PRATTICO', FILIPPO GABRIELE
PRATTICO', FILIPPO GABRIELE
Dipartimento di Automatica e Informatica
Pratticò F. Gabriele
038578
Walking Seat – A leaning interface for locomotion in virtual environment
In corso di stampa Vezzani, Leonardo; Strada, Francesco; Prattico, Filippo; Bottino, Andrea
2024 IEEE Gaming, Entertainment and Media Conference (GEM)
2024 Lamberti, Fabrizio; Prattico', FILIPPO GABRIELE; Kapralos, Bill; Mareen, Hannes; Flores-Arias, Jose-Maria
Cultural Sprawl: The Opportunities of AR for Museum Communication
2024 Lamberti, Fabrizio; Spallone, Roberta; Mezzino, Davide; Cannavo', Alberto; Pratticò, Gabriele; Terzoli, Martina; Da Vià, Giorgio; Filippini, Roberta
Digital twin- and extended reality-based telepresence for collaborative robot programming in the 6G perspective
2024 Calandra, Davide; Pratticò, Filippo Gabriele; Cannavo', Alberto; Casetti, CLAUDIO ETTORE; Lamberti, Fabrizio
Effectiveness of computer-based e-learning and Virtual Reality training system for the preparatory phase of a training on maintenance procedure
2024 Prattico', FILIPPO GABRIELE; DI COSMO, Debora; Piviotti, Matteo; LA ROSA, Giuseppe; Lamberti, Fabrizio
Executive control in a Mixed Reality exergame for motor-cognitive rehabilitation in multiple sclerosis
2024 Macaluso, Antonio; Bottino, Andrea; Prattico', FILIPPO GABRIELE; Lamberti, Fabrizio; Galletti, Chiara; Storchi, Chiara; Podda, Jessica; Tacchino, Andrea; Brichetto, Giampaolo; Boccardo, Nicolò; De Micheli, Lorenzo; Barresi, Giacinto
eXtended meta-uni-omni-Verse (XV): Introduction, taxonomy, and state-of-the-art
2024 Mann, Steve; Yuan, Yu; Lamberti, Fabrizio; El Saddik, Abdulmotaleb; Thawonmas, Ruck; Prattico', Filippo Gabriele
Immersive Movies: The Effect of Point of View on Narrative Engagement
2024 Cannavo', Alberto; Castiello, Antonio; Pratticò, Filippo Gabriele; Mazali, Tatiana; Lamberti, Fabrizio
Integrating the time travel mechanic in VR serious games to enhance causal reasoning
2024 Visconti, Alessandro; Nadalin, Marina; De Lorenzis, Federico; Prattico', Filippo Gabriele; Lamberti, Fabrizio
Metaverse and Extended Universe (XV): Opportunities and Challenges for Consumer Technologies
2024 El Saddik, Abdulmotaleb; Lamberti, Fabrizio; Mann, Steve; Pratticò, Filippo Gabriele; Thawonmas, Ruck; Yuan, Yu
On the Quality of the Experience with Virtual Reality-based Instructional Tools for Science Lab Activities
2024 Cannavo', Alberto; De Lorenzis, Federico; Prattico', Filippo Gabriele; Galante, Lorenzo; Lamberti, Fabrizio
Rehabilitative exergaming in multiple sclerosis: Bimanual tasks in Mixed Reality
2024 Tanda, Miriam; Pratticò, Filippo Gabriele; Podda, Jessica; Grange, Erica; Brichetto, Giampaolo; De Michieli, Lorenzo; Lamberti, Fabrizio; Barresi, Giacinto
Towards adaptive AR interfaces for passengers of autonomous urban air mobility vehicles: analyzing the impact of fight phases and visibility conditions on user experience through simulation
2024 Valente, Lorenzo; Pratticò, Filippo Gabriele; Nobile, Marco; Lamberti, Fabrizio
Virtual reality body swapping to improve self-assessment in job interview training
2024 Seinfeld, Sofía; Pratticò, Filippo Gabriele; De Giorgi, Chiara; Lamberti, Fabrizio
