CANNAVO', ALBERTO
 Distribuzione geografica
Continente #
EU - Europa 5.938
AS - Asia 5.479
NA - Nord America 5.213
SA - Sud America 442
AF - Africa 101
OC - Oceania 22
Continente sconosciuto - Info sul continente non disponibili 20
Totale 17.215
Nazione #
US - Stati Uniti d'America 5.018
IT - Italia 2.515
SG - Singapore 1.739
VN - Vietnam 1.074
CN - Cina 1.024
GB - Regno Unito 891
RU - Federazione Russa 560
DE - Germania 457
FR - Francia 419
HK - Hong Kong 341
BR - Brasile 340
KR - Corea 293
IL - Israele 157
IN - India 156
IE - Irlanda 149
CA - Canada 141
NL - Olanda 128
TR - Turchia 120
BE - Belgio 113
JP - Giappone 99
SE - Svezia 90
PT - Portogallo 75
AT - Austria 74
UA - Ucraina 69
RO - Romania 65
ID - Indonesia 63
ES - Italia 60
FI - Finlandia 54
TW - Taiwan 46
CH - Svizzera 44
PH - Filippine 41
IR - Iran 40
TH - Thailandia 40
BD - Bangladesh 38
PK - Pakistan 38
MY - Malesia 36
AR - Argentina 33
JO - Giordania 32
BG - Bulgaria 31
MX - Messico 28
IQ - Iraq 25
GR - Grecia 24
SA - Arabia Saudita 23
MA - Marocco 21
PL - Polonia 21
ZA - Sudafrica 20
A1 - Anonimo 17
CZ - Repubblica Ceca 17
UZ - Uzbekistan 17
AU - Australia 16
TN - Tunisia 15
DK - Danimarca 14
CL - Cile 13
CO - Colombia 13
EC - Ecuador 13
KE - Kenya 10
LT - Lituania 10
NO - Norvegia 10
AE - Emirati Arabi Uniti 9
EG - Egitto 9
EU - Europa 9
PE - Perù 9
VE - Venezuela 9
BO - Bolivia 6
HR - Croazia 6
NZ - Nuova Zelanda 6
SI - Slovenia 6
CR - Costa Rica 5
DZ - Algeria 5
NP - Nepal 5
PA - Panama 5
TT - Trinidad e Tobago 5
AZ - Azerbaigian 4
BY - Bielorussia 4
HN - Honduras 4
MT - Malta 4
BA - Bosnia-Erzegovina 3
EE - Estonia 3
ET - Etiopia 3
HU - Ungheria 3
NG - Nigeria 3
OM - Oman 3
PY - Paraguay 3
RS - Serbia 3
AO - Angola 2
BH - Bahrain 2
CI - Costa d'Avorio 2
GE - Georgia 2
JM - Giamaica 2
KZ - Kazakistan 2
LB - Libano 2
LK - Sri Lanka 2
LV - Lettonia 2
MD - Moldavia 2
PS - Palestinian Territory 2
SC - Seychelles 2
SN - Senegal 2
UG - Uganda 2
UY - Uruguay 2
AM - Armenia 1
Totale 17.195
Città #
Singapore 1.064
Turin 807
Ashburn 695
Southend 622
Dallas 299
Chandler 268
Ho Chi Minh City 267
San Jose 263
Torino 244
Council Bluffs 241
Hanoi 241
Santa Clara 211
Hong Kong 203
Beijing 176
Seoul 176
Milan 175
Boardman 163
Hefei 160
Ann Arbor 156
Los Angeles 147
Houston 143
Dublin 138
Princeton 124
Fairfield 103
Brussels 102
Jerusalem 93
Seattle 87
Moscow 82
Berlin 81
New York 72
Da Nang 62
Tongling 60
Vienna 60
Woodbridge 59
Austin 58
Lisbon 58
Tel Aviv 58
Rome 57
Frankfurt am Main 56
Guangzhou 56
Amsterdam 53
Istanbul 53
Lauterbourg 53
London 52
Wilmington 52
Tokyo 47
Collegno 41
Haiphong 39
Izmir 37
São Paulo 37
Jakarta 36
Buffalo 35
Galati 33
San Ramon 33
Shanghai 33
Cambridge 31
Montreal 31
Redwood City 31
Nanjing 29
Fremont 28
Germersheim 28
Nuremberg 28
San Donato Milanese 28
Naples 27
Bern 26
Miami 25
Sofia 25
Falls Church 24
Jacksonville 24
Lappeenranta 24
Columbus 23
Atlanta 21
The Dalles 21
Valfenera 21
Dearborn 20
Orem 20
Toronto 20
Helsinki 19
Chicago 18
Dammam 18
Paris 18
Manchester 17
Ottawa 17
San Antonio 17
Central District 16
Chennai 16
San Mauro Torinese 16
Bologna 15
Hangzhou 15
Poplar 15
Redmond 15
Central 14
Hải Dương 14
Montréal 14
Stockholm 14
Amman 13
Bangkok 13
Catania 13
Changsha 13
Florence 13
Totale 9.729
Nome #
Augmented reality for the manufacturing industry: the case of an assembly assistant 966
A movement analysis system based on immersive virtual reality and wearable technology for sport training 558
Supporting Web analytics by aggregating user interaction data from heterogeneous devices using viewport-DOM based heat maps 499
A participative system for tactics analysis in sport training based on immersive virtual reality 487
Mixed reality-based user interaction feedback for a hand-controlled interface targeted to robot teleoperation 470
Virtual character animation based on affordable motion capture and reconfigurable tangible interfaces 459
HOT: Hold your own tools for AR-based constructive art 430
T4T: Tangible interface for tuning 3D object manipulation tools 417
A multimodal interface for virtual character animation based on live performance and natural language processing 408
Immersive virtual reality-based interfaces for character animation 392
Automatic generation of affective 3D virtual environments from 2D images 355
Tele-operation of robot teams: a comparison of gamepad-, mobile device- and hand tracking-based user interfaces 338
Comparing state-of-the-art and emerging augmented reality interfaces for autonomous vehicle-to-pedestrian communication 334
Digital twin- and extended reality-based telepresence for collaborative robot programming in the 6G perspective 329
Mobile robot-based exergames for navigation training and vestibular rehabilitation 328
A virtual character posing system based on reconfigurable tangible user interfaces and immersive virtual reality 326
Building reconfigurable passive haptic interfaces on demand using off-the-shelf construction bricks 321
An evaluation testbed for locomotion in virtual reality 321
