STRADA, FRANCESCO
 Distribuzione geografica
Continente #
EU - Europa 3.304
NA - Nord America 1.983
AS - Asia 1.588
SA - Sud America 192
OC - Oceania 26
AF - Africa 8
Totale 7.101
Nazione #
US - Stati Uniti d'America 1.900
IT - Italia 1.849
SG - Singapore 558
CN - Cina 537
GB - Regno Unito 436
DE - Germania 233
FR - Francia 209
BR - Brasile 159
KR - Corea 106
BE - Belgio 86
TR - Turchia 70
CA - Canada 67
IN - India 65
NL - Olanda 63
IE - Irlanda 59
IL - Israele 50
SE - Svezia 46
FI - Finlandia 44
AT - Austria 43
RU - Federazione Russa 42
HK - Hong Kong 35
UA - Ucraina 34
CH - Svizzera 31
VN - Vietnam 26
ES - Italia 25
ID - Indonesia 23
JP - Giappone 22
RO - Romania 22
JO - Giordania 19
PT - Portogallo 19
AU - Australia 14
GR - Grecia 13
MY - Malesia 13
TW - Taiwan 13
MX - Messico 12
PK - Pakistan 12
NZ - Nuova Zelanda 11
IR - Iran 10
PH - Filippine 9
PE - Perù 8
PL - Polonia 8
AR - Argentina 7
CO - Colombia 6
DK - Danimarca 6
EU - Europa 6
BY - Bielorussia 4
EC - Ecuador 4
HR - Croazia 4
NO - Norvegia 4
TH - Thailandia 4
BD - Bangladesh 3
CL - Cile 3
CZ - Repubblica Ceca 3
MC - Monaco 3
MK - Macedonia 3
AE - Emirati Arabi Uniti 2
EG - Egitto 2
KG - Kirghizistan 2
PA - Panama 2
PY - Paraguay 2
SA - Arabia Saudita 2
SI - Slovenia 2
SK - Slovacchia (Repubblica Slovacca) 2
UZ - Uzbekistan 2
VE - Venezuela 2
ZA - Sudafrica 2
AL - Albania 1
AO - Angola 1
AZ - Azerbaigian 1
CI - Costa d'Avorio 1
CR - Costa Rica 1
FJ - Figi 1
GE - Georgia 1
HU - Ungheria 1
IQ - Iraq 1
KE - Kenya 1
LA - Repubblica Popolare Democratica del Laos 1
LK - Sri Lanka 1
LT - Lituania 1
MA - Marocco 1
PS - Palestinian Territory 1
TJ - Tagikistan 1
TT - Trinidad e Tobago 1
UY - Uruguay 1
Totale 7.101
Città #
Turin 495
Southend 340
Singapore 325
Ashburn 280
Chandler 142
Torino 141
Milan 135
Hefei 116
Boardman 115
Fairfield 95
Santa Clara 94
Ann Arbor 87
Dallas 86
Brussels 84
Beijing 57
Houston 57
Princeton 57
Dublin 56
Seoul 56
Rome 54
Seattle 49
San Ramon 48
Woodbridge 44
Berlin 42
Council Bluffs 41
Tongling 37
Messina 35
Wilmington 34
Los Angeles 33
Tel Aviv 31
Guangzhou 30
Istanbul 30
Vienna 27
Montreal 25
Bologna 24
Helsinki 24
Collegno 23
Amsterdam 22
Izmir 22
São Paulo 22
Fremont 21
Bremen 19
Cambridge 19
Nuremberg 19
Jakarta 18
Shanghai 18
Grugliasco 17
Jacksonville 17
Chennai 16
Bern 15
Cuneo 15
Hyderabad 15
Palermo 15
Redwood City 14
San Donato Milanese 14
Toronto 14
Hanoi 13
Hong Kong 13
Jerusalem 13
San Mauro Torinese 13
Buffalo 12
Genoa 12
Paris 12
Treviso 12
Verona 12
Mountain View 11
Naples 11
Sheffield 11
Ankara 10
Dearborn 10
Gura Humorului 10
Lappeenranta 10
San Jose 10
San Secondo di Pinerolo 10
Cangzhou 9
Munich 9
Paderborn 9
Pescara 9
Augusta 8
Cagliari 8
Christchurch 8
Des Moines 8
Florence 8
Redondo Beach 8
San Francisco 8
Zurich 8
Borgo d'Ale 7
Cairate 7
Frankfurt am Main 7
Kuala Lumpur 7
Lima 7
Monza 7
Ottawa 7
Sanming 7
Ulm 7
Zhengzhou 7
Casale Monferrato 6
Changsha 6
Ho Chi Minh City 6
Ivrea 6
Totale 4.180
Nome #
GAINE - A Portable Framework for the Development of Edutainment Applications Based on Multitouch and Tangible Interaction 471
The design of an augmented reality collaborative game for sustainable development 416
Holo-BLSD: an Augmented Reality self-directed learning and evaluation system for effective Basic Life Support Defibrillation training 381
ToMMI. A Software Library for Multiplatform Tangible Mobile Interaction 363
Designing collaborative games for children education on sustainable development 343
Investigating the design and evaluation of educational games under the perspective of player experience 299