A breakdown study of a mockup-based consumer haptic setup for virtual reality
2023 Pratticò, Filippo Gabriele; Cannavo', Alberto; Calandra, Davide; Lamberti, Fabrizio
AR-MoCap: Using augmented reality to support motion capture acting
2023 Cannavo', Alberto; Pratticò, Filippo Gabriele; Bruno, Alberto; Lamberti, Fabrizio
Bent & Broken Bicycles: Leveraging synthetic data for damaged object re-identification
2023 Piano, Luca; Prattico', FILIPPO GABRIELE; Russo, ALESSANDRO SEBASTIAN; Lanari, Lorenzo; Morra, Lia; Lamberti, Fabrizio
Blockchain and NFTs-based Trades of Second-hand Vehicles
2023 Butera, Alberto; Gatteschi, Valentina; Pratticò, Filippo Gabriele; Novaro, Daniela; Vianello, Deborah
Designing hand-held controller-based handshake interaction in social VR and Metaverse
2023 Prattico', FILIPPO GABRIELE; Checo, Irene; Visconti, Alessandro; Simeone, Adalberto; Lamberti, Fabrizio
Digital twins for Industry 4.0 in the 6G era
2023 Han, Bin; Asif Habibi, Mohammad; Richerzhagen, Bjoern; Schindhelm, Kim; Zeiger, Florian; Lamberti, Fabrizio; Pratticò, Filippo Gabriele; Upadhya, Karthik; Korovesis, Charalampos; Belikaidis, Ioannis-Prodromos; Demestichas, Panagiotis; Yuan, Siyu; Schotten, Hans D.
Citazione | Data di pubblicazione | Autori | File |
---|---|---|---|
Walking Seat – A leaning interface for locomotion in virtual environment / Vezzani, Leonardo; Strada, Francesco; Prattico, Filippo; Bottino, Andrea. - ELETTRONICO. - (In corso di stampa). (Intervento presentato al convegno EuroXR23 tenutosi a Rotterdam nel 29/11/23-01/12/23). | In corso di stampa | Vezzani, LeonardoStrada, FrancescoPrattico, FilippoBottino, Andrea | EuroXR_2023___The_Walking_Seat_preprint.pdf |
2024 IEEE Gaming, Entertainment and Media Conference (GEM) / Lamberti, Fabrizio; Prattico', FILIPPO GABRIELE; Kapralos, Bill; Mareen, Hannes; Flores-Arias, Jose-Maria. - ELETTRONICO. - (2024). [10.1109/GEM61861.2024.10585500] | 1-gen-2024 | Lamberti, FabrizioPratticò Filippo Gabriele + | 2024 IEEE Gaming, Entertainment, and Media Conference (GEM).pdf |
Cultural Sprawl: The Opportunities of AR for Museum Communication / Lamberti, Fabrizio; Spallone, Roberta; Mezzino, Davide; Cannavo', Alberto; Pratticò, Gabriele; Terzoli, Martina; Da Vià, Giorgio; Filippini, Roberta (DIGITAL INNOVATIONS IN ARCHITECTURE, ENGINEERING AND CONSTRUCTION). - In: Beyond Digital Representation Advanced Experiences in AR and AI for Cultural Heritage and Innovative Design / Giordano A., Russo M., Spallone R.. - STAMPA. - Cham : Springer, 2024. - ISBN 978-3-031-36154-8. - pp. 171-189 [10.1007/978-3-031-36155-5_12] | 1-gen-2024 | Fabrizio LambertiRoberta SpalloneDavide MezzinoAlberto Cannavo'Gabriele Pratticò + | Egizio.pdf |
Digital twin- and extended reality-based telepresence for collaborative robot programming in the 6G perspective / Calandra, Davide; Pratticò, Filippo Gabriele; Cannavo', Alberto; Casetti, CLAUDIO ETTORE; Lamberti, Fabrizio. - In: DIGITAL COMMUNICATIONS AND NETWORKS. - ISSN 2352-8648. - 10:2(2024), pp. 315-327. [10.1016/j.dcan.2022.10.007] | 1-gen-2024 | Calandra, DavidePratticò, Filippo GabrieleCannavo', AlbertoCasetti EttoreLamberti Fabrizio | - |
