Accessibility in cultural heritage is essential to foster inclusivity, particularly for individuals with Autism Spectrum Disorder (ASD) who may face sensory and social challenges in museums, such as bright lights, loud noises, and crowded spaces. Virtual Reality (VR) offers a promising solution by providing controlled and customizable experiences that can be tailored to their needs. However, a consolidated methodology for designing VR-based museum experiences for ASD users is still lacking. This paper proposes a structured approach based on three key design principles: modularity, predictability, and attention. These principles serve as the foundation for creating virtual visits specifically suited to the needs of individuals with ASD, aiming to provide accessible, engaging, and enriching experiences inspired by real-world visits. The results of a user study comparing a VR experience based on these principles with a traditional museum visit demonstrated significant advantages in terms of museum experience, with variations depending on ASD levels.

Designing accessible museum experiences in virtual reality for individuals with Autism Spectrum Disorder / Fiorenza, Jacopo; Calandra, Davide; Osello, Anna; Lamberti, Fabrizio. - In: DIGITAL APPLICATIONS IN ARCHAEOLOGY AND CULTURAL HERITAGE. - ISSN 2212-0548. - ELETTRONICO. - 39:(2025). [10.1016/j.daach.2025.e00471]

Designing accessible museum experiences in virtual reality for individuals with Autism Spectrum Disorder

Fiorenza, Jacopo;Calandra, Davide;Osello, Anna;Lamberti, Fabrizio
2025

Abstract

Accessibility in cultural heritage is essential to foster inclusivity, particularly for individuals with Autism Spectrum Disorder (ASD) who may face sensory and social challenges in museums, such as bright lights, loud noises, and crowded spaces. Virtual Reality (VR) offers a promising solution by providing controlled and customizable experiences that can be tailored to their needs. However, a consolidated methodology for designing VR-based museum experiences for ASD users is still lacking. This paper proposes a structured approach based on three key design principles: modularity, predictability, and attention. These principles serve as the foundation for creating virtual visits specifically suited to the needs of individuals with ASD, aiming to provide accessible, engaging, and enriching experiences inspired by real-world visits. The results of a user study comparing a VR experience based on these principles with a traditional museum visit demonstrated significant advantages in terms of museum experience, with variations depending on ASD levels.
File in questo prodotto:
File Dimensione Formato  
manuscript.pdf

embargo fino al 17/10/2027

Descrizione: Accepted version
Tipologia: 2. Post-print / Author's Accepted Manuscript
Licenza: Pubblico - Tutti i diritti riservati
Dimensione 36 MB
Formato Adobe PDF
36 MB Adobe PDF   Visualizza/Apri   Richiedi una copia
1-s2.0-S2212054825000736-main.pdf

accesso riservato

Tipologia: 2a Post-print versione editoriale / Version of Record
Licenza: Non Pubblico - Accesso privato/ristretto
Dimensione 6.19 MB
Formato Adobe PDF
6.19 MB Adobe PDF   Visualizza/Apri   Richiedi una copia
Pubblicazioni consigliate

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11583/3003924