Virtual Reality for Cultural Heritage: Emotional Involvement and Design for All 286
Approaching sustainability learning via digital serious games 276
Holo-BLSD – A holographic tool for self-training and self-evaluation of emergency response skills 266
Evaluating the suitability of several AR devices and tools for industrial applications 249
How to Measure Game Testing: a Survey of Coverage Metrics 235
Augmented reality and serious games for learning: exploring potentialities, assessing effectiveness, and investigating user experience 227
MetaRehab: Enhancing Parkinson's Disease Rehabilitation through Gamified Virtual Reality, a Usability Study 199
Asteroid Escape: A serious game to foster teamwork abilities 195
Assessing the Usability of Different Virtual Reality Systems for Firefighter Training 194
Holo-BLSD 193
Learning sustainability by making games. The experience of a challenge as a novel approach for Education for Sustainable Development 189
Know Your Bugs: A Survey of Issues in Automated Game Testing Literature 171
Towards CARLA VR: testing Head-up Displays in CARLA driving simulator 167
The quest for believability: exploring FACS adaptations for emotion facial expressions in virtual humans 163
Augmented Reality learning environment for basic life support and defibrillation Training: a feasibility and acceptability study. 158
DA4Event: towards bridging the Sim-to-Real Gap for Event Cameras using Domain Adaptation 151
From Words to Emotions : Evaluating Text-to-Motion Body Language for Believable Emotions in Virtual Humans 144
AI server-side prediction for latency mitigation and cheating detection: the MPAI-SPG approach 141
Semi-Automated Digital Human Production for Enhanced Media Broadcasting 119
AR for warehouses: a marker-based augmented system for navigation and inventory management 117
Toward Believable Emotions: Evaluating FACS Coding for Virtual Human Expressions 113
The WalkingSeat: A Leaning Interface for Locomotion in Virtual Environments 113
Leveraging a Collaborative Augmented Reality Serious Game to promote Sustainability Awareness, Commitment and Adaptive Problem-Management 112
Assessing Visual Cues for Improving Awareness in Collaborative Augmented Reality 111
Enhancing Difficult Airway Management Training: The Role of Virtual Reality and Adaptive Learning 104
Using Multimodal Learning Analytics to Explore Collaboration in a Sustainability Co-located Tabletop Game 100
A Survey of Memory Models for Virtual Agents and Humans: From Psychological Foundations to Computational Architectures 97
Cooperation and Competition have same benefits but different costs 90
Real-time latency prediction for cloud gaming applications 82
Influencer Based Virtual Reality Stroop Task 75
Psychophysiological correlates of social interactions: implications for social anxiety 69
Sweating social situations: psychophysiological correlates of social interactions 68
Beyond Mimesis: Extensive VR Design in the SHARED Case Study 41
Totale 7.288
Categoria #
all - tutte 18.200
article - articoli 5.482
book - libri 0
conference - conferenze 11.732
curatela - curatele 0
other - altro 0
patent - brevetti 504
selected - selezionate 0
volume - volumi 0
Totale 35.918


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021500 0 0 0 37 31 70 43 31 60 131 44 53
2021/2022506 35 31 15 68 18 64 26 25 37 33 70 84
2022/2023563 54 78 22 47 58 96 38 33 77 19 17 24
2023/2024893 11 25 21 20 20 38 24 30 89 144 165 306
2024/20252.070 96 124 101 229 114 115 160 173 258 140 207 353
2025/2026937 248 256 377 56 0 0 0 0 0 0 0 0
Totale 7.288