CANNAVO', ALBERTO
 Distribuzione geografica
Continente #
EU - Europa 6.346
NA - Nord America 6.160
AS - Asia 5.626
Continente sconosciuto - Info sul continente non disponibili 884
SA - Sud America 466
AF - Africa 101
OC - Oceania 24
Totale 19.607
Nazione #
US - Stati Uniti d'America 5.887
IT - Italia 2.866
SG - Singapore 1.780
VN - Vietnam 1.076
CN - Cina 1.032
GB - Regno Unito 904
RU - Federazione Russa 561
DE - Germania 461
FR - Francia 420
BR - Brasile 355
HK - Hong Kong 342
KR - Corea 295
CA - Canada 178
IN - India 163
IL - Israele 158
IE - Irlanda 149
NL - Olanda 128
TR - Turchia 122
BE - Belgio 115
JP - Giappone 110
SE - Svezia 110
BD - Bangladesh 101
PT - Portogallo 77
AT - Austria 74
UA - Ucraina 70
RO - Romania 65
ID - Indonesia 64
ES - Italia 62
FI - Finlandia 54
CH - Svizzera 46
TW - Taiwan 46
PH - Filippine 44
TH - Thailandia 41
IR - Iran 40
PK - Pakistan 39
MY - Malesia 36
AR - Argentina 35
JO - Giordania 32
BG - Bulgaria 31
MX - Messico 30
GR - Grecia 25
IQ - Iraq 25
SA - Arabia Saudita 24
MA - Marocco 21
PL - Polonia 21
ZA - Sudafrica 20
CZ - Repubblica Ceca 19
AU - Australia 18
A1 - Anonimo 17
UZ - Uzbekistan 17
CO - Colombia 16
CR - Costa Rica 15
TN - Tunisia 15
CL - Cile 14
DK - Danimarca 14
EC - Ecuador 14
NO - Norvegia 11
KE - Kenya 10
LT - Lituania 10
PE - Perù 10
VE - Venezuela 10
AE - Emirati Arabi Uniti 9
EG - Egitto 9
EU - Europa 9
TT - Trinidad e Tobago 9
JM - Giamaica 8
HN - Honduras 7
HR - Croazia 7
BO - Bolivia 6
NZ - Nuova Zelanda 6
SI - Slovenia 6
DZ - Algeria 5
NP - Nepal 5
PA - Panama 5
AZ - Azerbaigian 4
BY - Bielorussia 4
EE - Estonia 4
HT - Haiti 4
MT - Malta 4
BA - Bosnia-Erzegovina 3
BH - Bahrain 3
ET - Etiopia 3
GT - Guatemala 3
HU - Ungheria 3
MD - Moldavia 3
NG - Nigeria 3
OM - Oman 3
PY - Paraguay 3
RS - Serbia 3
AO - Angola 2
BB - Barbados 2
CI - Costa d'Avorio 2
GE - Georgia 2
GP - Guadalupe 2
KZ - Kazakistan 2
LB - Libano 2
LK - Sri Lanka 2
LV - Lettonia 2
MN - Mongolia 2
PS - Palestinian Territory 2
Totale 18.708
Città #
Singapore 1.069
Ashburn 858
Turin 856
Southend 622
San Jose 407
Dallas 316
Council Bluffs 284
Chandler 268
Ho Chi Minh City 267
Milan 259
Torino 244
Hanoi 242
Santa Clara 233
Hong Kong 203
Seoul 177
Beijing 176
Boardman 168
Hefei 160
Los Angeles 159
Ann Arbor 156
Houston 147
Dublin 138
Princeton 124
Rome 110
Fairfield 104
Brussels 102
Jerusalem 93
Seattle 93
New York 83
Moscow 82
Berlin 81
Chicago 68
Da Nang 62
Lisbon 60
Tongling 60
Vienna 60
Woodbridge 59
Austin 58
Frankfurt am Main 58
Tel Aviv 58
Guangzhou 56
London 55
Tokyo 55
Istanbul 54
Amsterdam 53
Lauterbourg 53
Wilmington 53
Figino 43
Collegno 41
São Paulo 41
Phoenix 40
Haiphong 39
Buffalo 38
Izmir 37
Naples 37
Jakarta 36
Montreal 34
Shanghai 34
Cambridge 33
Galati 33
San Ramon 33
Redwood City 31
Nanjing 29
The Dalles 29
Toronto 29
Bern 28
Fremont 28
Germersheim 28
Nuremberg 28
San Donato Milanese 28
Miami 26
Jacksonville 25
Richardson 25
Sofia 25
Atlanta 24
Columbus 24
Falls Church 24
Lappeenranta 24
Orem 21
Valfenera 21
Dearborn 20
Dammam 19
Denver 19
Helsinki 19
Bologna 18
Paris 18
Chennai 17
Las Vegas 17
Manchester 17
Ottawa 17
San Antonio 17
Central District 16
San Mauro Torinese 16
Washington 16
Corinaldo 15
Hangzhou 15
Poplar 15
Redmond 15
Brooklyn 14
Catania 14
Totale 10.553
Nome #
Augmented reality for the manufacturing industry: the case of an assembly assistant 993
A movement analysis system based on immersive virtual reality and wearable technology for sport training 592
A participative system for tactics analysis in sport training based on immersive virtual reality 518
Supporting Web analytics by aggregating user interaction data from heterogeneous devices using viewport-DOM based heat maps 515
Mixed reality-based user interaction feedback for a hand-controlled interface targeted to robot teleoperation 484
Virtual character animation based on affordable motion capture and reconfigurable tangible interfaces 483
T4T: Tangible interface for tuning 3D object manipulation tools 461
HOT: Hold your own tools for AR-based constructive art 442
A multimodal interface for virtual character animation based on live performance and natural language processing 432
Immersive virtual reality-based interfaces for character animation 417
Automatic generation of affective 3D virtual environments from 2D images 376
Comparing state-of-the-art and emerging augmented reality interfaces for autonomous vehicle-to-pedestrian communication 367
Digital twin- and extended reality-based telepresence for collaborative robot programming in the 6G perspective 357
A virtual character posing system based on reconfigurable tangible user interfaces and immersive virtual reality 353
An evaluation testbed for locomotion in virtual reality 350
Tele-operation of robot teams: a comparison of gamepad-, mobile device- and hand tracking-based user interfaces 346
Building reconfigurable passive haptic interfaces on demand using off-the-shelf construction bricks 342
Mobile robot-based exergames for navigation training and vestibular rehabilitation 336
Designing social immersive virtual environments for the Metaverse: The case study of MetaLibrary 332
