LAMBERTI, FABRIZIO

LAMBERTI, FABRIZIO  

Dipartimento di Automatica e Informatica  

004174  

Mostra records
Risultati 1 - 20 di 333 (tempo di esecuzione: 0.025 secondi).
Citazione Data di pubblicazione Autori File
A Semi-Automated Pipeline for the Creation of Virtual Fitting Room Experiences Featuring Motion Capture and Cloth Simulation / Cannavo', Alberto; Offre, Giacomo; Lamberti, Fabrizio. - In: IEEE COMPUTER GRAPHICS AND APPLICATIONS. - ISSN 0272-1716. - STAMPA. - (In corso di stampa). In corso di stampa Cannavo', AlbertoLamberti, Fabrizio + CGA-2024-07-0098.R1_Lamberti.pdf
An augmented and diminished reality exergame for investigating the embodiment of a prosthetic limb / Macaluso, Roberta; Calandra, Davide; Pratticò, Filippo Gabriele; Battegazzorre, Edoardo; Baiocchi, Gianmarco; Boccardo, Nicolò; Laffranchi, Matteo; Bottino, Andrea; Barresi, Giacinto; Lamberti, Fabrizio. - ELETTRONICO. - (In corso di stampa), pp. 1-5. (Intervento presentato al convegno IEEE Conference on Virtual Reality and 3D User Interfaces - Workshop on XR Technologies for Healthcare, Wellbeing, and Medicine tenutosi a Sain-Malo, France nel March 8-12, 2025). In corso di stampa Macaluso, RobertaCalandra, DavidePratticò, Filippo GabrieleBattegazzorre, EdoardoBottino, AndreaLamberti, Fabrizio + manuscript.pdf
Development of an intelligent chatbot for an intraosseous access serious game / Stancati, Fabiola; Riitano, Agazio; Kapralos, Bill; Button, Dale; Dubrowski, Adam; Lamberti, Fabrizio. - ELETTRONICO. - (In corso di stampa). (Intervento presentato al convegno 14th International Conference on Information, Intelligence, Systems and Applications (IISA 2023) tenutosi a Volos, Greece nel July 10-12, 2023). In corso di stampa Lamberti, Fabrizio + -
Digital reconstruction and storytelling: Exploring funerary artifacts from the Han era in immersive virtual reality / Valente, Lorenzo; Vigo, Laura; Ronco, Francesca; Raso, Marcello; Calandra, Davide; Spallone, Roberta; Lamberti, Fabrizio. - ELETTRONICO. - (In corso di stampa). (Intervento presentato al convegno 2024 IEEE 3rd International Conference on Intelligent Reality (ICIR 2024) tenutosi a Coimbra (PT) nel December 5-6, 2024). In corso di stampa Lorenzo ValenteFrancesca RoncoDavide CalandraRoberta SpalloneFabrizio Lamberti + Digital_Reconstruction_and_Storytelling__Exploring_Funerary_Artifacts_from_the_Han_Era_in_Immersive_Virtual_Reality__ICIR_2024.pdf
Enhancing social experiences in immersive virtual reality with artificial facial mimicry / Visconti, Alessandro; Calandra, Davide; Giorgione, Federica; Lamberti, Fabrizio. - In: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS. - ISSN 1077-2626. - ELETTRONICO. - (In corso di stampa). In corso di stampa Visconti,AlessandroCalandra,DavideLamberti, Fabrizio + Manuscript_.pdf
Enhancing upper limb prosthetic embodiment through virtual reality with eye-tracking and vibrotactile feedback / Visconti, Alessandro; Lucaroni, Andrea; Calandra, Davide; Guarneri, Enea; Boccardo, Nicolò; Marinelli, Andrea; Laffranchi, Matteo; Barresi, Giacinto; Lamberti, Fabrizio. - ELETTRONICO. - (In corso di stampa). (Intervento presentato al convegno 2024 IEEE 3rd International Conference on Intelligent Reality (ICIR 2024) tenutosi a Coimbra (PRT) nel December 5 - 6, 2024). In corso di stampa Visconti, AlessandroCalandra, DavideLamberti, Fabrizio + Enhancing_Upper_Limb_Prosthetic_Embodiment_through_Virtual_Reality_with_Eye_Tracking_and_Vibrotactile_Feedback__ICIR_2024.pdf
