PRATTICO', FILIPPO GABRIELE
 Distribuzione geografica
Continente #
EU - Europa 2.379
NA - Nord America 1.292
AS - Asia 378
SA - Sud America 22
OC - Oceania 19
Continente sconosciuto - Info sul continente non disponibili 13
AF - Africa 6
Totale 4.109
Nazione #
US - Stati Uniti d'America 1.266
IT - Italia 1.221
GB - Regno Unito 414
DE - Germania 150
FR - Francia 115
CN - Cina 110
BE - Belgio 93
IE - Irlanda 80
HK - Hong Kong 54
NL - Olanda 40
SE - Svezia 35
JO - Giordania 34
SG - Singapore 32
CH - Svizzera 31
RU - Federazione Russa 30
JP - Giappone 28
IN - India 27
TR - Turchia 27
RO - Romania 25
CA - Canada 24
ES - Italia 24
FI - Finlandia 21
KR - Corea 19
AT - Austria 18
IR - Iran 17
UA - Ucraina 17
AU - Australia 16
BR - Brasile 15
MY - Malesia 14
A1 - Anonimo 13
BG - Bulgaria 9
CZ - Repubblica Ceca 9
SI - Slovenia 9
DK - Danimarca 8
EU - Europa 8
TW - Taiwan 6
BA - Bosnia-Erzegovina 5
PT - Portogallo 5
PL - Polonia 4
HR - Croazia 3
NO - Norvegia 3
NZ - Nuova Zelanda 3
PK - Pakistan 3
UY - Uruguay 3
AR - Argentina 2
CI - Costa d'Avorio 2
LT - Lituania 2
MX - Messico 2
VN - Vietnam 2
ZW - Zimbabwe 2
AE - Emirati Arabi Uniti 1
AZ - Azerbaigian 1
BO - Bolivia 1
CL - Cile 1
EG - Egitto 1
ID - Indonesia 1
PH - Filippine 1
SC - Seychelles 1
SY - Repubblica araba siriana 1
Totale 4.109
Città #
Southend 362
Turin 344
Chandler 197
Torino 173
Ashburn 124
Brussels 84
Council Bluffs 84
Princeton 80
Dublin 79
Milan 73
Ann Arbor 67
Berlin 56
Boardman 48
Beijing 45
Rome 35
Collegno 33
Houston 31
Fairfield 28
Wilmington 28
Bern 25
Seattle 25
Woodbridge 21
Amsterdam 19
Dearborn 16
Vienna 16
Fremont 15
Washington 15
Central 12
Guangzhou 12
Melbourne 12
Miami 12
Redwood City 12
Galati 11
San Donato Milanese 11
Cambridge 10
Catania 10
Helsinki 10
Istanbul 10
Izmir 10
New York 10
San Mauro Torinese 10
Shanghai 10
Casale Monferrato 9
Lappeenranta 9
Padova 9
Singapore 9
Cagliari 8
Chicago 8
Moscow 8
San Ramon 8
São Paulo 8
Alessandria 7
Atlanta 7
Montecatini Terme 7
Redmond 7
Sofia 7
Alba 6
Barcelona 6
Cluj-Napoca 6
Genoa 6
Jacksonville 6
Leawood 6
London 6
Montréal 6
Mountain View 6
Munich 6
Nanjing 6
Nice 6
Ningbo 6
Pisa 6
San Antonio 6
Tokyo 6
Toronto 6
Adana 5
Bologna 5
Brescia 5
Canary Wharf 5
Falls Church 5
Florence 5
Mumbai 5
Norwalk 5
Palermo 5
Shenzhen 5
Ufa 5
Valenza 5
Zanjan 5
Zurich 5
Aarhus 4
Aosta 4
Darmstadt 4
Gevelsberg 4
Gmund 4
Indianapolis 4
Leuven 4
Los Angeles 4
Lyon 4
Madrid 4
Monmouth Junction 4
Naples 4
Occhieppo Inferiore 4
Totale 2.620
Nome #
A movement analysis system based on immersive virtual reality and wearable technology for sport training 342
A participative system for tactics analysis in sport training based on immersive virtual reality 290
Enabling autonomous navigation in a commercial off-the-shelf toy robot for robotic gaming 214
Building trust in autonomous vehicles: Role of virtual reality driving simulators in HMI design 193
A multi-role, multi-user, multi-technology virtual reality-based road tunnel fire simulator for training purposes 188
RobotQuest: A robotic game based on projected mixed reality and proximity interaction 159
Building reconfigurable passive haptic interfaces on demand using off-the-shelf construction bricks 152
Comparing state-of-the-art and emerging augmented reality interfaces for autonomous vehicle-to-pedestrian communication 150
Asteroid Escape: A serious game to foster teamwork abilities 147
Robotic gaming and user interaction: Impact of autonomous behaviors and emotional features 145
An evaluation testbed for locomotion in virtual reality 132
Exploring simulation-based virtual reality as a mock-up tool to support the design of first responders training 128
Investigating tangible user interaction in mixed-reality robotic games 123
Assessing the user experience of consumer haptic devices for simulation-based virtual reality 106
