LAMBERTI, FABRIZIO
LAMBERTI, FABRIZIO
Dipartimento di Automatica e Informatica
004174
Development of an intelligent chatbot for an intraosseous access serious game
In corso di stampa Stancati, Fabiola; Riitano, Agazio; Kapralos, Bill; Button, Dale; Dubrowski, Adam; Lamberti, Fabrizio
Interacting with ancient Egypt remains in high-fidelity virtual reality experiences
In corso di stampa Restivo, Simone; Cannavo', Alberto; Terzoli, Martina; Mezzino, Davide; Spallone, Roberta; Lamberti, Fabrizio
Virtual reality training platforms for CBRN operators and healthcare professionals
In corso di stampa Nadalin, Marina; Scarrone, Francesca; De Maio, Elios; Anfuso, Simone; DE LORENZIS, Federico; Migliorini, Massimo; Lamberti, Fabrizio
An augmented and diminished reality exergame for investigating the embodiment of a prosthetic limb
2025 Macaluso, Roberta; Calandra, Davide; Pratticò, Filippo Gabriele; Battegazzorre, Edoardo; Baiocchi, Gianmarco; Boccardo, Nicolò; Laffranchi, Matteo; Bottino, Andrea; Barresi, Giacinto; Lamberti, Fabrizio
Crying jaywalker! Notifying take-over-requests and critical events in operational driving domain of autonomous vehicles via multimodal interfaces
2025 Prattico', FILIPPO GABRIELE; Valente, Lorenzo; Lamberti, Fabrizio
Implementing the MPAI Metaverse Model Architecture
2025 Cannavo', Alberto; Visconti, Alessandro; Chiariglione, Leonardo; Kudumakis, Panos; Chollet, Gérard; Sansen, Hugues; Menezes, Paulo; Lamberti, Fabrizio
Improving fidelity of close social interaction animations in social VR with a machine learning-based refinement framework
2025 Visconti, Alessandro; Macaluso, Roberta; Di Bartolomei, Gabriele; Calandra, Davide; Lamberti, Fabrizio
Performance evaluation of 3D Human Pose Estimation algorithms for skeleton-based gait recognition
2025 Boscolo, Federico; Lamberti, Fabrizio; Borodani, Pandeli; Canineo Komar, Vitor
Analyzing the performance of Deep Learning-based techniques for Human Pose Estimation
2024 Boscolo, Federico; Lamberti, Fabrizio; Morra, Lia
Digital reconstruction and storytelling: Exploring funerary artifacts from the Han era in immersive virtual reality
2024 Valente, Lorenzo; Vigo, Laura; Ronco, Francesca; Raso, Marcello; Calandra, Davide; Spallone, Roberta; Lamberti, Fabrizio
Effectiveness of computer-based e-learning and Virtual Reality training system for the preparatory phase of a training on maintenance procedure
2024 Prattico', FILIPPO GABRIELE; DI COSMO, Debora; Piviotti, Matteo; LA ROSA, Giuseppe; Lamberti, Fabrizio
Effects of a memory-engaging secondary task in a virtual setting for stimulating the embodiment of an artificial upper limb
2024 Lucaroni, Andrea; Bottino, Andrea; Lamberti, Fabrizio; Mariani, Giulia; Marinelli, Andrea; Boccardo, Nicolò; Gruppioni, Emanuele; De Michieli, Lorenzo; Laffranchi, Matteo; Barresi, Giacinto
Enhancing upper limb prosthetic embodiment through virtual reality with eye-tracking and vibrotactile feedback
2024 Visconti, Alessandro; Lucaroni, Andrea; Calandra, Davide; Guarneri, Enea; Boccardo, Nicolò; Marinelli, Andrea; Laffranchi, Matteo; Barresi, Giacinto; Lamberti, Fabrizio
ESRA: A Neuro-Symbolic Relation Transformer for Autonomous Driving
2024 Russo, Alessandro; Morra, Lia; Lamberti, Fabrizio; Dimasi, PAOLO EMMANUEL ILARIO
Evaluating therapist representation techniques in mixed reality-based tele-rehabilitation exergames
