DE RUSSIS, LUIGI
 Distribuzione geografica
Continente #
EU - Europa 21.713
NA - Nord America 18.313
AS - Asia 11.690
SA - Sud America 1.111
AF - Africa 264
OC - Oceania 186
Continente sconosciuto - Info sul continente non disponibili 10
Totale 53.287
Nazione #
US - Stati Uniti d'America 17.676
IT - Italia 8.590
SG - Singapore 3.147
GB - Regno Unito 2.997
DE - Germania 2.863
FR - Francia 2.824
VN - Vietnam 2.503
CN - Cina 2.449
RU - Federazione Russa 1.097
BR - Brasile 833
KR - Corea 717
IN - India 533
HK - Hong Kong 526
CA - Canada 524
UA - Ucraina 365
TR - Turchia 341
IE - Irlanda 325
NL - Olanda 314
BE - Belgio 278
JP - Giappone 274
SE - Svezia 274
PK - Pakistan 223
FI - Finlandia 209
AT - Austria 202
PT - Portogallo 192
BG - Bulgaria 191
CH - Svizzera 185
ID - Indonesia 177
ES - Italia 143
PH - Filippine 134
RO - Romania 116
NZ - Nuova Zelanda 106
PL - Polonia 95
TW - Taiwan 94
TH - Thailandia 89
CO - Colombia 84
ZA - Sudafrica 83
DK - Danimarca 81
AU - Australia 78
MX - Messico 74
CZ - Repubblica Ceca 67
BD - Bangladesh 65
AR - Argentina 61
IQ - Iraq 60
MY - Malesia 53
GR - Grecia 46
EU - Europa 42
JO - Giordania 40
LT - Lituania 37
PE - Perù 35
CL - Cile 33
IR - Iran 33
SA - Arabia Saudita 33
IL - Israele 31
EG - Egitto 28
AP - ???statistics.table.value.countryCode.AP??? 27
EC - Ecuador 27
HR - Croazia 27
PS - Palestinian Territory 21
AE - Emirati Arabi Uniti 20
MA - Marocco 20
HU - Ungheria 19
UZ - Uzbekistan 19
NO - Norvegia 17
VE - Venezuela 17
AL - Albania 16
RS - Serbia 16
EE - Estonia 15
ET - Etiopia 15
TN - Tunisia 15
DZ - Algeria 14
MU - Mauritius 14
SI - Slovenia 14
SK - Slovacchia (Repubblica Slovacca) 14
AZ - Azerbaigian 12
KZ - Kazakistan 12
NP - Nepal 12
CI - Costa d'Avorio 11
LV - Lettonia 9
OM - Oman 9
CR - Costa Rica 8
KE - Kenya 8
LY - Libia 8
NG - Nigeria 8
UY - Uruguay 8
DO - Repubblica Dominicana 7
GH - Ghana 7
SN - Senegal 7
GE - Georgia 6
LB - Libano 6
PY - Paraguay 6
BO - Bolivia 5
JM - Giamaica 5
LK - Sri Lanka 5
LU - Lussemburgo 5
MD - Moldavia 5
PA - Panama 5
QA - Qatar 5
SO - Somalia 5
SY - Repubblica araba siriana 5
Totale 53.206
Città #
Ashburn 3.399
Turin 2.690
Singapore 2.010
Southend 1.887
Torino 1.392
Seattle 852
Fairfield 804
Houston 781
Dallas 748
San Jose 672
Hanoi 667
Council Bluffs 640
Ho Chi Minh City 633
Chandler 591
Boardman 557
Woodbridge 464
Ann Arbor 457
Hefei 406
Wilmington 395
San Francisco 391
Santa Clara 384
Milan 370
Seoul 366
Beijing 355
Hong Kong 355
Princeton 324
Munich 311
Cambridge 272
Buffalo 270
Montréal 256
Los Angeles 254
Mcallen 252
Dublin 247
Berlin 227
Des Moines 210
Lauterbourg 207
Brussels 190
Mountain View 181
Jacksonville 154
Lisbon 149
Rome 148
San Ramon 142
Frankfurt am Main 141
Menlo Park 136
Izmir 130
Tongling 128
Jakarta 127
Tokyo 127
Istanbul 123
New York 122
Moscow 116
Helsinki 113
Shanghai 113
Lequile 107
Chicago 106
Da Nang 106
Redwood City 102
Auckland 100
Bern 99
Haiphong 97
Austin 93
Toronto 90
Collegno 85
Vienna 85
Paris 84
Saint Petersburg 83
London 81
Nuremberg 79
São Paulo 78
Atlanta 77
The Dalles 77
Hangzhou 74
San Donato Milanese 74
Mumbai 73
Bologna 72
Guangzhou 72
Sofia 70
Fuzhou 69
Falls Church 67
Amsterdam 66
Dearborn 60
Maidenhead 58
Columbus 54
North Bergen 52
San Diego 51
Phoenix 49
Zhengzhou 49
Lappeenranta 47
Herkenbosch 45
Pisa 45
Ivrea 43
Galati 42
Shenzhen 42
Cupertino 41
Copenhagen 40
Fremont 40
Ottawa 39
Bangkok 38
Las Vegas 38
