PRATTICO', FILIPPO GABRIELE
 Distribuzione geografica
Continente #
EU - Europa 3.227
NA - Nord America 2.299
AS - Asia 2.241
SA - Sud America 255
AF - Africa 25
OC - Oceania 22
Continente sconosciuto - Info sul continente non disponibili 13
Totale 8.082
Nazione #
US - Stati Uniti d'America 2.237
IT - Italia 1.702
SG - Singapore 848
CN - Cina 611
GB - Regno Unito 434
DE - Germania 229
BR - Brasile 224
HK - Hong Kong 137
FR - Francia 136
IL - Israele 135
KR - Corea 135
BE - Belgio 122
IE - Irlanda 118
TR - Turchia 84
NL - Olanda 79
RU - Federazione Russa 58
AT - Austria 49
FI - Finlandia 49
IN - India 45
SE - Svezia 43
JP - Giappone 42
CA - Canada 40
VN - Vietnam 40
CH - Svizzera 38
JO - Giordania 35
ID - Indonesia 29
ES - Italia 28
RO - Romania 25
UA - Ucraina 23
AU - Australia 17
IR - Iran 17
MY - Malesia 16
A1 - Anonimo 13
DK - Danimarca 13
PT - Portogallo 12
CZ - Repubblica Ceca 11
BG - Bulgaria 10
PK - Pakistan 10
TW - Taiwan 10
BD - Bangladesh 9
MX - Messico 9
SI - Slovenia 9
AR - Argentina 8
EU - Europa 8
NO - Norvegia 8
PL - Polonia 7
AE - Emirati Arabi Uniti 6
EG - Egitto 6
IQ - Iraq 6
EC - Ecuador 5
LT - Lituania 5
NZ - Nuova Zelanda 5
PH - Filippine 5
UY - Uruguay 5
GR - Grecia 4
PE - Perù 4
TN - Tunisia 4
VE - Venezuela 4
ZA - Sudafrica 4
AZ - Azerbaigian 3
BO - Bolivia 3
HR - Croazia 3
LK - Sri Lanka 3
NP - Nepal 3
PA - Panama 3
SA - Arabia Saudita 3
TT - Trinidad e Tobago 3
UZ - Uzbekistan 3
BA - Bosnia-Erzegovina 2
CI - Costa d'Avorio 2
CL - Cile 2
CR - Costa Rica 2
GP - Guadalupe 2
MA - Marocco 2
NA - Namibia 2
ZW - Zimbabwe 2
BB - Barbados 1
BY - Bielorussia 1
CG - Congo 1
GE - Georgia 1
HN - Honduras 1
JM - Giamaica 1
KW - Kuwait 1
LA - Repubblica Popolare Democratica del Laos 1
ML - Mali 1
PS - Palestinian Territory 1
RS - Serbia 1
SC - Seychelles 1
SY - Repubblica araba siriana 1
TM - Turkmenistan 1
Totale 8.082
Città #
Turin 596
Singapore 474
Southend 362
Ashburn 232
Chandler 199
Santa Clara 183
Torino 173
Boardman 132
Dublin 117
Milan 117
Brussels 112
Council Bluffs 108
Beijing 98
Jerusalem 84
Princeton 80
Hefei 78
Dallas 74
Hong Kong 73
Ann Arbor 67
Seoul 67
Istanbul 61
Berlin 58
Tongling 55
Tel Aviv 51
Rome 46
Amsterdam 39
Vienna 35
Collegno 33
Houston 32
São Paulo 30
Fairfield 29
Wilmington 28
Bern 26
Jakarta 26
Munich 26
Seattle 26
New York 25
San Mauro Torinese 24
Lappeenranta 21
Los Angeles 21
Woodbridge 21
Ivrea 17
Dearborn 16
Fremont 16
Helsinki 16
Washington 16
Genoa 15
Hanoi 15
Central 14
Guangzhou 14
Shanghai 14
Toronto 14
Nuremberg 13
Melbourne 12
Miami 12
Redwood City 12
Atlanta 11
Galati 11
Ho Chi Minh City 11
San Donato Milanese 11
Yubileyny 11
Cambridge 10
Catania 10
Chennai 10
Chicago 10
Grugliasco 10
Izmir 10
Padova 10
Palermo 10
Tokyo 10
Casale Monferrato 9
Las Vegas 9
London 9
Porto 9
Turku 9
Cagliari 8
Mumbai 8
San Ramon 8
Sofia 8
Zhengzhou 8
Alessandria 7
Barcelona 7
Belo Horizonte 7
Cangzhou 7
Darmstadt 7
Florence 7
Frankfurt am Main 7
Montecatini Terme 7
Nanjing 7
Naples 7
Parma 7
Piscataway 7
Redmond 7
Agliè 6
Alba 6
Brasília 6
Cluj-Napoca 6
Jacksonville 6
Leawood 6
Montréal 6
Totale 4.718
Nome #
A movement analysis system based on immersive virtual reality and wearable technology for sport training 459
A participative system for tactics analysis in sport training based on immersive virtual reality 383
A multi-role, multi-user, multi-technology virtual reality-based road tunnel fire simulator for training purposes 324
Building trust in autonomous vehicles: Role of virtual reality driving simulators in HMI design 288
Enabling autonomous navigation in a commercial off-the-shelf toy robot for robotic gaming 270
Comparing state-of-the-art and emerging augmented reality interfaces for autonomous vehicle-to-pedestrian communication 239
An evaluation testbed for locomotion in virtual reality 235
Building reconfigurable passive haptic interfaces on demand using off-the-shelf construction bricks 226
RobotQuest: A robotic game based on projected mixed reality and proximity interaction 226
Robotic gaming and user interaction: Impact of autonomous behaviors and emotional features 217
Digital twin- and extended reality-based telepresence for collaborative robot programming in the 6G perspective 196
Asteroid Escape: A serious game to foster teamwork abilities 195
Executive control in a Mixed Reality exergame for motor-cognitive rehabilitation in multiple sclerosis 179
Exploring simulation-based virtual reality as a mock-up tool to support the design of first responders training 175
Immersive virtual reality for procedural training: comparing traditional and learning by teaching approaches 174