Exploring the Advantages and Challenges of Combining ChatGPT with Blender / Cannavo', Alberto; Visconti, Alessandro; Lamberti, Fabrizio. - (In corso di stampa). (Intervento presentato al convegno 2024 IEEE 3rd International Conference on Intelligent Reality (ICIR 2024) tenutosi a Coimbra, Portugal nel December 5-6, 2024.). In corso di stampa Alberto Cannavo'Alessandro ViscontiFabrizio Lamberti 2024335109.pdf
Interacting with ancient Egypt remains in high-fidelity virtual reality experiences / Restivo, Simone; Cannavo', Alberto; Terzoli, Martina; Mezzino, Davide; Spallone, Roberta; Lamberti, Fabrizio. - ELETTRONICO. - (In corso di stampa). (Intervento presentato al convegno Eurographics Workshop on Graphics and Cultural Heritage (GCH 2023)). In corso di stampa Cannavo', AlbertoSpallone, RobertaLamberti, Fabrizio + -
Meta-Mate: A VR escape room for the study of integrals / De Lorenzis, Federico; Visconti, Alessandro; Mele, Chiara; Munari, Barbara; Lamberti, Fabrizio. - ELETTRONICO. - (In corso di stampa). (Intervento presentato al convegno 2024 IEEE 3rd International Conference on Intelligent Reality (ICIR 2024) tenutosi a Coimbra, PT nel 05-06/12/2024). In corso di stampa De Lorenzis,FedericoVisconti,AlessandroLamberti,Fabrizio + Meta-Mate.pdf
Motor-cognitive exergames for people with multiple sclerosis: Examples from ENACT project / Barresi, Giacinto; Podda, Jessica; Galletti, Chiara; Mariani, Gulia; Tanda, Miriam; Ameri, Keivan; Macaluso, Antonio; Parente, Chiara; Salatino, Laura; Tonoyan, Yelena; Storchi, Chiara; Boccardo, Nicolò; Pedullà, Ludovico; Tacchino, Andrea; De Michieli, Lorenzo; Brichetto, Giampaolo; Lamberti, Fabrizio; Bottino, Andrea. - (In corso di stampa). (Intervento presentato al convegno 9th Joint ECTRIMS-ACTRIMS Meeting (MSMilan2023)). In corso di stampa Lamberti, FabrizioBottino, Andrea + -
Performance evaluation of 3D Human Pose Estimation algorithms for skeleton-based gait recognition / Boscolo, Federico; Lamberti, Fabrizio; Borodani, Pandeli; Canineo Komar, Vitor. - ELETTRONICO. - (In corso di stampa). (Intervento presentato al convegno 2025 IEEE Symposium on Computational Intelligence in Image, Signal Processing and Synthetic Media Companion tenutosi a Trondheim (NOR) nel March 17-20, 2025). In corso di stampa Boscolo, FedericoLamberti, Fabrizio + Performance Evaluation of 3D Human Pose Estimation Algorithms for Skeleton-Based Gait Recognition - Author accepted version.pdf
Virtual reality training platforms for CBRN operators and healthcare professionals / Nadalin, Marina; Scarrone, Francesca; De Maio, Elios; Anfuso, Simone; DE LORENZIS, Federico; Migliorini, Massimo; Lamberti, Fabrizio. - ELETTRONICO. - (In corso di stampa). (Intervento presentato al convegno 3° Scientific International Conference On CBRNe - SICC Series 2023). In corso di stampa Federico De LorenzisFabrizio Lamberti + -
Enhancing Difficult Airway Management Training: The Role of Virtual Reality and Adaptive Learning / Battegazzorre, Edoardo; Gino, Bruno; Strada, Francesco; Kapralos, Bill; Dubrowski, Adam; Lamberti, Fabrizio; Bottino, Andrea. - In: VIRTUAL REALITY. - ISSN 1434-9957. - ELETTRONICO. - 29:1(2025). [10.1007/s10055-025-01105-4] 1-gen-2025 Edoardo BattegazzorreFrancesco StradaFabrizio LambertiAndrea Bottino + s10055-025-01105-4.pdf
