PRATTICO', FILIPPO GABRIELE
 Distribuzione geografica
Continente #
EU - Europa 3.044
NA - Nord America 1.974
AS - Asia 1.350
SA - Sud America 168
OC - Oceania 22
AF - Africa 20
Continente sconosciuto - Info sul continente non disponibili 13
Totale 6.591
Nazione #
US - Stati Uniti d'America 1.927
IT - Italia 1.617
SG - Singapore 555
GB - Regno Unito 425
CN - Cina 230
DE - Germania 200
BR - Brasile 143
IL - Israele 135
FR - Francia 129
BE - Belgio 122
IE - Irlanda 116
TR - Turchia 84
NL - Olanda 72
HK - Hong Kong 70
RU - Federazione Russa 58
KR - Corea 54
AT - Austria 46
JP - Giappone 39
FI - Finlandia 37
IN - India 37
SE - Svezia 36
JO - Giordania 35
CA - Canada 33
CH - Svizzera 33
ES - Italia 27
ID - Indonesia 27
RO - Romania 25
UA - Ucraina 21
AU - Australia 17
IR - Iran 17
MY - Malesia 15
A1 - Anonimo 13
DK - Danimarca 13
CZ - Repubblica Ceca 11
BG - Bulgaria 10
PK - Pakistan 9
SI - Slovenia 9
EU - Europa 8
NO - Norvegia 8
TW - Taiwan 8
AR - Argentina 6
BD - Bangladesh 6
EG - Egitto 5
MX - Messico 5
NZ - Nuova Zelanda 5
PT - Portogallo 5
EC - Ecuador 4
LT - Lituania 4
PL - Polonia 4
UY - Uruguay 4
VE - Venezuela 4
VN - Vietnam 4
AE - Emirati Arabi Uniti 3
AZ - Azerbaigian 3
BO - Bolivia 3
HR - Croazia 3
IQ - Iraq 3
LK - Sri Lanka 3
PA - Panama 3
PH - Filippine 3
UZ - Uzbekistan 3
ZA - Sudafrica 3
BA - Bosnia-Erzegovina 2
CI - Costa d'Avorio 2
CL - Cile 2
CR - Costa Rica 2
GP - Guadalupe 2
MA - Marocco 2
NA - Namibia 2
PE - Perù 2
SA - Arabia Saudita 2
ZW - Zimbabwe 2
BB - Barbados 1
BY - Bielorussia 1
CG - Congo 1
GE - Georgia 1
GR - Grecia 1
JM - Giamaica 1
LA - Repubblica Popolare Democratica del Laos 1
ML - Mali 1
PS - Palestinian Territory 1
RS - Serbia 1
SC - Seychelles 1
SY - Repubblica araba siriana 1
TM - Turkmenistan 1
TN - Tunisia 1
Totale 6.591
Città #
Turin 555
Southend 362
Singapore 208
Chandler 199
Santa Clara 176
Torino 173
Ashburn 132
Boardman 131
Dublin 115
Brussels 112
Council Bluffs 106
Milan 99
Jerusalem 84
Princeton 80
Ann Arbor 67
Istanbul 61
Berlin 58
Beijing 51
Tel Aviv 51
Rome 44
Amsterdam 35
Collegno 33
Vienna 33
Houston 31
Fairfield 28
Wilmington 28
Jakarta 26
Bern 25
Seattle 25
San Mauro Torinese 24
São Paulo 22
New York 21
Woodbridge 21
Ivrea 17
Dearborn 16
Fremont 16
Helsinki 16
Lappeenranta 16
Washington 15
Central 14
Genoa 14
Seoul 14
Guangzhou 12
Melbourne 12
Miami 12
Nuremberg 12
Redwood City 12
Galati 11
Los Angeles 11
San Donato Milanese 11
Toronto 11
Yubileyny 11
Cambridge 10
Catania 10
Grugliasco 10
Izmir 10
Padova 10
Palermo 10
Shanghai 10
Casale Monferrato 9
Munich 9
Cagliari 8
Chicago 8
Las Vegas 8
San Ramon 8
Sofia 8
Tokyo 8
Alessandria 7
Atlanta 7
Barcelona 7
Florence 7
Hong Kong 7
London 7
Montecatini Terme 7
Mumbai 7
Naples 7
Piscataway 7
Redmond 7
Agliè 6
Alba 6
Chennai 6
Cluj-Napoca 6
Jacksonville 6
Leawood 6
Montréal 6
Mountain View 6
Nanjing 6
Nice 6
Ningbo 6
Pisa 6
San Antonio 6
Taipei 6
Zurich 6
Adana 5
Belo Horizonte 5
Brasília 5
Brescia 5
Canary Wharf 5
Falls Church 5
Islamabad 5
Totale 3.807
Nome #
A movement analysis system based on immersive virtual reality and wearable technology for sport training 423
A participative system for tactics analysis in sport training based on immersive virtual reality 351
A multi-role, multi-user, multi-technology virtual reality-based road tunnel fire simulator for training purposes 274
Building trust in autonomous vehicles: Role of virtual reality driving simulators in HMI design 262
Enabling autonomous navigation in a commercial off-the-shelf toy robot for robotic gaming 245
An evaluation testbed for locomotion in virtual reality 213
Comparing state-of-the-art and emerging augmented reality interfaces for autonomous vehicle-to-pedestrian communication 209
RobotQuest: A robotic game based on projected mixed reality and proximity interaction 205
Building reconfigurable passive haptic interfaces on demand using off-the-shelf construction bricks 204
Robotic gaming and user interaction: Impact of autonomous behaviors and emotional features 191
Asteroid Escape: A serious game to foster teamwork abilities 173
Exploring simulation-based virtual reality as a mock-up tool to support the design of first responders training 162
Digital twin- and extended reality-based telepresence for collaborative robot programming in the 6G perspective 157
Investigating tangible user interaction in mixed-reality robotic games 146
Executive control in a Mixed Reality exergame for motor-cognitive rehabilitation in multiple sclerosis 145