Comparing algorithms for aggressive driving event detection based on vehicle motion data 306
A framework for animating customized avatars from monocular videos in virtual try-on applications 291
SPHinX Authentication Technique: Secure Painting autHentication in eXtended reality 291
Passive haptics and conversational avatars for interacting with ancient Egypt remains in high-fidelity virtual reality experiences 288
Cultural Sprawl: The Opportunities of AR for Museum Communication 286
Posing 3D characters in virtual reality through in-the-air sketches 286
Designing social immersive virtual environments for the Metaverse: The case study of MetaLibrary 285
User interaction feedback in a hand-controlled interface for robot team tele-operation using wearable augmented reality 282
Is immersive virtual reality the ultimate interface for 3D animators? 274
Designing interactive robotic games based on mixed reality technology 271
How Blockchain, Virtual Reality and Augmented Reality are converging, and why 271
On the Quality of the Experience with Virtual Reality-based Instructional Tools for Science Lab Activities 268
Exploring the Advantages and Challenges of Combining ChatGPT with Blender 260
A breakdown study of a mockup-based consumer haptic setup for virtual reality 255
Automatic recognition of sport events from spatio-temporal data: An application for virtual reality-based training in basketball 252
Immersive Movies: The Effect of Point of View on Narrative Engagement 251
HandPainter – 3D sketching in VR with hand-based physical proxy 249
Exploring simulation-based virtual reality as a mock-up tool to support the design of first responders training 247
A systematic literature review of learning assessment material authoring systems 240
Interfaces for human-centered production and use of computer graphics assets 231
Investigating tangible user interaction in mixed-reality robotic games 229
A sketch-based interface for facial animation in immersive virtual reality 225
MetaLibrary: Towards social immersive environments for readers 223
Improving AR-powered remote assistance: A new approach aimed to foster operator’s autonomy and optimize the use of skilled resources 223
A visual editing tool supporting the production of 3D interactive graphics assets for public exhibitions 222
Implementing the MPAI Metaverse Model Architecture 220
3DK-reate: Create your own 3D Key for distributed authentication in the Metaverse 219
Evaluating consumer interaction interfaces for 3D sketching in virtual reality 218
Virtual prototyping for the textile industry: A framework supporting the production of crocheted objects 217
Interacting with ancient Egypt remains in high-fidelity virtual reality experiences 215
Workshop: 3D Reconstruction, Digital Twinning, and Simulation for Virtual Experiences (ReDigiTS 2025) 209
An automatic 3D scene generation pipeline based on a single 2D image 205
AR-MoCap: Using augmented reality to support motion capture acting 197
Evaluating an augmented reality‐based partially assisted approach to remote assistance in heterogeneous robotic applications 194
User perception of robot's role in floor projection-based Mixed-Reality robotic games 192
IEEE VR 2023 Workshops: Workshop: 3D Reconstruction, Digital Twinning, and Simulation for Virtual Experiences (ReDigiTS 2023) 189
Immersive virtual reality and passive haptic interfaces to improve procedural learning in a formal training course for first responders 185
A metaverse-ready virtual conference environment with LLM-based recommendations for contents and networking opportunities 171
Automatic generation of 3D animations from text and images 170
Supporting motion-capture acting with collaborative Mixed Reality 165
Guest Editorial Introduction to the Special Section on Immersive Virtual Reality Simulation for Vehicular Technology 156
Guest Editorial of the Special Section on Consumer Electronics With Artificial Intelligence 145
SPE selection technique: A projection-based approach for precise object interaction in immersive virtual environments 145
A metaverse standard based on AI data coding 144
A Semi-Automated Pipeline for the Creation of Virtual Fitting Room Experiences Featuring Motion Capture and Cloth Simulation 142
null 94
Towards EUROGLOSS: an Interoperable Knowledge Infrastructure for Built Heritage 18
Security Model for an Economy-Enabling Metaverse 8
BODIES: BOdy shape parameter and 3D meshes of Individuals basEd on SUPR 2
Totale 18.064
Categoria #
all - tutte 45.721
article - articoli 20.201
book - libri 0
conference - conferenze 23.470
curatela - curatele 752
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 688
Totale 90.832


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/202141 0 0 0 0 0 0 0 0 0 0 0 41
2021/20221.274 49 190 46 46 82 41 45 71 68 148 207 281
2022/20231.430 103 191 83 128 96 147 100 125 147 87 106 117
2023/20241.401 129 160 130 127 93 105 141 97 76 101 111 131
2024/20253.507 48 229 243 450 217 221 261 343 459 278 298 460
2025/20266.554 453 426 516 557 484 355 786 680 1.278 748 224 47
Totale 18.064