Augmented Reality (AR) is expected to change the way we play, by transforming the world around us in an incredibly rich gaming environment. In this work, connected robots and natural interaction means are combined with projected AR to create a gaming experience more physical and engaging.

Spatial Augmented Reality meets robots: Human-Machine Interaction in cloud-based projected gaming environments / Piumatti, Giovanni; Sanna, Andrea; Gaspardone, Marco; Lamberti, Fabrizio. - STAMPA. - (2017), pp. 176-179. (Intervento presentato al convegno 34th IEEE International Conference on Consumer Electronics (ICCE2017) tenutosi a Las Vegas, NV nel January 8-11, 2017) [10.1109/ICCE.2017.7889276].

Spatial Augmented Reality meets robots: Human-Machine Interaction in cloud-based projected gaming environments

PIUMATTI, GIOVANNI;SANNA, Andrea;LAMBERTI, FABRIZIO
2017

Abstract

Augmented Reality (AR) is expected to change the way we play, by transforming the world around us in an incredibly rich gaming environment. In this work, connected robots and natural interaction means are combined with projected AR to create a gaming experience more physical and engaging.
2017
978-150905544-9
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11583/2649147
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