STRADA, FRANCESCO
 Distribuzione geografica
Continente #
EU - Europa 4.384
AS - Asia 3.451
NA - Nord America 2.850
SA - Sud America 311
AF - Africa 38
OC - Oceania 31
Totale 11.065
Nazione #
US - Stati Uniti d'America 2.727
IT - Italia 2.321
SG - Singapore 943
VN - Vietnam 864
CN - Cina 686
GB - Regno Unito 464
RU - Federazione Russa 406
DE - Germania 269
FR - Francia 268
BR - Brasile 244
HK - Hong Kong 202
KR - Corea 169
IN - India 120
CA - Canada 92
BE - Belgio 86
NL - Olanda 85
TR - Turchia 79
IE - Irlanda 67
FI - Finlandia 63
AT - Austria 57
JP - Giappone 57
SE - Svezia 53
IL - Israele 52
PH - Filippine 48
CH - Svizzera 41
TW - Taiwan 38
ID - Indonesia 37
UA - Ucraina 37
TH - Thailandia 33
ES - Italia 29
PT - Portogallo 29
MX - Messico 24
JO - Giordania 23
RO - Romania 22
AR - Argentina 19
PK - Pakistan 18
AU - Australia 17
BD - Bangladesh 17
PL - Polonia 16
MY - Malesia 15
GR - Grecia 14
NZ - Nuova Zelanda 13
PE - Perù 12
ZA - Sudafrica 12
CO - Colombia 10
IR - Iran 10
EC - Ecuador 9
IQ - Iraq 9
EG - Egitto 8
AE - Emirati Arabi Uniti 7
DK - Danimarca 7
PY - Paraguay 7
CL - Cile 6
EU - Europa 6
UZ - Uzbekistan 6
KE - Kenya 5
BY - Bielorussia 4
HR - Croazia 4
KG - Kirghizistan 4
MA - Marocco 4
MK - Macedonia 4
NO - Norvegia 4
SA - Arabia Saudita 4
AL - Albania 3
CZ - Repubblica Ceca 3
LT - Lituania 3
MC - Monaco 3
MD - Moldavia 3
PA - Panama 3
RS - Serbia 3
SK - Slovacchia (Repubblica Slovacca) 3
AO - Angola 2
ET - Etiopia 2
NG - Nigeria 2
OM - Oman 2
SI - Slovenia 2
TN - Tunisia 2
VE - Venezuela 2
AZ - Azerbaigian 1
BO - Bolivia 1
CI - Costa d'Avorio 1
CR - Costa Rica 1
FJ - Figi 1
GE - Georgia 1
HU - Ungheria 1
JM - Giamaica 1
KZ - Kazakistan 1
LA - Repubblica Popolare Democratica del Laos 1
LB - Libano 1
LK - Sri Lanka 1
LV - Lettonia 1
MT - Malta 1
NI - Nicaragua 1
NP - Nepal 1
PS - Palestinian Territory 1
QA - Qatar 1
TJ - Tagikistan 1
TT - Trinidad e Tobago 1
UY - Uruguay 1
Totale 11.065
Città #
Turin 671
Singapore 581
Ashburn 428
Southend 340
San Jose 260
Ho Chi Minh City 234
Hanoi 210
Milan 179
Hefei 158
Hong Kong 152
Chandler 142
Torino 141
Boardman 122
Los Angeles 118
Santa Clara 114
Seoul 99
Fairfield 95
Ann Arbor 91
Dallas 87
Brussels 84
Beijing 74
Rome 69
Dublin 64
Council Bluffs 58
Houston 58
Moscow 58
Princeton 57
New York 52
Seattle 49
San Ramon 48
Berlin 46
Woodbridge 44
Da Nang 39
Vienna 39
Collegno 37
Tongling 37
Bologna 35
Messina 35
Helsinki 34
Montreal 34
Wilmington 34
Tel Aviv 33
Guangzhou 32
Lauterbourg 32
São Paulo 32
Haiphong 31
Istanbul 31
Amsterdam 30
Savigliano 28
Chennai 26
Palermo 25
Buffalo 24
Izmir 22
Shanghai 22
Fremont 21
Tokyo 21
Nuremberg 20
Bremen 19
Cambridge 19
Frankfurt am Main 19
Jakarta 19
Lappeenranta 18
Orem 18
Toronto 18
Chicago 17
Grugliasco 17
Jacksonville 17
Naples 17
Paris 17
Bern 15
Cuneo 15
Hyderabad 15
Clemson 14
Ottawa 14
Redwood City 14
San Donato Milanese 14
The Dalles 14
Ankara 13
Jerusalem 13
San Mauro Torinese 13
Sheffield 13
Genoa 12
Manila 12
Munich 12
Treviso 12
Verona 12
Zurich 12
London 11
Manchester 11
Mountain View 11
Bangkok 10
Biên Hòa 10
Can Tho 10
Dearborn 10
Des Moines 10
Florence 10
Gura Humorului 10
Redondo Beach 10
San Francisco 10
San Secondo di Pinerolo 10
Totale 6.324
Nome #
GAINE - A Portable Framework for the Development of Edutainment Applications Based on Multitouch and Tangible Interaction 542
The design of an augmented reality collaborative game for sustainable development 486
Holo-BLSD: an Augmented Reality self-directed learning and evaluation system for effective Basic Life Support Defibrillation training 445
Virtual Reality for Cultural Heritage: Emotional Involvement and Design for All 429
Designing collaborative games for children education on sustainable development 415
ToMMI. A Software Library for Multiplatform Tangible Mobile Interaction 413
Investigating the design and evaluation of educational games under the perspective of player experience 371
Holo-BLSD – A holographic tool for self-training and self-evaluation of emergency response skills 352
