PRATTICO', FILIPPO GABRIELE
 Distribuzione geografica
Continente #
EU - Europa 3.132
NA - Nord America 2.064
AS - Asia 1.760
SA - Sud America 226
AF - Africa 22
OC - Oceania 22
Continente sconosciuto - Info sul continente non disponibili 13
Totale 7.239
Nazione #
US - Stati Uniti d'America 2.008
IT - Italia 1.667
SG - Singapore 731
GB - Regno Unito 428
CN - Cina 362
DE - Germania 207
BR - Brasile 197
IL - Israele 135
FR - Francia 131
BE - Belgio 122
IE - Irlanda 117
HK - Hong Kong 115
TR - Turchia 84
KR - Corea 76
NL - Olanda 75
RU - Federazione Russa 58
FI - Finlandia 47
AT - Austria 46
IN - India 40
JP - Giappone 40
SE - Svezia 37
CH - Svizzera 36
CA - Canada 35
JO - Giordania 35
ID - Indonesia 28
VN - Vietnam 28
ES - Italia 27
RO - Romania 25
UA - Ucraina 22
AU - Australia 17
IR - Iran 17
MY - Malesia 15
A1 - Anonimo 13
DK - Danimarca 13
CZ - Repubblica Ceca 11
BG - Bulgaria 10
TW - Taiwan 10
MX - Messico 9
PK - Pakistan 9
SI - Slovenia 9
EU - Europa 8
NO - Norvegia 8
AR - Argentina 7
PL - Polonia 7
AE - Emirati Arabi Uniti 6
BD - Bangladesh 6
EG - Egitto 5
LT - Lituania 5
NZ - Nuova Zelanda 5
PT - Portogallo 5
UY - Uruguay 5
EC - Ecuador 4
GR - Grecia 4
PE - Perù 4
VE - Venezuela 4
AZ - Azerbaigian 3
BO - Bolivia 3
HR - Croazia 3
IQ - Iraq 3
LK - Sri Lanka 3
PA - Panama 3
PH - Filippine 3
TN - Tunisia 3
TT - Trinidad e Tobago 3
UZ - Uzbekistan 3
ZA - Sudafrica 3
BA - Bosnia-Erzegovina 2
CI - Costa d'Avorio 2
CL - Cile 2
CR - Costa Rica 2
GP - Guadalupe 2
MA - Marocco 2
NA - Namibia 2
SA - Arabia Saudita 2
ZW - Zimbabwe 2
BB - Barbados 1
BY - Bielorussia 1
CG - Congo 1
GE - Georgia 1
JM - Giamaica 1
LA - Repubblica Popolare Democratica del Laos 1
ML - Mali 1
NP - Nepal 1
PS - Palestinian Territory 1
RS - Serbia 1
SC - Seychelles 1
SY - Repubblica araba siriana 1
TM - Turkmenistan 1
Totale 7.239
Città #
Turin 587
Singapore 383
Southend 362
Chandler 199
Santa Clara 178
Torino 173
Ashburn 139
Boardman 132
Dublin 116
Brussels 112
Council Bluffs 108
Milan 100
Jerusalem 84
Princeton 80
Ann Arbor 67
Istanbul 61
Berlin 58
Beijing 55
Hong Kong 51
Tel Aviv 51
Rome 45
Amsterdam 38
Collegno 33
Vienna 33
Houston 31
Fairfield 28
Wilmington 28
São Paulo 27
Jakarta 26
Bern 25
Seattle 25
San Mauro Torinese 24
New York 23
Hefei 21
Woodbridge 21
Lappeenranta 19
Los Angeles 18
Ivrea 17
Dearborn 16
Fremont 16
Helsinki 16
Genoa 15
Washington 15
Central 14
Seoul 14
Munich 13
Nuremberg 13
Guangzhou 12
Melbourne 12
Miami 12
Redwood City 12
Galati 11
Hanoi 11
San Donato Milanese 11
Toronto 11
Yubileyny 11
Cambridge 10
Catania 10
Grugliasco 10
Izmir 10
Padova 10
Palermo 10
Shanghai 10
Casale Monferrato 9
Las Vegas 9
Turku 9
Atlanta 8
Cagliari 8
Chicago 8
Ho Chi Minh City 8
London 8
Mumbai 8
San Ramon 8
Sofia 8
Tokyo 8
Alessandria 7
Barcelona 7
Cangzhou 7
Chennai 7
Florence 7
Montecatini Terme 7
Naples 7
Parma 7
Piscataway 7
Redmond 7
Agliè 6
Alba 6
Belo Horizonte 6
Cluj-Napoca 6
Darmstadt 6
Jacksonville 6
Leawood 6
Montréal 6
Mountain View 6
Nanjing 6
Nice 6
Ningbo 6
Pisa 6
San Antonio 6
Taipei 6
Totale 4.142
Nome #
A movement analysis system based on immersive virtual reality and wearable technology for sport training 439
A participative system for tactics analysis in sport training based on immersive virtual reality 365
A multi-role, multi-user, multi-technology virtual reality-based road tunnel fire simulator for training purposes 297
Building trust in autonomous vehicles: Role of virtual reality driving simulators in HMI design 275
Enabling autonomous navigation in a commercial off-the-shelf toy robot for robotic gaming 258
An evaluation testbed for locomotion in virtual reality 223
RobotQuest: A robotic game based on projected mixed reality and proximity interaction 217
Building reconfigurable passive haptic interfaces on demand using off-the-shelf construction bricks 216
Comparing state-of-the-art and emerging augmented reality interfaces for autonomous vehicle-to-pedestrian communication 216
Robotic gaming and user interaction: Impact of autonomous behaviors and emotional features 203
Asteroid Escape: A serious game to foster teamwork abilities 184
Exploring simulation-based virtual reality as a mock-up tool to support the design of first responders training 170
Digital twin- and extended reality-based telepresence for collaborative robot programming in the 6G perspective 168
Executive control in a Mixed Reality exergame for motor-cognitive rehabilitation in multiple sclerosis 157
Mixed-reality robotic games: Design guidelines for effective entertainment with consumer robots 155
Investigating tangible user interaction in mixed-reality robotic games 154