Effectiveness of computer-based e-learning and Virtual Reality training system for the preparatory phase of a training on maintenance procedure / Prattico', FILIPPO GABRIELE; DI COSMO, Debora; Piviotti, Matteo; LA ROSA, Giuseppe; Lamberti, Fabrizio. - (2024), pp. 1-6. (Intervento presentato al convegno 42nd IEEE International Conference on Consumer Electronics (ICCE 2024) tenutosi a Las Vegas (USA) nel 06-08 January 2024) [10.1109/ICCE59016.2024.10444354]. | 1-gen-2024 | Filippo Gabriele PratticòDebora Di CosmoGiuseppe La RosaFabrizio Lamberti + | Effectiveness_of_Computer-based_e-Learning_and_Virtual_Reality_Training_System_for_the_Preparatory_Phase_of_a_Training_on_Maintenance_Procedure.pdf |
Executive control in a Mixed Reality exergame for motor-cognitive rehabilitation in multiple sclerosis / Macaluso, Antonio; Bottino, Andrea; Prattico', FILIPPO GABRIELE; Lamberti, Fabrizio; Galletti, Chiara; Storchi, Chiara; Podda, Jessica; Tacchino, Andrea; Brichetto, Giampaolo; Boccardo, Nicolò; De Micheli, Lorenzo; Barresi, Giacinto. - ELETTRONICO. - (2024), pp. 1-6. (Intervento presentato al convegno 42nd IEEE International Conference on Consumer Electronics (ICCE 2024) tenutosi a Las Vegas (USA) nel 06-08 January 2024) [10.1109/ICCE59016.2024.10444475]. | 1-gen-2024 | Antonio MacalusoAndrea BottinoFilippo Gabriele PratticòFabrizio Lamberti + | Executive_Control_in_a_Mixed_Reality_Exergame_for_Motor-Cognitive_Rehabilitation_in_Multiple_Sclerosis.pdf |
eXtended meta-uni-omni-Verse (XV): Introduction, taxonomy, and state-of-the-art / Mann, Steve; Yuan, Yu; Lamberti, Fabrizio; El Saddik, Abdulmotaleb; Thawonmas, Ruck; Prattico', Filippo Gabriele. - In: IEEE CONSUMER ELECTRONICS MAGAZINE. - ISSN 2162-2248. - STAMPA. - 13:3(2024), pp. 27-35. [10.1109/MCE.2023.3283728] | 1-gen-2024 | Lamberti, FabrizioPrattico', Filippo Gabriele + | XV_SOTA__State_of_the_Art_lq.pdf; eXtended_meta-uni-omni-Verse_XV_Introduction_Taxonomy_and_State-of-the-Art.pdf |
Immersive Movies: The Effect of Point of View on Narrative Engagement / Cannavo', Alberto; Castiello, Antonio; Pratticò, Filippo Gabriele; Mazali, Tatiana; Lamberti, Fabrizio. - In: AI & SOCIETY. - ISSN 0951-5666. - STAMPA. - 39:(2024), pp. 1811-1825. [10.1007/s00146-022-01622-9] | 1-gen-2024 | Cannavo', AlbertoPratticò, Filippo GabrieleMazali, TatianaLamberti, Fabrizio + | AISO+authors+version.pdf; 7d50225e-606f-411c-b308-e627f0c930c4.pdf; s00146-022-01622-9.pdf |
Integrating the time travel mechanic in VR serious games to enhance causal reasoning / Visconti, Alessandro; Nadalin, Marina; De Lorenzis, Federico; Prattico', Filippo Gabriele; Lamberti, Fabrizio. - ELETTRONICO. - (2024), pp. 1-6. (Intervento presentato al convegno 2024 IEEE Gaming, Entertainment, and Media Conference (GEM) tenutosi a Turin (ITA) nel June 5 - 7, 2024) [10.1109/GEM61861.2024.10585429]. | 1-gen-2024 | Visconti, AlessandroDe Lorenzis, FedericoPrattico', Filippo GabrieleLamberti, Fabrizio + | Integrating_the_Time_Travel_Mechanic_in_VR_Serious_Games_to_Enhance_Causal_Reasoning.pdf |
