In an optimal visiting problem, we want to control a trajectory that has to pass as close as possible to a collection of target points or regions. We introduce a hybrid control-based approach for the classic problem where the trajectory can switch between a group of discrete states related to the targets of the problem. The model is subsequently adapted to a mean-field game framework to study viability and crowd fluxes to model a multitude of indistinguishable players.
Hybrid control for optimal visiting problems for a single player and for a crowd / Bagagiolo, F.; Festa, A.; Marzufero, L.. - In: NODEA-NONLINEAR DIFFERENTIAL EQUATIONS AND APPLICATIONS. - ISSN 1021-9722. - 29:1(2022). [10.1007/s00030-021-00737-0]
Hybrid control for optimal visiting problems for a single player and for a crowd
Festa A.;
2022
Abstract
In an optimal visiting problem, we want to control a trajectory that has to pass as close as possible to a collection of target points or regions. We introduce a hybrid control-based approach for the classic problem where the trajectory can switch between a group of discrete states related to the targets of the problem. The model is subsequently adapted to a mean-field game framework to study viability and crowd fluxes to model a multitude of indistinguishable players.File | Dimensione | Formato | |
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21_Bagagiolo_Article_HybridControlForOptimalVisitin.pdf
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BagFesMar_definitiva.pdf
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https://hdl.handle.net/11583/2950654