Comparing algorithms for aggressive driving event detection based on vehicle motion data 328
Cultural Sprawl: The Opportunities of AR for Museum Communication 322
On the Quality of the Experience with Virtual Reality-based Instructional Tools for Science Lab Activities 315
Passive haptics and conversational avatars for interacting with ancient Egypt remains in high-fidelity virtual reality experiences 311
A framework for animating customized avatars from monocular videos in virtual try-on applications 306
SPHinX Authentication Technique: Secure Painting autHentication in eXtended reality 303
Posing 3D characters in virtual reality through in-the-air sketches 299
How Blockchain, Virtual Reality and Augmented Reality are converging, and why 290
User interaction feedback in a hand-controlled interface for robot team tele-operation using wearable augmented reality 289
Is immersive virtual reality the ultimate interface for 3D animators? 286
Immersive Movies: The Effect of Point of View on Narrative Engagement 285
Designing interactive robotic games based on mixed reality technology 284
Exploring the Advantages and Challenges of Combining ChatGPT with Blender 280
A breakdown study of a mockup-based consumer haptic setup for virtual reality 275
A systematic literature review of learning assessment material authoring systems 267
Automatic recognition of sport events from spatio-temporal data: An application for virtual reality-based training in basketball 265
HandPainter – 3D sketching in VR with hand-based physical proxy 264
Interfaces for human-centered production and use of computer graphics assets 262
Exploring simulation-based virtual reality as a mock-up tool to support the design of first responders training 256
3DK-reate: Create your own 3D Key for distributed authentication in the Metaverse 252
Implementing the MPAI Metaverse Model Architecture 249
Virtual prototyping for the textile industry: A framework supporting the production of crocheted objects 249
A sketch-based interface for facial animation in immersive virtual reality 245
Investigating tangible user interaction in mixed-reality robotic games 243
Improving AR-powered remote assistance: A new approach aimed to foster operator’s autonomy and optimize the use of skilled resources 241
MetaLibrary: Towards social immersive environments for readers 236
A visual editing tool supporting the production of 3D interactive graphics assets for public exhibitions 233
Evaluating consumer interaction interfaces for 3D sketching in virtual reality 231
Workshop: 3D Reconstruction, Digital Twinning, and Simulation for Virtual Experiences (ReDigiTS 2025) 229
Supporting motion-capture acting with collaborative Mixed Reality 229
Interacting with ancient Egypt remains in high-fidelity virtual reality experiences 224
AR-MoCap: Using augmented reality to support motion capture acting 221
An automatic 3D scene generation pipeline based on a single 2D image 221
IEEE VR 2023 Workshops: Workshop: 3D Reconstruction, Digital Twinning, and Simulation for Virtual Experiences (ReDigiTS 2023) 215
User perception of robot's role in floor projection-based Mixed-Reality robotic games 206
Immersive virtual reality and passive haptic interfaces to improve procedural learning in a formal training course for first responders 204
Evaluating an augmented reality‐based partially assisted approach to remote assistance in heterogeneous robotic applications 203
A metaverse-ready virtual conference environment with LLM-based recommendations for contents and networking opportunities 199
Automatic generation of 3D animations from text and images 184
Guest Editorial Introduction to the Special Section on Immersive Virtual Reality Simulation for Vehicular Technology 167
A metaverse standard based on AI data coding 163
SPE selection technique: A projection-based approach for precise object interaction in immersive virtual environments 157
A Semi-Automated Pipeline for the Creation of Virtual Fitting Room Experiences Featuring Motion Capture and Cloth Simulation 156
Guest Editorial of the Special Section on Consumer Electronics With Artificial Intelligence 156
BODIES: BOdy shape parameter and 3D meshes of Individuals basEd on SUPR 148
Towards EUROGLOSS: an Interoperable Knowledge Infrastructure for Built Heritage 73
Security Model for an Economy-Enabling Metaverse 49
Human-Human Joint Interaction in Cross-Reality Systems: The Impact of Immersion and Synchronicity 41
Totale 19.607
Categoria #
all - tutte 50.651
article - articoli 22.397
book - libri 0
conference - conferenze 25.898
curatela - curatele 910
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 771
Totale 100.627


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/2022989 0 0 0 46 82 41 45 71 68 148 207 281
2022/20231.430 103 191 83 128 96 147 100 125 147 87 106 117
2023/20241.401 129 160 130 127 93 105 141 97 76 101 111 131
2024/20253.507 48 229 243 450 217 221 261 343 459 278 298 460
2025/20267.024 453 426 516 557 484 355 786 680 1.278 748 224 517
2026/20271.073 249 177 404 243 0 0 0 0 0 0 0 0
Totale 19.607