PRATTICO', FILIPPO GABRIELE
 Distribuzione geografica
Continente #
EU - Europa 447
NA - Nord America 155
AS - Asia 35
SA - Sud America 7
OC - Oceania 4
Totale 648
Nazione #
IT - Italia 311
US - Stati Uniti d'America 147
IE - Irlanda 29
GB - Regno Unito 23
DE - Germania 21
CZ - Repubblica Ceca 16
CN - Cina 11
RU - Federazione Russa 10
FR - Francia 9
NL - Olanda 7
BR - Brasile 6
CA - Canada 5
KR - Corea 5
VN - Vietnam 5
AU - Australia 4
TR - Turchia 4
DK - Danimarca 3
MX - Messico 3
SE - Svezia 3
AT - Austria 2
HK - Hong Kong 2
IN - India 2
NO - Norvegia 2
PT - Portogallo 2
UA - Ucraina 2
AZ - Azerbaigian 1
BE - Belgio 1
BG - Bulgaria 1
CH - Svizzera 1
ES - Italia 1
FI - Finlandia 1
ID - Indonesia 1
IR - Iran 1
JP - Giappone 1
RO - Romania 1
SG - Singapore 1
SI - Slovenia 1
UY - Uruguay 1
UZ - Uzbekistan 1
Totale 648
Città #
Turin 120
Collegno 32
Dublin 28
Torino 25
Southend 17
University Park 10
Chandler 9
Ann Arbor 7
Houston 7
Milpitas 6
Buffalo 5
Cambridge 5
Carignano 5
Dong Ket 5
Palo Alto 5
San Donato Milanese 5
Seoul 5
Settimo Torinese 5
Alessandria 4
Aosta 4
Basking Ridge 4
Melbourne 4
Parsippany 4
Pian Camuno 4
Ashburn 3
Beijing 3
Catania 3
Council Bluffs 3
Fairfield 3
Lake Forest 3
Milan 3
Redmond 3
Tavagnasco 3
Toronto 3
Ulm 3
Wilmington 3
Woodbridge 3
Alba 2
Arnsberg 2
Borgosesia 2
Grimma 2
Hallwang 2
Monterrey 2
Nole 2
Rome 2
San Jose 2
Sassari 2
Stavanger 2
Villastellone 2
Wuhan 2
Airdrie 1
Alpignano 1
Amsterdam 1
Arezzo 1
Baku 1
Blaustein 1
Boardman 1
Boscotrecase 1
Buti 1
Casale Monferrato 1
Citta 1
Cork 1
Dallas 1
Darmstadt 1
Fremont 1
Genoa 1
Gif-sur-yvette 1
Giugliano In Campania 1
Grado 1
Hartford 1
Helsinki 1
Hinojedo 1
Kish 1
Krimpen Aan Den Ijssel 1
Laurel 1
Laveno-mombello 1
Leuze 1
Livermore 1
Los Angeles 1
Luzern 1
Mehmet Akif Ersoy 1
Mengkofen 1
Montevideo 1
Norwalk 1
Palermo 1
Remington 1
San Diego 1
San Mateo 1
San Ramon 1
Schweinfurt 1
Schwäbisch Gmünd 1
Seattle 1
Sherbrooke 1
Singapore 1
Sofia 1
Taiyuan 1
Tournefeuille 1
Trumbull 1
Tulsa 1
Vado Ligure 1
Totale 440
Nome #
A participative system for tactics analysis in sport training based on immersive virtual reality, file e384c431-bbc2-d4b2-e053-9f05fe0a1d67 97
Building trust in autonomous vehicles: Role of virtual reality driving simulators in HMI design, file e384c430-c93a-d4b2-e053-9f05fe0a1d67 63
Investigating tangible user interaction in mixed-reality robotic games, file e384c431-ab04-d4b2-e053-9f05fe0a1d67 52
Building reconfigurable passive haptic interfaces on demand using off-the-shelf construction bricks, file e384c431-bbbc-d4b2-e053-9f05fe0a1d67 50
Comparing state-of-the-art and emerging augmented reality interfaces for autonomous vehicle-to-pedestrian communication, file e384c432-ad94-d4b2-e053-9f05fe0a1d67 49
User perception of robot's role in floor projection-based Mixed-Reality robotic games, file e384c431-bbba-d4b2-e053-9f05fe0a1d67 48
An evaluation testbed for locomotion in virtual reality, file e384c432-4a4f-d4b2-e053-9f05fe0a1d67 37
Mixed-reality robotic games: Design guidelines for effective entertainment with consumer robots, file e384c431-eb9c-d4b2-e053-9f05fe0a1d67 32
eXtended Reality for Education and Training, file f2e69b42-fc32-4444-ae2b-79b72112cc86 22
Bent & Broken Bicycles: Leveraging synthetic data for damaged object re-identification, file 874c8181-e96b-424e-802b-6385c8c0cb02 18
Exploring simulation-based virtual reality as a mock-up tool to support the design of first responders training, file e384c433-f28c-d4b2-e053-9f05fe0a1d67 15
A multi-role, multi-user, multi-technology virtual reality-based road tunnel fire simulator for training purposes, file e384c432-a86a-d4b2-e053-9f05fe0a1d67 10
