Recent studies have shown how Virtual Reality is one of the most effective innovative means for acting on the psychological well-being of patients with different health problems, in situations of isolation, burnout, and under high-stress levels. This paper presents the current state of work on the development of the ERMES project, which involves the creation of immersive, interactive virtual scenarios with the possibility of performing several individuals and participatory therapeutic activities through the use of Virtual Reality, promoting the psychological and physical well-being of patients in hospital wards. In particular, it aimed at providing patients with a tool that allows them to reduce stress levels, by practicing Mindfulness sessions, virtual museum exploration, and Art Therapy activities, with the possibility of safely sharing the experience with other patients.KeywordsVirtual RealityMindfulnessArt TherapyWell-beingVirtual Museum

A Virtual Reality Application for Stress Reduction: Design and First Implementation of ERMES Project / Gatto, Carrola; D'Errico, Giovanni; Nuccetelli, Fabiana; Nuzzo, Benito Luigi; Barba, Maria Cristina; Paladini, Giovanna Ilenia; De Paolis, Lucio Tommaso. - ELETTRONICO. - (2022), pp. 162-173. (Intervento presentato al convegno XR Salento 2022 tenutosi a Lecce (ITA) nel July 6–8, 2022) [10.1007/978-3-031-15546-8_15].

A Virtual Reality Application for Stress Reduction: Design and First Implementation of ERMES Project

D'Errico, Giovanni;
2022

Abstract

Recent studies have shown how Virtual Reality is one of the most effective innovative means for acting on the psychological well-being of patients with different health problems, in situations of isolation, burnout, and under high-stress levels. This paper presents the current state of work on the development of the ERMES project, which involves the creation of immersive, interactive virtual scenarios with the possibility of performing several individuals and participatory therapeutic activities through the use of Virtual Reality, promoting the psychological and physical well-being of patients in hospital wards. In particular, it aimed at providing patients with a tool that allows them to reduce stress levels, by practicing Mindfulness sessions, virtual museum exploration, and Art Therapy activities, with the possibility of safely sharing the experience with other patients.KeywordsVirtual RealityMindfulnessArt TherapyWell-beingVirtual Museum
2022
978-3-031-15545-1
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11583/2971534