2024 Macaluso, Roberta; Visconti, Alessandro; Calandra, Davide; Ciardo, Roberto; Barresi, Giacinto; Lamberti, Fabrizio
Executive control in a Mixed Reality exergame for motor-cognitive rehabilitation in multiple sclerosis
2024 Macaluso, Antonio; Bottino, Andrea; Prattico', FILIPPO GABRIELE; Lamberti, Fabrizio; Galletti, Chiara; Storchi, Chiara; Podda, Jessica; Tacchino, Andrea; Brichetto, Giampaolo; Boccardo, Nicolò; De Micheli, Lorenzo; Barresi, Giacinto
Exploring methodologies to create a unified VR user-experience in the field of virtual museum experiences
2024 Bayat, Rojin; De Maio, Elios; Fiorenza, Jacopo; Migliorini, Massimo; Lamberti, Fabrizio
Exploring the Advantages and Challenges of Combining ChatGPT with Blender
2024 Cannavo', Alberto; Visconti, Alessandro; Lamberti, Fabrizio
Harnessing Foundation Models for Image Anonymization
2024 Piano, Luca; Basci, Pietro; Lamberti, Fabrizio; Morra, Lia
Integrating the time travel mechanic in VR serious games to enhance causal reasoning
2024 Visconti, Alessandro; Nadalin, Marina; De Lorenzis, Federico; Prattico', Filippo Gabriele; Lamberti, Fabrizio
Citazione | Data di pubblicazione | Autori | File |
---|---|---|---|
Development of an intelligent chatbot for an intraosseous access serious game / Stancati, Fabiola; Riitano, Agazio; Kapralos, Bill; Button, Dale; Dubrowski, Adam; Lamberti, Fabrizio. - ELETTRONICO. - (In corso di stampa). (Intervento presentato al convegno 14th International Conference on Information, Intelligence, Systems and Applications (IISA 2023) tenutosi a Volos, Greece nel July 10-12, 2023). | In corso di stampa | Lamberti, Fabrizio + | - |
Interacting with ancient Egypt remains in high-fidelity virtual reality experiences / Restivo, Simone; Cannavo', Alberto; Terzoli, Martina; Mezzino, Davide; Spallone, Roberta; Lamberti, Fabrizio. - ELETTRONICO. - (In corso di stampa). (Intervento presentato al convegno Eurographics Workshop on Graphics and Cultural Heritage (GCH 2023)). | In corso di stampa | Cannavo', AlbertoSpallone, RobertaLamberti, Fabrizio + | - |
Virtual reality training platforms for CBRN operators and healthcare professionals / Nadalin, Marina; Scarrone, Francesca; De Maio, Elios; Anfuso, Simone; DE LORENZIS, Federico; Migliorini, Massimo; Lamberti, Fabrizio. - ELETTRONICO. - (In corso di stampa). (Intervento presentato al convegno 3° Scientific International Conference On CBRNe - SICC Series 2023). | In corso di stampa | Federico De LorenzisFabrizio Lamberti + | - |
An augmented and diminished reality exergame for investigating the embodiment of a prosthetic limb / Macaluso, Roberta; Calandra, Davide; Pratticò, Filippo Gabriele; Battegazzorre, Edoardo; Baiocchi, Gianmarco; Boccardo, Nicolò; Laffranchi, Matteo; Bottino, Andrea; Barresi, Giacinto; Lamberti, Fabrizio. - ELETTRONICO. - (2025), pp. 913-918. (Intervento presentato al convegno IEEE Conference on Virtual Reality and 3D User Interfaces - Workshop on XR Technologies for Healthcare, Wellbeing, and Medicine tenutosi a Saint-Malo (FRA) nel March 8-12, 2025) [10.1109/VRW66409.2025.00187]. | 1-gen-2025 | Macaluso, RobertaCalandra, DavidePratticò, Filippo GabrieleBattegazzorre, EdoardoBottino, AndreaLamberti, Fabrizio + | manuscript.pdf; An_Augmented_and_Diminished_Reality_Exergame_for_Investigating_the_Embodiment_of_a_Prosthetic_Limb.pdf |