Lecce 38
Totale 30.613
Nome #
Home Energy Consumption Feedback: A User Survey 1.867
A Semantics-Rich Information Technology Architecture for Smart Buildings 1.238
Interacting with Smart Environments: Users, Interfaces, and Devices 1.229
Supporting Caregivers in Assisted Living Facilities for Persons with Disabilities: a User Study 1.116
dWatch: a Personal Wrist Watch for Smart Environments 1.003
DOGeye: Controlling your Home with Eye Interaction 994
GNomon: Enabling Dynamic One-Switch Games for Children with Severe Motor Disabilities 985
JEERP: Energy Aware Enterprise Resource Planning 978
The Smart Home Controller on Your Wrist 954
A High-Level Approach Towards End User Development in the IoT 927
PowerOnt: An Ontology-based Approach for Power Consumption Estimation in Smart Homes 862
"Hey Siri, do you understand me?": Virtual Assistants and Dysarthria 843
IoT Meets Caregivers: a Healthcare Support System in Assisted Living Facilities 769
Easing IoT development for novice programmers through code recipes 761
Design and Development of One-Switch Video Games for Children with Severe Motor Disabilities 724
Playable One-Switch Video Games for Children with Severe Motor Disabilities Based on GNomon 691
Designing for User Confidence in Intelligent Environments 678
A User-Friendly Interface for Rules Composition in Intelligent Environments 672
A Context and User Aware Smart Notification System 671
Educating Internet of Things Professionals: The Ambient Intelligence Course 663
Design Recommendations for Smart Energy Monitoring: a Case Study in Italy 655
Training Engineers for the Ambient Intelligence Challenge 626
A Healthcare Support System for Assisted Living Facilities: an IoT Solution 621
IoT Meets Exhibition Areas: a Modular Architecture to Improve Proximity Interactions 617
HomeRules: A Tangible End-User Programming Interface for Smart Homes 614
Estimate User Meaningful Places through Low-Energy Mobile Sensing 601
The Race Towards Digital Wellbeing: Issues and Opportunities 591
Pain Points for Novice Programmers of Ambient Intelligence Systems: An Exploratory Study 586
Real-time Big Data Processing for Domain Experts, An Application to Smart Buildings 562
XDN: Cross-Device Framework for Custom Notifications Management 538
On the Benefit of Adding User Preferences to Notification Delivery 533
Mastering Real-Time Big Data With Stream Processing Chains 532
A Semantic Web Approach to Simplifying Trigger-Action Programming in the IoT 520
On the Design of an Energy and User Aware Study Room 492
A Debugging Approach for Trigger-Action Programming 484
Bridging Web and Figma: Automating Large-Scale UI Dataset Generation for AI-Enhanced Design 479
A High-Level Semantic Approach to End-User Development in the Internet of Things 476
A Comparison and Critique of Natural Language Understanding Tools 469
Understanding, Discovering, and Mitigating Habitual Smartphone Use in Young Adults 468
DogOnt as a viable seed for semantic modeling of AEC/FM 463
Perception of Security Issues in the Development of Cloud-IoT Systems by a Novice Programmer 457
AwareNotifications: Multi-Device Semantic Notification Handling with User-Defined Preferences 452
Clocks, Bars and Balls: Design and Evaluation of Alternative GNomon Widgets for Children with Disabilities 447
Leveraging Large Language Models for End User Website Generation 446