Enhancing HBIM-to-VR workflows: Semi-automatic generation of virtual heritage experiences using enriched IFC files / Fiorenza, Jacopo; Rimella, Nicola; Calandra, Davide; Osello, Anna; Lamberti, Fabrizio. - In: DIGITAL APPLICATIONS IN ARCHAEOLOGY AND CULTURAL HERITAGE. - ISSN 2212-0548. - 36:(2025), pp. 1-18. [10.1016/j.daach.2024.e00391] 1-gen-2025 Fiorenza, JacopoRimella, NicolaCalandra, DavideOsello, AnnaLamberti, Fabrizio manuscript.pdf
Mammography classification with multi-view deep learning techniques: investigating graph and transformer-based architectures / Manigrasso, Francesco; Milazzo, Rosario; Russo, Alessandro; Lamberti, Fabrizio; Strand, Fredrik; Pagnani, Andrea; Morra, Lia. - In: MEDICAL IMAGE ANALYSIS. - ISSN 1361-8415. - 99:(2025). [10.1016/j.media.2024.103320] 1-gen-2025 Francesco ManigrassoRosario MilazzoAlessandro RussoFabrizio LambertiAndrea PagnaniLia Morra + 1-s2.0-S1361841524002457-main.pdf
2024 IEEE Gaming, Entertainment and Media Conference (GEM) / Lamberti, Fabrizio; Prattico', FILIPPO GABRIELE; Kapralos, Bill; Mareen, Hannes; Flores-Arias, Jose-Maria. - ELETTRONICO. - (2024). [10.1109/GEM61861.2024.10585500] 1-gen-2024 Lamberti, FabrizioPratticò Filippo Gabriele + 2024 IEEE Gaming, Entertainment, and Media Conference (GEM).pdf
3D Modelling and Virtual Reality for Museum Heritage Presentation: Contextualisation of Sculpture from the Tang Era / Spallone, R.; Lamberti, F.; Vigo, L.; Ronco, F.; Calandra, D.; Ferraro, M.. - In: INTERNATIONAL ARCHIVES OF THE PHOTOGRAMMETRY, REMOTE SENSING AND SPATIAL INFORMATION SCIENCES. - ISSN 2194-9034. - ELETTRONICO. - XLVIII-2/W4-2024:(2024), pp. 413-420. [10.5194/isprs-archives-XLVIII-2-W4-2024-413-2024] 1-gen-2024 R. SpalloneF. LambertiF. RoncoD. Calandra + isprs-archives-XLVIII-2-W4-2024-413-2024.pdf
A sketch-based interface for facial animation in immersive virtual reality / Cannavo', Alberto; Stellini, Emanuele; Zhang, Congyi; Lamberti, Fabrizio. - In: INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION. - ISSN 1532-7590. - STAMPA. - 40:12(2024), pp. 3234-3252. [10.1080/10447318.2023.2185731] 1-gen-2024 Cannavo', AlbertoLamberti,Fabrizio + Revised_accepted_manuscript.pdfA Sketch Based Interface for Facial Animation in Immersive Virtual Reality.pdf
A testbed for studying cybersickness and its mitigation in immersive virtual reality / Calandra, Davide; Lamberti, Fabrizio. - In: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS. - ISSN 1077-2626. - 30:12(2024), pp. 7788-7805. [10.1109/TVCG.2024.3448203] 1-gen-2024 Calandra, DavideLamberti, Fabrizio A_Testbed_for_Studying_Cybersickness_and_its_Mitigation_in_Immersive_Virtual_Reality.pdfmanuscript.pdf
Analyzing the performance of Deep Learning-based techniques for Human Pose Estimation / Boscolo, Federico; Lamberti, Fabrizio; Morra, Lia. - ELETTRONICO. - (2024), pp. 193-198. (Intervento presentato al convegno IEEE International Workshop on Sport Technology and Research (STAR) tenutosi a Lecco (ITA) nel 08-10 July 2024) [10.1109/STAR62027.2024.10635956]. 1-gen-2024 Boscolo, FedericoLamberti, FabrizioMorra, Lia Analyzing_the_Performance_of_Deep_Learning-based_Techniques_for_Human_Pose_Estimation.pdf