GYAUROV, DIMITAR

GYAUROV, DIMITAR  

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Citazione Data di pubblicazione Autori File
Game-Based Learning to Promote Complex Problem-Solving Capabilities / Gyaurov, Dimitar. - (2023 Jul 24), pp. 1-173. 24-lug-2023 GYAUROV, DIMITAR conv_gyaurov_phd_thesis_revision.pdfconv_gyaurov_phd_abstract_revision.pdf
Game-Based Learning to Promote Complex Problem-Solving Capabilities / Gyaurov, D. - (2023). 1-gen-2023 Gyaurov, D -
Leveraging a Collaborative Augmented Reality Serious Game to promote Sustainability Awareness, Commitment and Adaptive Problem-Management / Strada, Francesco; Ximena Lopez, Maria; Fabricatore, Carlo; DINIZ DOS SANTOS, Alysson; Gyaurov, Dimitar; Battegazzorre, Edoardo; Bottino, Andrea. - In: INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES. - ISSN 1071-5819. - STAMPA. - 172:(2023). [10.1016/j.ijhcs.2022.102984] 1-gen-2023 Francesco StradaCarlo FabricatoreAlysson Diniz dos SantosDimitar GyaurovEdoardo BattegazzorreAndrea Bottino + Sustain___IJHCS-R2.pdf1-s2.0-S1071581922002026-main.pdf
Features of entertainment digital games for learning and developing complex problem-solving skills: A protocol for a systemic review / Gyaurov, Dimitar; Fabricatore, Carlo; Bottino, Andrea. - In: INTERNATIONAL JOURNAL OF QUALITATIVE METHODS. - ISSN 1609-4069. - ELETTRONICO. - 21:(2022), pp. 1-9. [10.1177/16094069221128491] 1-gen-2022 Gyaurov, DimitarFabricatore, CarloBottino, Andrea 16094069221128491.pdf
Development of an Instrument to Analyse Gameplay Features Promoting Complex Problem-Solving Conditions / Gyaurov, Dimitar; Fabricatore, Carlo; Bottino, Andrea. - ELETTRONICO. - (2021), pp. 296-305. (Intervento presentato al convegno 15th European Conference on Games Based Learning) [10.34190/GBL.21.159]. 1-gen-2021 Gyaurov, DimitarBottino, Andrea + Development_GEFF-CPSC_Instrument_Gyaurov_Fabricatore_Bottino_2021.pdf
CPS-GBL Framework to Evaluate Game Systems Promoting Intrinsically-Motivating Complex Problem-Solving Processes / Gyaurov, Dimitar; Fabricatore, Carlo; Lopez, Ximena. - STAMPA. - (2020), pp. 220-228. (Intervento presentato al convegno 14th European Conference on Game Based Learning) [10.34190/gbl.20.107]. 1-gen-2020 Gyaurov, Dimitar + CPS-GBL_Framework_Evaluate_Complex_Problem_Solving_Gyaurov_Fabricatore_Lopez_2020.pdf
Rethinking Serious Games Design in the Age of COVID-19: Setting the Focus on Wicked Problems / Fabricatore, C.; Gyaurov, D.; Lopez, X.. - 12434:(2020), pp. 243-259. (Intervento presentato al convegno Joint International Conference, JCSG 2020) [10.1007/978-3-030-61814-8_19]. 1-gen-2020 Gyaurov D. + Fabricatore_Gyaurov_Lopez-2020-Serious_Games_Design_in_COVID19_Age.pdfFabricatore2020_Chapter_RethinkingSeriousGamesDesignIn.pdf
An analysis instrument for gameplay information flows supporting sustainability complex problem-solving / Gyaurov, D.; Fabricatore, C.; Lopez, X.. - (2019), pp. 863-871. (Intervento presentato al convegno 13th European Conference on Games Based Learning (ECGBL 2019) tenutosi a Odense (DNK) nel 3 – 4 October 2019) [10.34190/GBL.19.171]. 1-gen-2019 Gyaurov D. + Analysis_Instr_Info_Flows_Supporting_Complex_Probl_Solving_Gyaurov_Fabricatore_Lopez_2019.pdf
An exploratory study of the relationship between meaning-making and quality in games / Fabricatore, C.; Gyaurov, D.; Lopez, X.. - In: MULTIMEDIA TOOLS AND APPLICATIONS. - ISSN 1380-7501. - 78:10(2019), pp. 13539-13564. [10.1007/s11042-019-7232-1] 1-gen-2019 Gyaurov D. + Relationship_Meaning-Making_Game_Quality.pdfFabricatore2019_Article_AnExploratoryStudyOfTheRelatio (1).pdf