Crying jaywalker! Notifying take-over-requests and critical events in operational driving domain of autonomous vehicles via multimodal interfaces / Prattico', FILIPPO GABRIELE; Valente, Lorenzo; Lamberti, Fabrizio. - ELETTRONICO. - (2025), pp. 463-476. (Intervento presentato al convegno IUI '25: 30th International Conference on Intelligent User Interfaces tenutosi a Cagliari (Italy) nel March 24-27, 2025) [10.1145/3708359.3712126]. | 1-gen-2025 | Filippo Gabriele PratticòLorenzo ValenteFabrizio Lamberti | 3708359.3712126.pdf |
Implementing the MPAI Metaverse Model Architecture / Cannavo', Alberto; Visconti, Alessandro; Chiariglione, Leonardo; Kudumakis, Panos; Chollet, Gérard; Sansen, Hugues; Menezes, Paulo; Lamberti, Fabrizio. - ELETTRONICO. - (2025), pp. 490-494. (Intervento presentato al convegno 4th IEEE VR 2025 Workshop on 3D Reconstruction, Digital Twinning, and Simulation for Virtual Experiences (ReDigiTS 2025) tenutosi a Saint-Malo (FR) nel March 9, 2025) [10.1109/VRW66409.2025.00106]. | 1-gen-2025 | Cannavo', AlbertoVisconti, AlessandroChiariglione, LeonardoLamberti, Fabrizio + | paper___Redigits_2025.pdf; Implementing_the_MPAI_Metaverse_Model_Architecture.pdf |
Improving fidelity of close social interaction animations in social VR with a machine learning-based refinement framework / Visconti, Alessandro; Macaluso, Roberta; Di Bartolomei, Gabriele; Calandra, Davide; Lamberti, Fabrizio. - ELETTRONICO. - 15915:(2025), pp. 204-219. (Intervento presentato al convegno 38th International Conference on Computer Animation and Social Agents (CASA 2025) tenutosi a Strasbourg (FR) nel June 2 - 4, 2025) [10.1007/978-981-95-0100-7_13]. | 1-gen-2025 | Visconti, AlessandroMacaluso, RobertaDi Bartolomei, GabrieleCalandra, DavideLamberti, Fabrizio | Manuscrict paper.pdf |
Performance evaluation of 3D Human Pose Estimation algorithms for skeleton-based gait recognition / Boscolo, Federico; Lamberti, Fabrizio; Borodani, Pandeli; Canineo Komar, Vitor. - ELETTRONICO. - (2025). (Intervento presentato al convegno 2025 IEEE Symposium on Computational Intelligence in Image, Signal Processing and Synthetic Media Companion tenutosi a Trondheim (NOR) nel March 17-20, 2025) [10.1109/CISMCompanion65074.2025.11032502]. | 1-gen-2025 | Boscolo, FedericoLamberti, Fabrizio + | Performance Evaluation of 3D Human Pose Estimation Algorithms for Skeleton-Based Gait Recognition - Author accepted version.pdf; Performance_Evaluation_of_3D_Human_Pose_Estimation_Algorithms_for_Skeleton-Based_Gait_Recognition.pdf |
Analyzing the performance of Deep Learning-based techniques for Human Pose Estimation / Boscolo, Federico; Lamberti, Fabrizio; Morra, Lia. - ELETTRONICO. - (2024), pp. 193-198. (Intervento presentato al convegno IEEE International Workshop on Sport Technology and Research (STAR) tenutosi a Lecco (ITA) nel 08-10 July 2024) [10.1109/STAR62027.2024.10635956]. | 1-gen-2024 | Boscolo, FedericoLamberti, FabrizioMorra, Lia | Analyzing_the_Performance_of_Deep_Learning-based_Techniques_for_Human_Pose_Estimation.pdf |
