As demonstrated by significant sociological studies, gaming activities allow behavioral experiments that otherwise would not occur. Today some International Universities use gaming activities, in particular video games, for educational purposes. In the architectural field, characterized by increasing complexities in design process, the video game could be the device to learn the practical aspects connecting architectural and urban design strategies. In this paper we would illustrate the research project "ArchiLOGIC", aimed to synthesize the design process by producing a virtual application that is able to assess the architectural and urban results in a qualitative way. Thanks to the new dynamic forms of tale, screening and communication of the urban design, it is possible to figure out a virtual device with the ability to reproduce the dynamics connected to the design process in the real world.
|Titolo:||New strategies for learning architectural design: a videogame simulating the design process in urban environment|
|Data di pubblicazione:||2013|
|Appare nelle tipologie:||1.1 Articolo in rivista|
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