Metaverse and Extended Universe (XV): Opportunities and Challenges for Consumer Technologies / El Saddik, Abdulmotaleb; Lamberti, Fabrizio; Mann, Steve; Pratticò, Filippo Gabriele; Thawonmas, Ruck; Yuan, Yu. - In: IEEE CONSUMER ELECTRONICS MAGAZINE. - ISSN 2162-2248. - STAMPA. - 13:3(2024), pp. 25-26. [10.1109/MCE.2024.3359348] | 1-gen-2024 | Lamberti, FabrizioPratticò, Filippo Gabriele + | manuscript.pdf; Metaverse_and_Extended_Universe_XV_Opportunities_and_Challenges_for_Consumer_Technologies.pdf |
On the Quality of the Experience with Virtual Reality-based Instructional Tools for Science Lab Activities / Cannavo', Alberto; De Lorenzis, Federico; Prattico', Filippo Gabriele; Galante, Lorenzo; Lamberti, Fabrizio. - In: JOURNAL OF EDUCATIONAL COMPUTING RESEARCH. - ISSN 0735-6331. - 62:7(2024), pp. 1763-1797. [10.1177/07356331241270658] | 1-gen-2024 | Cannavo', AlbertoDe Lorenzis, FedericoPrattico', Filippo GabrieleGalante, LorenzoLamberti, Fabrizio | JOECR-24-0091.R1_Proof_hi.pdf; cannavo-et-al-2024-on-the-quality-of-the-experience-with-virtual-reality-based-instructional-tools-for-science-lab.pdf |
Rehabilitative exergaming in multiple sclerosis: Bimanual tasks in Mixed Reality / Tanda, Miriam; Pratticò, Filippo Gabriele; Podda, Jessica; Grange, Erica; Brichetto, Giampaolo; De Michieli, Lorenzo; Lamberti, Fabrizio; Barresi, Giacinto. - ELETTRONICO. - (2024), pp. 1-6. (Intervento presentato al convegno 2024 IEEE Gaming, Entertainment, and Media Conference (GEM) tenutosi a Turin (ITA) nel June 5-7, 2024) [10.1109/GEM61861.2024.10585544]. | 1-gen-2024 | Pratticò, Filippo GabrieleLamberti,Fabrizio + | Rehabilitative_Exergaming_in_Multiple_Sclerosis_Bimanual_Tasks_in_Mixed_Reality.pdf |
Towards adaptive AR interfaces for passengers of autonomous urban air mobility vehicles: analyzing the impact of fight phases and visibility conditions on user experience through simulation / Valente, Lorenzo; Pratticò, Filippo Gabriele; Nobile, Marco; Lamberti, Fabrizio. - ELETTRONICO. - (2024), pp. 351-359. (Intervento presentato al convegno IEEE VR 2024: The 31st IEEE Conference on Virtual Reality and 3D User Interfaces tenutosi a Orlando, Florida (USA) nel March 16-21, 2024) [10.1109/VRW62533.2024.00070]. | 1-gen-2024 | Valente, LorenzoPratticò, Filippo GabrieleLamberti, Fabrizio + | ReDigiTS_CNMS.pdf; Towards_Adaptive_AR_Interfaces_for_Passengers_of_Autonomous_Urban_Air_Mobility_Vehicles_Analyzing_the_Impact_of_Flight_Phases_and_Visibility_Conditions_on_User_Experience_Through_Simulation.pdf |
Virtual reality body swapping to improve self-assessment in job interview training / Seinfeld, Sofía; Pratticò, Filippo Gabriele; De Giorgi, Chiara; Lamberti, Fabrizio. - In: IEEE TRANSACTIONS ON LEARNING TECHNOLOGIES. - ISSN 1939-1382. - STAMPA. - 17:(2024), pp. 992-1006. [10.1109/TLT.2023.3349161] | 1-gen-2024 | Pratticò,Filippo GabrieleLamberti,Fabrizio + | Virtual_Reality_Body_Swapping_to_Improve_Self-Assessment_in_Job_Interview_Training.pdf; manuscript_revised_lq.pdf |
