We study a network formation game where n players, identified with the nodes of a directed graph to be formed, choose where to wire their outgoing links in order to maximize their PageRank centrality. Specifically, the action of every player i consists in the wiring of a predetermined number di of directed out-links, and her utility is her own PageRank centrality in the network resulting from the actions of all players. We show that this is a potential game and that the best response correspondence always exhibits a local structure in that it is never convenient for a node i to link to other nodes that are at incoming distance more than di from her. We then study the equilibria of this game determining necessary conditions for a graph to be a (strict, recurrent) Nash equilibrium. Moreover, in the homogeneous case, where players all have the same number d of out-links, we characterize the structure of the potential-maximizing equilibria, and in the special cases d =1 and d = 2, we provide a complete classification of the set of (strict, recurrent) Nash equilibria. Our analysis shows in particular that the considered formation mechanism leads to the emergence of undirected and disconnected or loosely connected networks.
On a Network Centrality Maximization Game / Catalano, Costanza; Castaldo, Maria; Como, Giacomo; Fagnani, Fabio. - In: MATHEMATICS OF OPERATIONS RESEARCH. - ISSN 0364-765X. - (2024), pp. 1-29. [10.1287/moor.2022.0251]
On a Network Centrality Maximization Game
Catalano, Costanza;Como, Giacomo;Fagnani, Fabio
2024
Abstract
We study a network formation game where n players, identified with the nodes of a directed graph to be formed, choose where to wire their outgoing links in order to maximize their PageRank centrality. Specifically, the action of every player i consists in the wiring of a predetermined number di of directed out-links, and her utility is her own PageRank centrality in the network resulting from the actions of all players. We show that this is a potential game and that the best response correspondence always exhibits a local structure in that it is never convenient for a node i to link to other nodes that are at incoming distance more than di from her. We then study the equilibria of this game determining necessary conditions for a graph to be a (strict, recurrent) Nash equilibrium. Moreover, in the homogeneous case, where players all have the same number d of out-links, we characterize the structure of the potential-maximizing equilibria, and in the special cases d =1 and d = 2, we provide a complete classification of the set of (strict, recurrent) Nash equilibria. Our analysis shows in particular that the considered formation mechanism leads to the emergence of undirected and disconnected or loosely connected networks.File | Dimensione | Formato | |
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https://hdl.handle.net/11583/2992162