Gamification, the practice of using game elements in non-recreational contexts to increase user participation and interest, has been applied more and more throughout the years in software engineering. Business process modeling is a skill considered fundamental for software engineers, with Business Process Modeling Notation (BPMN) being one of the most commonly used notations for this discipline. BPMN modeling is present in different curricula in specific Master’s Degree courses related to software engineering but is usually seen by students as an unappealing or uninteresting activity. Gamification could potentially solve this issue, though there have been no relevant attempts in research yet. This paper aims at collecting preliminary insights on how gamification affects students’ motivation in performing BPMN modeling tasks and—as a consequence—their productivity and learning outcomes. A web application for modeling BPMN diagrams augmented with gamification mechanics such as feedback, rewards, progression, and penalization has been compared with a non-gamified version that provides more limited feedback in an experiment involving 200 students. The diagrams modeled by the students are collected and analyzed after the experiment. Students’ opinions are gathered using a post-experiment questionnaire. Statistical analysis showed that gamification leads students to check more often for their solutions’ correctness, increasing the semantic correctness of their diagrams, thus showing that it can improve students’ modeling skills. The results, however, are mixed and require additional experiments in the future to fine-tune the tool for actual classroom use.

Gamification of business process modeling education: an experimental analysis / Garaccione, Giacomo; Coppola, Riccardo; Ardito, Luca; Torchiano, Marco. - In: SOFTWARE AND SYSTEMS MODELING. - ISSN 1619-1374. - ELETTRONICO. - (2024). [10.1007/s10270-024-01171-3]

Gamification of business process modeling education: an experimental analysis

Garaccione,Giacomo;Coppola,Riccardo;Ardito,Luca;Torchiano,Marco
2024

Abstract

Gamification, the practice of using game elements in non-recreational contexts to increase user participation and interest, has been applied more and more throughout the years in software engineering. Business process modeling is a skill considered fundamental for software engineers, with Business Process Modeling Notation (BPMN) being one of the most commonly used notations for this discipline. BPMN modeling is present in different curricula in specific Master’s Degree courses related to software engineering but is usually seen by students as an unappealing or uninteresting activity. Gamification could potentially solve this issue, though there have been no relevant attempts in research yet. This paper aims at collecting preliminary insights on how gamification affects students’ motivation in performing BPMN modeling tasks and—as a consequence—their productivity and learning outcomes. A web application for modeling BPMN diagrams augmented with gamification mechanics such as feedback, rewards, progression, and penalization has been compared with a non-gamified version that provides more limited feedback in an experiment involving 200 students. The diagrams modeled by the students are collected and analyzed after the experiment. Students’ opinions are gathered using a post-experiment questionnaire. Statistical analysis showed that gamification leads students to check more often for their solutions’ correctness, increasing the semantic correctness of their diagrams, thus showing that it can improve students’ modeling skills. The results, however, are mixed and require additional experiments in the future to fine-tune the tool for actual classroom use.
File in questo prodotto:
File Dimensione Formato  
Gamification of business process modeling education an experimental analysis.pdf

embargo fino al 18/04/2025

Tipologia: 2. Post-print / Author's Accepted Manuscript
Licenza: PUBBLICO - Tutti i diritti riservati
Dimensione 914.42 kB
Formato Adobe PDF
914.42 kB Adobe PDF   Visualizza/Apri   Richiedi una copia
s10270-024-01171-3.pdf

non disponibili

Tipologia: 2a Post-print versione editoriale / Version of Record
Licenza: Non Pubblico - Accesso privato/ristretto
Dimensione 1.98 MB
Formato Adobe PDF
1.98 MB Adobe PDF   Visualizza/Apri   Richiedi una copia
Pubblicazioni consigliate

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11583/2989007