Mixed-reality robotic games: Design guidelines for effective entertainment with consumer robots, file e384c432-adc9-d4b2-e053-9f05fe0a1d67 10
A breakdown study of a mockup-based consumer haptic setup for virtual reality, file 3b8d400c-c93a-469c-9c27-5690bb9c268b 8
eXtended Reality for Education and Training, file 751156ca-3edd-4dc1-88e1-594f7bc14bab 8
Towards the adoption of virtual reality training systems for the self-tuition of industrial robot operators: A case study at KUKA, file e384c433-3e2c-d4b2-e053-9f05fe0a1d67 8
Immersive virtual reality for procedural training: comparing traditional and learning by teaching approaches, file 7e157642-2ad9-4eff-b661-bd76c9c839b8 7
HCP-VR: Training first responders through a virtual reality application for hydrogeological risk management, file e384c434-51af-d4b2-e053-9f05fe0a1d67 7
Exploring the suitability of a digital twin- and extended reality-based telepresence platform for a collaborative robotics training scenario over next-generation mobile networks, file 6bab7780-fb4a-49fb-a914-9f84885dac56 6
An Immersive Virtual Reality Training Environment for CBRN Procedures, file dd405c03-8698-4c72-b04a-16f6e6066d61 6
Towards the adoption of virtual reality training systems for the self-tuition of industrial robot operators: A case study at KUKA, file e384c433-0842-d4b2-e053-9f05fe0a1d67 6
Comparison of hands-free speech-based navigation techniques for virtual reality training, file e384c434-75b4-d4b2-e053-9f05fe0a1d67 6
Work-in-Progress—Blower VR: A virtual reality experience to support the training of forest firefighters, file e384c434-affd-d4b2-e053-9f05fe0a1d67 6
Impact of avatar representation in a virtual reality-based multi-user tunnel fire simulator for training purposes, file 4af629b3-6121-4003-a87f-ab0946be532b 5
Digital twin- and extended reality-based telepresence for collaborative robot programming in the 6G perspective, file 61cf43af-4ea8-46e7-8a16-952b99699035 5
AR-MoCap: Using augmented reality to support motion capture acting, file 9dae38ca-ced5-47ee-81b7-02cc9099d874 5
Immersive Movies: The Effect of Point of View on Narrative Engagement, file 641c5753-78ce-47a2-88b3-1e5d78bd92a9 4
Walking Seat – A leaning interface for locomotion in virtual environment ​, file 6a055224-4589-49ea-8617-3c12a4f3bf0f 4
Building trust in autonomous vehicles: Role of virtual reality driving simulators in HMI design, file e384c431-2df8-d4b2-e053-9f05fe0a1d67 4
User perception of robot's role in floor projection-based Mixed-Reality robotic games, file e384c431-c019-d4b2-e053-9f05fe0a1d67 4
An evaluation testbed for locomotion in virtual reality, file e384c432-944b-d4b2-e053-9f05fe0a1d67 4
A multi-role, multi-user, multi-technology virtual reality-based road tunnel fire simulator for training purposes, file e384c432-e005-d4b2-e053-9f05fe0a1d67 4
Assessing the user experience of consumer haptic devices for simulation-based virtual reality, file e384c434-9e24-d4b2-e053-9f05fe0a1d67 4
AR-MoCap: Using augmented reality to support motion capture acting, file 23728a71-c3a7-41bb-b3b5-97a1d278a374 3
Immersive Movies: The Effect of Point of View on Narrative Engagement, file 51c7f993-945e-4a0d-a9da-6e0c8b4839a8 3
Cultural Sprawl: The Opportunities of AR for Museum Communication, file 640f3788-9f71-4554-8e07-f5a50ff905e8 3
Comparing state-of-the-art and emerging augmented reality interfaces for autonomous vehicle-to-pedestrian communication, file e384c432-f803-d4b2-e053-9f05fe0a1d67 3
Exploring simulation-based virtual reality as a mock-up tool to support the design of first responders training, file e384c433-af1b-d4b2-e053-9f05fe0a1d67 3