Digital reconstruction and storytelling: Exploring funerary artifacts from the Han era in immersive virtual reality / Valente, Lorenzo; Vigo, Laura; Ronco, Francesca; Raso, Marcello; Calandra, Davide; Spallone, Roberta; Lamberti, Fabrizio. - ELETTRONICO. - (2024). (Intervento presentato al convegno 2024 IEEE 3rd International Conference on Intelligent Reality (ICIR 2024) tenutosi a Coimbra (PT) nel December 5-6, 2024) [10.1109/ICIR64558.2024.10976818]. | 1-gen-2024 | Lorenzo ValenteFrancesca RoncoDavide CalandraRoberta SpalloneFabrizio Lamberti + | Digital_Reconstruction_and_Storytelling__Exploring_Funerary_Artifacts_from_the_Han_Era_in_Immersive_Virtual_Reality__ICIR_2024.pdf; Digital_Reconstruction_and_Storytelling_Exploring_Fune.pdf |
Effectiveness of computer-based e-learning and Virtual Reality training system for the preparatory phase of a training on maintenance procedure / Prattico', FILIPPO GABRIELE; DI COSMO, Debora; Piviotti, Matteo; LA ROSA, Giuseppe; Lamberti, Fabrizio. - (2024), pp. 1-6. (Intervento presentato al convegno 42nd IEEE International Conference on Consumer Electronics (ICCE 2024) tenutosi a Las Vegas (USA) nel 06-08 January 2024) [10.1109/ICCE59016.2024.10444354]. | 1-gen-2024 | Filippo Gabriele PratticòDebora Di CosmoGiuseppe La RosaFabrizio Lamberti + | Effectiveness_of_Computer-based_e-Learning_and_Virtual_Reality_Training_System_for_the_Preparatory_Phase_of_a_Training_on_Maintenance_Procedure.pdf |
Effects of a memory-engaging secondary task in a virtual setting for stimulating the embodiment of an artificial upper limb / Lucaroni, Andrea; Bottino, Andrea; Lamberti, Fabrizio; Mariani, Giulia; Marinelli, Andrea; Boccardo, Nicolò; Gruppioni, Emanuele; De Michieli, Lorenzo; Laffranchi, Matteo; Barresi, Giacinto. - ELETTRONICO. - (2024), pp. 92-97. (Intervento presentato al convegno IEEE International Conference on Advanced Robotics and Its Social Impacts (ARSO) tenutosi a Hong Kong (CHN) nel May 20-22, 2024) [10.1109/ARSO60199.2024.10557820]. | 1-gen-2024 | Bottino, AndreaLamberti Fabrizio + | Effects_of_a_Memory-Engaging_Secondary_Task_in_a_Virtual_Setting_for_Stimulating_the_Embodiment_of_an_Artificial_Upper_Limb.pdf |
Enhancing upper limb prosthetic embodiment through virtual reality with eye-tracking and vibrotactile feedback / Visconti, Alessandro; Lucaroni, Andrea; Calandra, Davide; Guarneri, Enea; Boccardo, Nicolò; Marinelli, Andrea; Laffranchi, Matteo; Barresi, Giacinto; Lamberti, Fabrizio. - ELETTRONICO. - (2024), pp. 1-8. (Intervento presentato al convegno 2024 IEEE 3rd International Conference on Intelligent Reality (ICIR 2024) tenutosi a Coimbra (PRT) nel December 5 - 6, 2024) [10.1109/ICIR64558.2024.10976964]. | 1-gen-2024 | Visconti, AlessandroCalandra, DavideLamberti, Fabrizio + | Enhancing_Upper_Limb_Prosthetic_Embodiment_through_Virtual_Reality_with_Eye_Tracking_and_Vibrotactile_Feedback__ICIR_2024.pdf; Enhancing_Upper_Limb_Prosthetic_Embodiment_Through_Virtual_Reality_with_Eye-Tracking_and_Vibrotactile_Feedback.pdf |
ESRA: A Neuro-Symbolic Relation Transformer for Autonomous Driving / Russo, Alessandro; Morra, Lia; Lamberti, Fabrizio; Dimasi, PAOLO EMMANUEL ILARIO. - STAMPA. - (2024). (Intervento presentato al convegno International Joint Conference on Neural Networks (IJCNN) 2024 tenutosi a Yokohama (JPN) nel 30 June 2024 - 05 July 2024) [10.1109/IJCNN60899.2024.10651426]. | 1-gen-2024 | Alessandro RussoLia MorraFabrizio LambertiPaolo Emmanuel Ilario Dimasi | IEEE_WCCI_2024.pdf; ESRA_a_Neuro-Symbolic_Relation_Transformer_for_Autonomous_Driving.pdf |