Mixed-reality robotic games: Design guidelines for effective entertainment with consumer robots 144
Assessing the user experience of consumer haptic devices for simulation-based virtual reality 139
Bent & Broken Bicycles: Leveraging synthetic data for damaged object re-identification 136
Immersive virtual reality for procedural training: comparing traditional and learning by teaching approaches 135
Exploring the suitability of a digital twin- and extended reality-based telepresence platform for a collaborative robotics training scenario over next-generation mobile networks 133
Towards the adoption of virtual reality training systems for the self-tuition of industrial robot operators: A case study at KUKA 131
An immersive virtual reality platform for training CBRN operators 131
Comparison of hands-free speech-based navigation techniques for virtual reality training 125
A breakdown study of a mockup-based consumer haptic setup for virtual reality 125
Blockchain and NFTs-based Trades of Second-hand Vehicles 124
Cultural Sprawl: The Opportunities of AR for Museum Communication 124
User perception of robot's role in floor projection-based Mixed-Reality robotic games 114
HCP-VR: Training first responders through a virtual reality application for hydrogeological risk management 109
On the Quality of the Experience with Virtual Reality-based Instructional Tools for Science Lab Activities 104
Impact of avatar representation in a virtual reality-based multi-user tunnel fire simulator for training purposes 103
Immersive Movies: The Effect of Point of View on Narrative Engagement 103
Integrating the time travel mechanic in VR serious games to enhance causal reasoning 96
Work-in-Progress—Blower VR: A virtual reality experience to support the training of forest firefighters 95
Bot undercover: On the use of conversational agents to stimulate teacher-students interaction in remote learning 92
Towards adaptive AR interfaces for passengers of autonomous urban air mobility vehicles: analyzing the impact of fight phases and visibility conditions on user experience through simulation 91
eXtended Reality for Education and Training 89
AR-MoCap: Using augmented reality to support motion capture acting 88
Look at it this way: A comparison of metaphors for directing the user's gaze in extended reality training systems 86
An augmented and diminished reality exergame for investigating the embodiment of a prosthetic limb 83
eXtended meta-uni-omni-Verse (XV): Introduction, taxonomy, and state-of-the-art 81
Is learning by teaching an effective approach in mixed-reality robotic training systems? 79
Designing hand-held controller-based handshake interaction in social VR and Metaverse 74
An Immersive Virtual Reality Training Environment for CBRN Procedures 73
SPE selection technique: A projection-based approach for precise object interaction in immersive virtual environments 70
Virtual reality body swapping to improve self-assessment in job interview training 69
The WalkingSeat: A Leaning Interface for Locomotion in Virtual Environments 65
Digital twins for Industry 4.0 in the 6G era 60
Metaverse and Extended Universe (XV): Opportunities and Challenges for Consumer Technologies 55
Effectiveness of computer-based e-learning and Virtual Reality training system for the preparatory phase of a training on maintenance procedure 52
Rehabilitative exergaming in multiple sclerosis: Bimanual tasks in Mixed Reality 50
Reality-Virtuality Continuum Between Heuristic Research and Museum Presentation. Experiences in Reconstructive Modelling and AR Communication 47
2024 IEEE Gaming, Entertainment and Media Conference (GEM) 46
Insights on state of the art and perspectives of XR for human machine interfaces in advanced air mobility and urban air mobility 37
Crying jaywalker! Notifying take-over-requests and critical events in operational driving domain of autonomous vehicles via multimodal interfaces 33
Totale 6.951
Categoria #
all - tutte 22.801
article - articoli 7.631
book - libri 0
conference - conferenze 13.355
curatela - curatele 153
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 1.228
Totale 45.168


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/202083 0 0 0 0 0 0 0 0 0 16 46 21
2020/2021482 44 19 10 55 21 49 44 66 95 28 36 15
2021/2022696 17 92 43 22 27 26 46 56 42 78 132 115
2022/20231.098 54 128 47 118 81 140 78 49 153 50 66 134
2023/20241.333 51 95 103 132 85 119 122 101 106 119 118 182
2024/20252.323 43 228 190 399 170 194 263 307 419 110 0 0
Totale 6.951