A breakdown study of a mockup-based consumer haptic setup for virtual reality / Pratticò, Filippo Gabriele; Cannavo', Alberto; Calandra, Davide; Lamberti, Fabrizio. - In: IEEE CONSUMER ELECTRONICS MAGAZINE. - ISSN 2162-2248. - STAMPA. - 12:5(2023), pp. 76-90. [10.1109/MCE.2022.3212571] | 1-gen-2023 | Pratticò, Filippo GabrieleCannavo', AlbertoCalandra, DavideLamberti, Fabrizio | paper_pre-print_accepted_author_version_lq.pdf; A_Breakdown_Study_of_a_Mockup-Based_Consumer_Haptic_Setup_for_Virtual_Reality.pdf |
AR-MoCap: Using augmented reality to support motion capture acting / Cannavo', Alberto; Pratticò, Filippo Gabriele; Bruno, Alberto; Lamberti, Fabrizio. - ELETTRONICO. - (2023), pp. 318-327. (Intervento presentato al convegno 2023 IEEE Conference on Virtual Reality and 3D User Interfaces tenutosi a Shanghai (China) nel March 25-29, 2023) [10.1109/VR55154.2023.00047]. | 1-gen-2023 | Cannavo', AlbertoPratticò, Filippo GabrieleLamberti, Fabrizio + | AR_motion_capture.pdf; AR-MoCap_Using_Augmented_Reality_to_Support_Motion_Capture_Acting.pdf |
Bent & Broken Bicycles: Leveraging synthetic data for damaged object re-identification / Piano, Luca; Prattico', FILIPPO GABRIELE; Russo, ALESSANDRO SEBASTIAN; Lanari, Lorenzo; Morra, Lia; Lamberti, Fabrizio. - STAMPA. - (2023), pp. 4870-4880. (Intervento presentato al convegno IEEE/CVF Winter Conference on Applications of Computer Vision (WACV) 2023 tenutosi a Waikoloa (USA) nel 03/01/2023 - 07/01/2023) [10.1109/WACV56688.2023.00486]. | 1-gen-2023 | Luca PianoFilippo Gabriele PratticòAlessandro RussoLia MorraFabrizio Lamberti + | WACV_2023_DamagedBikes.pdf; Piano_Bent__Broken_Bicycles_Leveraging_Synthetic_Data_for_Damaged_Object_WACV_2023_paper.pdf; Bent_amp_Broken_Bicycles_Leveraging_synthetic_data_for_damaged_object_re-identification.pdf |
Blockchain and NFTs-based Trades of Second-hand Vehicles / Butera, Alberto; Gatteschi, Valentina; Pratticò, Filippo Gabriele; Novaro, Daniela; Vianello, Deborah. - In: IEEE ACCESS. - ISSN 2169-3536. - ELETTRONICO. - 11:(2023), pp. 57598-57615. [10.1109/ACCESS.2023.3284676] | 1-gen-2023 | Butera, AlbertoGatteschi, ValentinaPratticò, Filippo Gabriele + | IEEE Access.pdf; 10147205.pdf; Blockchain_and_NFTs-Based_Trades_of_Second-Hand_Vehicles.pdf |
Designing hand-held controller-based handshake interaction in social VR and Metaverse / Prattico', FILIPPO GABRIELE; Checo, Irene; Visconti, Alessandro; Simeone, Adalberto; Lamberti, Fabrizio. - ELETTRONICO. - (2023), pp. 1-6. (Intervento presentato al convegno 16th ACM SIGGRAPH Conference on Motion, Interaction and Games (ACM MiG 2023) tenutosi a Rennes (FR) nel Nov 15-17, 2023) [10.1145/3623264.3624464]. | 1-gen-2023 | Filippo Gabriele PratticòAlessandro ViscontiFabrizio Lamberti + | 3623264.3624464.pdf |
Digital twins for Industry 4.0 in the 6G era / Han, Bin; Asif Habibi, Mohammad; Richerzhagen, Bjoern; Schindhelm, Kim; Zeiger, Florian; Lamberti, Fabrizio; Pratticò, Filippo Gabriele; Upadhya, Karthik; Korovesis, Charalampos; Belikaidis, Ioannis-Prodromos; Demestichas, Panagiotis; Yuan, Siyu; Schotten, Hans D.. - In: IEEE OPEN JOURNAL OF VEHICULAR TECHNOLOGY. - ISSN 2644-1330. - ELETTRONICO. - 4:(2023), pp. 820-835. [10.1109/OJVT.2023.3325382] | 1-gen-2023 | Lamberti, FabrizioPratticò, Filippo Gabriele + | authors version accepted.pdf; Digital_Twins_for_Industry_4.0_in_the_6G_Era.pdf |