Evaluating therapist representation techniques in mixed reality-based tele-rehabilitation exergames / Macaluso, Roberta; Visconti, Alessandro; Calandra, Davide; Ciardo, Roberto; Barresi, Giacinto; Lamberti, Fabrizio. - ELETTRONICO. - (2024), pp. 288-294. (Intervento presentato al convegno 2024 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) tenutosi a Seattle (USA) nel October 21-24, 2024) [10.1109/ISMAR-Adjunct64951.2024.00066]. | 1-gen-2024 | Macaluso, RobertaVisconti, AlessandroCalandra, DavideLamberti, Fabrizio + | manuscript.pdf; manuscript.pdf |
Executive control in a Mixed Reality exergame for motor-cognitive rehabilitation in multiple sclerosis / Macaluso, Antonio; Bottino, Andrea; Prattico', FILIPPO GABRIELE; Lamberti, Fabrizio; Galletti, Chiara; Storchi, Chiara; Podda, Jessica; Tacchino, Andrea; Brichetto, Giampaolo; Boccardo, Nicolò; De Micheli, Lorenzo; Barresi, Giacinto. - ELETTRONICO. - (2024), pp. 1-6. (Intervento presentato al convegno 42nd IEEE International Conference on Consumer Electronics (ICCE 2024) tenutosi a Las Vegas (USA) nel 06-08 January 2024) [10.1109/ICCE59016.2024.10444475]. | 1-gen-2024 | Antonio MacalusoAndrea BottinoFilippo Gabriele PratticòFabrizio Lamberti + | Executive_Control_in_a_Mixed_Reality_Exergame_for_Motor-Cognitive_Rehabilitation_in_Multiple_Sclerosis.pdf |
Exploring methodologies to create a unified VR user-experience in the field of virtual museum experiences / Bayat, Rojin; De Maio, Elios; Fiorenza, Jacopo; Migliorini, Massimo; Lamberti, Fabrizio. - ELETTRONICO. - (2024), pp. 1-4. (Intervento presentato al convegno 2024 IEEE CTSoc International Conference on Gaming, Entertainment & Media (IEEE GEM 2024) tenutosi a Turin (IT) nel June 5-7, 2024) [10.1109/GEM61861.2024.10585452]. | 1-gen-2024 | Bayat, RojinFiorenza, JacopoLamberti, Fabrizio + | 1571011866 final.pdf; Exploring_Methodologies_to_Create_a_Unified_VR_User-Experience_in_the_Field_of_Virtual_Museum_Experiences.pdf |
Exploring the Advantages and Challenges of Combining ChatGPT with Blender / Cannavo', Alberto; Visconti, Alessandro; Lamberti, Fabrizio. - (2024). (Intervento presentato al convegno 2024 IEEE 3rd International Conference on Intelligent Reality (ICIR 2024) tenutosi a Coimbra (PRT) nel December 5-6, 2024) [10.1109/ICIR64558.2024.10976975]. | 1-gen-2024 | Alberto Cannavo'Alessandro ViscontiFabrizio Lamberti | 2024335109.pdf; Exploring_the_Advantages_and_Challenges_of_Combining_ChatGPT_with_Blender.pdf |
Harnessing Foundation Models for Image Anonymization / Piano, Luca; Basci, Pietro; Lamberti, Fabrizio; Morra, Lia. - ELETTRONICO. - (2024). (Intervento presentato al convegno 2024 IEEE Gaming, Entertainment, and Media Conference (GEM) tenutosi a Turin (ITA) nel 05-07 June 2024) [10.1109/GEM61861.2024.10585484]. | 1-gen-2024 | Luca PianoPietro BasciFabrizio LambertiLia Morra | 1571012047 final.pdf; 2024_Harnessing_Foundation_Models_for_Image_Anonymization.pdf |
Integrating the time travel mechanic in VR serious games to enhance causal reasoning / Visconti, Alessandro; Nadalin, Marina; De Lorenzis, Federico; Prattico', Filippo Gabriele; Lamberti, Fabrizio. - ELETTRONICO. - (2024), pp. 1-6. (Intervento presentato al convegno 2024 IEEE Gaming, Entertainment, and Media Conference (GEM) tenutosi a Turin (ITA) nel June 5 - 7, 2024) [10.1109/GEM61861.2024.10585429]. | 1-gen-2024 | Visconti, AlessandroDe Lorenzis, FedericoPrattico', Filippo GabrieleLamberti, Fabrizio + | Integrating_the_Time_Travel_Mechanic_in_VR_Serious_Games_to_Enhance_Causal_Reasoning.pdf |