Mixed-reality robotic games: Design guidelines for effective entertainment with consumer robots 100
Comparison of hands-free speech-based navigation techniques for virtual reality training 91
User perception of robot's role in floor projection-based Mixed-Reality robotic games 88
Bent & Broken Bicycles: Leveraging synthetic data for damaged object re-identification 87
Digital twin- and extended reality-based telepresence for collaborative robot programming in the 6G perspective 85
An immersive virtual reality platform for training CBRN operators 84
Executive control in a Mixed Reality exergame for motor-cognitive rehabilitation in multiple sclerosis 81
Bot undercover: On the use of conversational agents to stimulate teacher-students interaction in remote learning 76
A breakdown study of a mockup-based consumer haptic setup for virtual reality 76
Exploring the suitability of a digital twin- and extended reality-based telepresence platform for a collaborative robotics training scenario over next-generation mobile networks 75
Walking Seat – A leaning interface for locomotion in virtual environment ​ 72
Towards the adoption of virtual reality training systems for the self-tuition of industrial robot operators: A case study at KUKA 71
Impact of avatar representation in a virtual reality-based multi-user tunnel fire simulator for training purposes 65
HCP-VR: Training first responders through a virtual reality application for hydrogeological risk management 65
Work-in-Progress—Blower VR: A virtual reality experience to support the training of forest firefighters 65
Look at it this way: A comparison of metaphors for directing the user's gaze in extended reality training systems 62
eXtended Reality for Education and Training 58
Blockchain and NFTs-based Trades of Second-hand Vehicles 57
Immersive Movies: The Effect of Point of View on Narrative Engagement 56
Immersive virtual reality for procedural training: comparing traditional and learning by teaching approaches 54
Is learning by teaching an effective approach in mixed-reality robotic training systems? 54
SPE selection technique: A projection-based approach for precise object interaction in immersive virtual environments 51
Cultural Sprawl: The Opportunities of AR for Museum Communication 44
AR-MoCap: Using augmented reality to support motion capture acting 44
An Immersive Virtual Reality Training Environment for CBRN Procedures 41
Designing hand-held controller-based handshake interaction in social VR and Metaverse 36
eXtended meta-uni-omni-Verse (XV): Introduction, taxonomy, and state-of-the-art 34
Integrating the time travel mechanic in VR serious games to enhance causal reasoning 32
Towards adaptive AR interfaces for passengers of autonomous urban air mobility vehicles: analyzing the impact of fight phases and visibility conditions on user experience through simulation 31
Digital twins for Industry 4.0 in the 6G era 26
Virtual reality body swapping to improve self-assessment in job interview training 23
The WalkingSeat: A Leaning Interface for Locomotion in Virtual Environments 22
Effectiveness of computer-based e-learning and Virtual Reality training system for the preparatory phase of a training on maintenance procedure 20
Metaverse and Extended Universe (XV): Opportunities and Challenges for Consumer Technologies 14
Totale 4.409
Categoria #
all - tutte 13.459
article - articoli 4.243
book - libri 0
conference - conferenze 8.214
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 696
Totale 26.612


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2018/201984 0 0 0 0 0 0 0 0 0 0 42 42
2019/2020434 18 37 17 75 54 40 30 48 32 16 46 21
2020/2021482 44 19 10 55 21 49 44 66 95 28 36 15
2021/2022696 17 92 43 22 27 26 46 56 42 78 132 115
2022/20231.098 54 128 47 118 81 140 78 49 153 50 66 134
2023/20241.114 51 95 107 171 90 120 130 112 107 122 9 0
Totale 4.409