative Mixed Reality / Cannavo, Alberto; Bottino, Francesco; Lamberti, Fabrizio. - In: COMPUTERS & GRAPHICS. - ISSN 0097-8493. - 124:(2024). [10.1016/j.cag.2024.104090] | 1-gen-2024 | Alberto CannavoFrancesco BottinoFabrizio Lamberti | 1-s2.0-S0097849324002255-main.pdf |
Virtual prototyping for the textile industry: A framework supporting the production of crocheted objects / Cannavo', Alberto; Gismondi, Massimo; Lamberti, Fabrizio. - In: INTERNATIONAL JOURNAL OF COMPUTER INTEGRATED MANUFACTURING. - ISSN 0951-192X. - STAMPA. - 37:8(2024), pp. 1003-1024. [10.1080/0951192X.2023.2278115] | 1-gen-2024 | Cannavo', AlbertoLamberti, Fabrizio + | paper_authors_lq.pdf |
3DK-reate: Create your own 3D Key for distributed authentication in the Metaverse / De Lorenzis, Federico; Visconti, Alessandro; Marani, Martina; Prifti, Erik; Andiloro, Camilla; Cannavo', Alberto; Lamberti, Fabrizio. - ELETTRONICO. - (2023). (Intervento presentato al convegno IEEE Conference on Gaming, Entertainment and Media (GEM 2023) tenutosi a Bridgetown, Barbados nel November 19 - 22, 2023) [10.1109/GEM59776.2023.10390314]. | 1-gen-2023 | De Lorenzis, FedericoVisconti, AlessandroCannavo', AlbertoLamberti, Fabrizio + | 3DK-Reate_Create_Your_Own_3D_Key_for_Distributed_Authentication_in_the_Metaverse.pdf |
A breakdown study of a mockup-based consumer haptic setup for virtual reality / Pratticò, Filippo Gabriele; Cannavo', Alberto; Calandra, Davide; Lamberti, Fabrizio. - In: IEEE CONSUMER ELECTRONICS MAGAZINE. - ISSN 2162-2248. - STAMPA. - 12:5(2023), pp. 76-90. [10.1109/MCE.2022.3212571] | 1-gen-2023 | Pratticò, Filippo GabrieleCannavo', AlbertoCalandra, DavideLamberti, Fabrizio | paper_pre-print_accepted_author_version_lq.pdf; A_Breakdown_Study_of_a_Mockup-Based_Consumer_Haptic_Setup_for_Virtual_Reality.pdf |
A framework for animating customized avatars from monocular videos in virtual try-on applications / Cannavo', Alberto; Pesando, Roberto; Lamberti, Fabrizio. - ELETTRONICO. - 14218:(2023), pp. 69-88. (Intervento presentato al convegno Extended Reality International Conference, XR Salento 2023 tenutosi a Lecce, Italy nel September 6-9, 2023) [10.1007/978-3-031-43401-3_5]. | 1-gen-2023 | Cannavo', AlbertoLamberti, Fabrizio + | 978-3-031-43401-3_5.pdf |
AR-MoCap: Using augmented reality to support motion capture acting / Cannavo', Alberto; Pratticò, Filippo Gabriele; Bruno, Alberto; Lamberti, Fabrizio. - ELETTRONICO. - (2023), pp. 318-327. (Intervento presentato al convegno 2023 IEEE Conference on Virtual Reality and 3D User Interfaces tenutosi a Shanghai (China) nel March 25-29, 2023) [10.1109/VR55154.2023.00047]. | 1-gen-2023 | Cannavo', AlbertoPratticò, Filippo GabrieleLamberti, Fabrizio + | AR_motion_capture.pdf; AR-MoCap_Using_Augmented_Reality_to_Support_Motion_Capture_Acting.pdf |
Guest Editorial of the Special Section on Consumer Electronics With Artificial Intelligence / Lamberti, Fabrizio; Cannavo', Alberto; He, Zaixing; Pepa, Lucia; Yu, Chia-Mu. - In: IEEE TRANSACTIONS ON CONSUMER ELECTRONICS. - ISSN 0098-3063. - STAMPA. - 69:3(2023), pp. 237-239. [10.1109/TCE.2023.3292165] | 1-gen-2023 | Lamberti, FabrizioCannavo', Alberto + | Guest_Editorial_of_the_Special_Section_on_Consumer_Electronics_With_Artificial_Intelligence.pdf |
Immersive virtual reality and passive haptic interfaces to improve procedural learning in a formal training course for first responders / Calandra, Davide; De Lorenzis, Federico; Cannavo', Alberto; Lamberti, Fabrizio. - In: VIRTUAL REALITY. - ISSN 1434-9957. - STAMPA. - 27:2(2023), pp. 985-1012. [10.1007/s10055-022-00704-9] | 1-gen-2023 | Calandra, DavideDe Lorenzis, FedericoCannavo', AlbertoLamberti, Fabrizio | paper_lq.pdf; s10055-022-00704-9.pdf |
MetaLibrary: Towards social immersive environments for readers / De Lorenzis, Federico; Visconti, Alessandro; Cannavo', Alberto; Lamberti, Fabrizio. - ELETTRONICO. - 14219:(2023), pp. 79-87. (Intervento presentato al convegno International Conference on eXtended Reality tenutosi a Lecce, Italy nel September 6-9, 2023) [10.1007/978-3-031-43404-4_6]. | 1-gen-2023 | De Lorenzis, FedericoVisconti, AlessandroCannavo', AlbertoLamberti, Fabrizio | 978-3-031-43404-4_6.pdf |
SPHinX Authentication Technique: Secure Painting autHentication in eXtended reality / Bologna, Daniel; Micciché, Vincenzo; Violo, Giovanni; Visconti, Alessandro; Cannavo', Alberto; Lamberti, Fabrizio. - ELETTRONICO. - (2023), pp. 941-942. (Intervento presentato al convegno Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), IEEE Conference on - 30th IEEE Conference on Virtual Reality and 3D User Interfaces (3DUI Contest) tenutosi a Shanghai (China) nel March 25-29, 2023) [10.1109/VRW58643.2023.00313]. | 1-gen-2023 | Visconti,AlessandroCannavo',AlbertoLamberti,Fabrizio + | SPHinX_Authentication_Technique_Secure_Painting_autHentication_in_eXtended_reality.pdf |