Immersive virtual reality for procedural training: comparing traditional and learning by teaching approaches 151
Assessing the user experience of consumer haptic devices for simulation-based virtual reality 150
Bent & Broken Bicycles: Leveraging synthetic data for damaged object re-identification 147
Towards the adoption of virtual reality training systems for the self-tuition of industrial robot operators: A case study at KUKA 143
Exploring the suitability of a digital twin- and extended reality-based telepresence platform for a collaborative robotics training scenario over next-generation mobile networks 142
An immersive virtual reality platform for training CBRN operators 142
Cultural Sprawl: The Opportunities of AR for Museum Communication 140
Comparison of hands-free speech-based navigation techniques for virtual reality training 137
A breakdown study of a mockup-based consumer haptic setup for virtual reality 136
Blockchain and NFTs-based Trades of Second-hand Vehicles 134
On the Quality of the Experience with Virtual Reality-based Instructional Tools for Science Lab Activities 128
An augmented and diminished reality exergame for investigating the embodiment of a prosthetic limb 122
User perception of robot's role in floor projection-based Mixed-Reality robotic games 120
Impact of avatar representation in a virtual reality-based multi-user tunnel fire simulator for training purposes 118
HCP-VR: Training first responders through a virtual reality application for hydrogeological risk management 118
Immersive Movies: The Effect of Point of View on Narrative Engagement 112
Integrating the time travel mechanic in VR serious games to enhance causal reasoning 105
Work-in-Progress—Blower VR: A virtual reality experience to support the training of forest firefighters 105
Towards adaptive AR interfaces for passengers of autonomous urban air mobility vehicles: analyzing the impact of fight phases and visibility conditions on user experience through simulation 102
AR-MoCap: Using augmented reality to support motion capture acting 100
eXtended Reality for Education and Training 99
Bot undercover: On the use of conversational agents to stimulate teacher-students interaction in remote learning 99
eXtended meta-uni-omni-Verse (XV): Introduction, taxonomy, and state-of-the-art 93
Look at it this way: A comparison of metaphors for directing the user's gaze in extended reality training systems 91
An Immersive Virtual Reality Training Environment for CBRN Procedures 86
Is learning by teaching an effective approach in mixed-reality robotic training systems? 86
Virtual reality body swapping to improve self-assessment in job interview training 85
Designing hand-held controller-based handshake interaction in social VR and Metaverse 82
The WalkingSeat: A Leaning Interface for Locomotion in Virtual Environments 80
SPE selection technique: A projection-based approach for precise object interaction in immersive virtual environments 78
Digital twins for Industry 4.0 in the 6G era 70
Metaverse and Extended Universe (XV): Opportunities and Challenges for Consumer Technologies 67
Reality-Virtuality Continuum Between Heuristic Research and Museum Presentation. Experiences in Reconstructive Modelling and AR Communication 63
Effectiveness of computer-based e-learning and Virtual Reality training system for the preparatory phase of a training on maintenance procedure 62
Rehabilitative exergaming in multiple sclerosis: Bimanual tasks in Mixed Reality 62
2024 IEEE Gaming, Entertainment and Media Conference (GEM) 56
Insights on state of the art and perspectives of XR for human machine interfaces in advanced air mobility and urban air mobility 49
Crying jaywalker! Notifying take-over-requests and critical events in operational driving domain of autonomous vehicles via multimodal interfaces 43
IEEE VR 2023 Workshops: Workshop: 3D Reconstruction, Digital Twinning, and Simulation for Virtual Experiences (ReDigiTS 2023) 8
Totale 7.608
Categoria #
all - tutte 24.600
article - articoli 8.178
book - libri 0
conference - conferenze 14.410
curatela - curatele 215
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 1.337
Totale 48.740


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/202021 0 0 0 0 0 0 0 0 0 0 0 21
2020/2021482 44 19 10 55 21 49 44 66 95 28 36 15
2021/2022696 17 92 43 22 27 26 46 56 42 78 132 115
2022/20231.098 54 128 47 118 81 140 78 49 153 50 66 134
2023/20241.333 51 95 103 132 85 119 122 101 106 119 118 182
2024/20252.980 43 228 190 399 170 194 263 307 419 232 217 318
Totale 7.608