Approaching sustainability learning via digital serious games 347
Evaluating the suitability of several AR devices and tools for industrial applications 332
How to Measure Game Testing: a Survey of Coverage Metrics 308
MetaRehab: Enhancing Parkinson's Disease Rehabilitation through Gamified Virtual Reality, a Usability Study 305
Augmented reality and serious games for learning: exploring potentialities, assessing effectiveness, and investigating user experience 289
From Words to Emotions : Evaluating Text-to-Motion Body Language for Believable Emotions in Virtual Humans 285
Beyond Mimesis: Extensive VR Design in the SHARED Case Study 285
Assessing the Usability of Different Virtual Reality Systems for Firefighter Training 279
Towards CARLA VR: testing Head-up Displays in CARLA driving simulator 274
Real-time latency prediction for cloud gaming applications 266
Asteroid Escape: A serious game to foster teamwork abilities 266
A Survey of Memory Models for Virtual Agents and Humans: From Psychological Foundations to Computational Architectures 264
Holo-BLSD 261
The quest for believability: exploring FACS adaptations for emotion facial expressions in virtual humans 256
Know Your Bugs: A Survey of Issues in Automated Game Testing Literature 254
Learning sustainability by making games. The experience of a challenge as a novel approach for Education for Sustainable Development 254
Augmented Reality learning environment for basic life support and defibrillation Training: a feasibility and acceptability study. 248
AR for warehouses: a marker-based augmented system for navigation and inventory management 242
AI server-side prediction for latency mitigation and cheating detection: the MPAI-SPG approach 229
DA4Event: towards bridging the Sim-to-Real Gap for Event Cameras using Domain Adaptation 217
The WalkingSeat: A Leaning Interface for Locomotion in Virtual Environments 202
Enhancing Difficult Airway Management Training: The Role of Virtual Reality and Adaptive Learning 197
Toward Believable Emotions: Evaluating FACS Coding for Virtual Human Expressions 196
Semi-Automated Digital Human Production for Enhanced Media Broadcasting 191
A Review of Automotive AR-HUD Interfaces Across Driver Roles and Vehicle Automation Levels 188
Cooperation and Competition have same benefits but different costs 186
Leveraging a Collaborative Augmented Reality Serious Game to promote Sustainability Awareness, Commitment and Adaptive Problem-Management 185
Assessing Visual Cues for Improving Awareness in Collaborative Augmented Reality 182
Using Multimodal Learning Analytics to Explore Collaboration in a Sustainability Co-located Tabletop Game 170
Influencer Based Virtual Reality Stroop Task 151
Sweating social situations: psychophysiological correlates of social interactions 147
Psychophysiological correlates of social interactions: implications for social anxiety 145
User Experience of PAL-HAND.Q, a Pneumatic Haptic Device for Finger-Level Gaming Interaction 98
If the avatar lags, it is not my own: Readiness potential as an objective biomarker of embodiment in virtual reality 95
A.D.A.M.O. (Agent for language-Driven Actions with Multimodal Observations): A Visual-Symbolic Framework for Virtual Humans 15
LLM-Driven Personalities for Decision Making in Emergency Simulations 12
Totale 11.274
Categoria #
all - tutte 24.775
article - articoli 7.611
book - libri 0
conference - conferenze 15.950
curatela - curatele 0
other - altro 0
patent - brevetti 629
selected - selezionate 0
volume - volumi 0
Totale 48.965


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/202197 0 0 0 0 0 0 0 0 0 0 44 53
2021/2022506 35 31 15 68 18 64 26 25 37 33 70 84
2022/2023563 54 78 22 47 58 96 38 33 77 19 17 24
2023/2024893 11 25 21 20 20 38 24 30 89 144 165 306
2024/20252.070 96 124 101 229 114 115 160 173 258 140 207 353
2025/20264.923 248 256 377 409 325 247 687 451 1.153 659 111 0
Totale 11.274