Cultural Sprawl: The Opportunities of AR for Museum Communication 164
Bent & Broken Bicycles: Leveraging synthetic data for damaged object re-identification 164
Exploring the suitability of a digital twin- and extended reality-based telepresence platform for a collaborative robotics training scenario over next-generation mobile networks 163
Investigating tangible user interaction in mixed-reality robotic games 163
Mixed-reality robotic games: Design guidelines for effective entertainment with consumer robots 162
Assessing the user experience of consumer haptic devices for simulation-based virtual reality 159
Towards the adoption of virtual reality training systems for the self-tuition of industrial robot operators: A case study at KUKA 155
Blockchain and NFTs-based Trades of Second-hand Vehicles 153
On the Quality of the Experience with Virtual Reality-based Instructional Tools for Science Lab Activities 153
An immersive virtual reality platform for training CBRN operators 152
A breakdown study of a mockup-based consumer haptic setup for virtual reality 147
An augmented and diminished reality exergame for investigating the embodiment of a prosthetic limb 145
Comparison of hands-free speech-based navigation techniques for virtual reality training 145
HCP-VR: Training first responders through a virtual reality application for hydrogeological risk management 133
Impact of avatar representation in a virtual reality-based multi-user tunnel fire simulator for training purposes 131
Immersive Movies: The Effect of Point of View on Narrative Engagement 130
User perception of robot's role in floor projection-based Mixed-Reality robotic games 127
Integrating the time travel mechanic in VR serious games to enhance causal reasoning 118
Towards adaptive AR interfaces for passengers of autonomous urban air mobility vehicles: analyzing the impact of fight phases and visibility conditions on user experience through simulation 117
AR-MoCap: Using augmented reality to support motion capture acting 115
eXtended Reality for Education and Training 114
Work-in-Progress—Blower VR: A virtual reality experience to support the training of forest firefighters 112
An Immersive Virtual Reality Training Environment for CBRN Procedures 108
eXtended meta-uni-omni-Verse (XV): Introduction, taxonomy, and state-of-the-art 107
Bot undercover: On the use of conversational agents to stimulate teacher-students interaction in remote learning 105
Look at it this way: A comparison of metaphors for directing the user's gaze in extended reality training systems 101
Virtual reality body swapping to improve self-assessment in job interview training 100
The WalkingSeat: A Leaning Interface for Locomotion in Virtual Environments 100
Designing hand-held controller-based handshake interaction in social VR and Metaverse 97
Is learning by teaching an effective approach in mixed-reality robotic training systems? 95
SPE selection technique: A projection-based approach for precise object interaction in immersive virtual environments 85
Digital twins for Industry 4.0 in the 6G era 84
Reality-Virtuality Continuum Between Heuristic Research and Museum Presentation. Experiences in Reconstructive Modelling and AR Communication 81
Metaverse and Extended Universe (XV): Opportunities and Challenges for Consumer Technologies 78
Effectiveness of computer-based e-learning and Virtual Reality training system for the preparatory phase of a training on maintenance procedure 77
2024 IEEE Gaming, Entertainment and Media Conference (GEM) 77
Rehabilitative exergaming in multiple sclerosis: Bimanual tasks in Mixed Reality 73
Crying jaywalker! Notifying take-over-requests and critical events in operational driving domain of autonomous vehicles via multimodal interfaces 69
Insights on state of the art and perspectives of XR for human machine interfaces in advanced air mobility and urban air mobility 65
IEEE VR 2023 Workshops: Workshop: 3D Reconstruction, Digital Twinning, and Simulation for Virtual Experiences (ReDigiTS 2023) 41
Totale 8.451
Categoria #
all - tutte 27.004
article - articoli 8.957
book - libri 0
conference - conferenze 15.739
curatela - curatele 335
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 1.481
Totale 53.516


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021419 0 0 10 55 21 49 44 66 95 28 36 15
2021/2022696 17 92 43 22 27 26 46 56 42 78 132 115
2022/20231.098 54 128 47 118 81 140 78 49 153 50 66 134
2023/20241.333 51 95 103 132 85 119 122 101 106 119 118 182
2024/20253.051 43 228 190 399 170 194 263 307 419 232 217 389
2025/2026772 377 364 31 0 0 0 0 0 0 0 0 0
Totale 8.451