Bent & Broken Bicycles: Leveraging synthetic data for damaged object re-identification, file 05306445-ef5e-42a5-9d65-e2de6a6272c2 2
Digital twins for Industry 4.0 in the 6G era, file 21fd2db9-bf0d-4ee5-8574-79f134fbb163 2
Blockchain and NFTs-based Trades of Second-hand Vehicles, file 4fb06155-3a7d-4bb8-a862-d02f4ef7b571 2
Virtual reality body swapping to improve self-assessment in job interview training, file abea0112-a0c6-4641-8ed7-26893d5e642c 2
SPE selection technique: A projection-based approach for precise object interaction in immersive virtual environments, file b33b4b83-a6a6-46ab-acdb-ae56676d135a 2
Building reconfigurable passive haptic interfaces on demand using off-the-shelf construction bricks, file e384c431-7ab9-d4b2-e053-9f05fe0a1d67 2
An immersive virtual reality platform for training CBRN operators, file e384c434-4516-d4b2-e053-9f05fe0a1d67 2
Digital twins for Industry 4.0 in the 6G era, file e55bfe95-6224-4e66-9cd7-60b9b85db99b 2
Metaverse and Extended Universe (XV): Opportunities and Challenges for Consumer Technologies, file f20e9e39-c7bc-418b-82e5-67e5955f3efb 2
Digital twin- and extended reality-based telepresence for collaborative robot programming in the 6G perspective, file fcdffc8f-2cb5-4fbf-9aff-397fb7b0d764 2
Virtual reality body swapping to improve self-assessment in job interview training, file 05b576ae-1cde-4410-a1dc-b731f3086150 1
A breakdown study of a mockup-based consumer haptic setup for virtual reality, file 1e497a8a-49bd-443d-b21d-10020851f217 1
Immersive virtual reality for procedural training: comparing traditional and learning by teaching approaches, file 393b0e33-07b2-4b12-9c3f-28d459ca72d8 1
eXtended meta-uni-omni-Verse (XV): Introduction, taxonomy, and state-of-the-art, file 4d5202d4-9395-4788-9fca-0b976d763f5d 1
Blockchain and NFTs-based Trades of Second-hand Vehicles, file 567d42a7-3fd4-421d-ac35-2d9a17983f71 1
Impact of avatar representation in a virtual reality-based multi-user tunnel fire simulator for training purposes, file 5f300ebc-8ebb-4837-948e-61471880757d 1
The WalkingSeat: A Leaning Interface for Locomotion in Virtual Environments, file 92d543e2-28b5-4102-9f33-f6d0ea8866c7 1
Metaverse and Extended Universe (XV): Opportunities and Challenges for Consumer Technologies, file a7a216f6-5b28-4674-acf2-d67f40040ae7 1
Bot undercover: On the use of conversational agents to stimulate teacher-students interaction in remote learning, file b6125a1f-102f-48b5-b207-e450ec25cf21 1
eXtended meta-uni-omni-Verse (XV): Introduction, taxonomy, and state-of-the-art, file b832250d-8492-47a7-95fd-5bce43b237cb 1
Exploring the suitability of a digital twin- and extended reality-based telepresence platform for a collaborative robotics training scenario over next-generation mobile networks, file d09f351e-8ca4-42b4-a6db-f0a62fc68ca1 1
Look at it this way: A comparison of metaphors for directing the user's gaze in extended reality training systems, file e384c434-aeb7-d4b2-e053-9f05fe0a1d67 1
Bent & Broken Bicycles: Leveraging synthetic data for damaged object re-identification, file f014beaa-b08b-4a87-88b7-22c3d810ebde 1
Totale 662
Categoria #
all - tutte 1.475
article - articoli 669
book - libri 0
conference - conferenze 590
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 15
Totale 2.749


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/202053 0 2 0 0 0 1 1 18 10 3 10 8
2020/2021168 17 21 8 11 8 7 16 13 28 14 9 16
2021/2022160 12 11 8 9 7 7 11 15 12 24 26 18
2022/2023204 17 11 16 39 11 37 12 13 20 8 13 7
2023/202477 6 6 3 22 3 3 18 6 6 4 0 0
Totale 662