n this thesis we are concerned with the mathematical modeling of vehicular traffic atthe kinetic scale. In more detail, starting from the general structures proposed by Arlottiet al. and by Bellomo, we develop a discrete kinetic framework in which thevelocity of the vehicles is not regarded as a continuous variable but can take a finite number of values only. Discrete kinetic models have historically been conceived in connection with the celebrated Boltzmann equation, primarily as mathematical tools to reduce the analytical complexity of the latter (see e.g., Bellomo and Gatignol, Gatignol): The Boltzmann’s integro-differential equation is converted into a set of partial differential equations in time and space, which share with the former some good mathematical properties being at the same time easier to deal with. In the present context, however, the discretization of the velocity plays a specific role in modeling the system rather than being simply a mathematical simplification, because it allows one to relax the continuum hypothesis for the velocity variable and to include, at least partially, the strongly granular nature of the flow of cars in the kinetic theory of vehicular traffic. The discrete velocity framework also gives rise to an interesting structure of the interaction terms of the kinetic equations, which are inspired by the stochastic game theory.
Discrete kinetic and stochastic game theory for vehicular traffic: Modeling and mathematical problems / Tosin, Andrea. - (2008). [10.6092/polito/porto/2623639]
Discrete kinetic and stochastic game theory for vehicular traffic: Modeling and mathematical problems
TOSIN, ANDREA
2008
Abstract
n this thesis we are concerned with the mathematical modeling of vehicular traffic atthe kinetic scale. In more detail, starting from the general structures proposed by Arlottiet al. and by Bellomo, we develop a discrete kinetic framework in which thevelocity of the vehicles is not regarded as a continuous variable but can take a finite number of values only. Discrete kinetic models have historically been conceived in connection with the celebrated Boltzmann equation, primarily as mathematical tools to reduce the analytical complexity of the latter (see e.g., Bellomo and Gatignol, Gatignol): The Boltzmann’s integro-differential equation is converted into a set of partial differential equations in time and space, which share with the former some good mathematical properties being at the same time easier to deal with. In the present context, however, the discretization of the velocity plays a specific role in modeling the system rather than being simply a mathematical simplification, because it allows one to relax the continuum hypothesis for the velocity variable and to include, at least partially, the strongly granular nature of the flow of cars in the kinetic theory of vehicular traffic. The discrete velocity framework also gives rise to an interesting structure of the interaction terms of the kinetic equations, which are inspired by the stochastic game theory.File | Dimensione | Formato | |
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https://hdl.handle.net/11583/2623639
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