My IoT Puzzle: Debugging IF-THEN Rules Through the Jigsaw Metaphor 439
From Users' Intentions to IF-THEN Rules in the Internet of Things 427
Empowering End Users in Debugging Trigger-Action Rules 421
IoT for Ambient Assisted Living: Care4Me - A Healthcare Support System 418
Learning the Social Web: a Multidisciplinary Approach 416
Can We Make Dynamic, Accessible and Fun One-Switch Video Games? 415
TAPrec: Supporting the Composition of Trigger-Action Rules Through Dynamic Recommendations 410
Interacting with Smart Environments: Users, Interfaces, and Devices 409
How the Preattentive Process is Exploited in Practical Information Visualization Design: a Review 400
Assessing Virtual Assistant Capabilities with Italian Dysarthric Speech 394
Complex Event Processing for City Officers: A Filter and Pipe Visual Approach 379
RecRules: Recommending IF-THEN Rules for End-User Development 374
XDN: Cross-Device Framework for Custom Notifications Management 366
Towards Computational Notebooks for IoT Development 364
EUDoptimizer: Assisting End Users in Composing IF-THEN Rules Through Optimization 341
The Ambient Intelligence Course at Politecnico Di Torino 337
Towards Step-Aware ITSs: Generation and Evaluation of Synthetic Step-by-Step Exercise Solutions 336
On the Impact of Dysarthric Speech on Contemporary ASR Cloud Platforms 319
An Unsupervised and Non-Invasive Model for Predicting Network Resource Demands 319
Dialogues with digital wisdom: can LLMs help us put down the phone? 318
Towards Detecting and Mitigating Smartphone Habits 311
On the Challenges Novice Programmers Experience in Developing IoT Systems: A Survey 311
Interacting with the Internet of Things 298
Improving the effectiveness of SQL learning practice: a data-driven approach 294
HeyTAP: Bridging the Gaps Between Users' Needs and Technology in IF-THEN Rules via Conversation 294
Systematic Variation of Preattentive Attributes to Highlight Relevant Data in Information Visualization 290
Coping with Digital Wellbeing in a Multi-Device World 286
Helping Novice Developers Harness Security Issues in Cloud-IoT Systems 282
Investigating How Computer Science Researchers Design Their Co-Writing Experiences With AI 281
Enhancing Smart Home Interaction through Multimodal Command Disambiguation 279
Devices, Information, and People: Abstracting the Internet of Things for End-User Personalization 277
Towards Understanding the Dark Patterns That Steal Our Attention 277
The Digital Attention Heuristics: Supporting the User's Attention by Design 276
How is Open Source Software Development Different in Popular IoT Projects? 271
Hey StepByStep! Can You Teach Me How To Use My Phone Better? 270
Bridging Digital Wellbeing and Accessibility: An Analysis of the W3C Web Content Accessibility Guidelines 268
Nudging Users Towards Conscious Social Media Use 267
TextCode: A Tool to Support Problem Solving Among Novice Programmers 266
DeepFlow: A Flow-Based Visual Programming Tool for Deep Learning Development 261
On Computational Notebooks to Empower Physical Computing Novices 261
Computational Notebooks to Support Developers in Prototyping IoT Systems 258
Collaborative Accessible Gameplay with One-Switch Interfaces 256
Achieving Digital Wellbeing Through Digital Self-Control Tools: A Systematic Review and Meta-Analysis 255
Message from the Student Research Symposium Chairs 254
Teaching and Learning "Digital Wellbeing" 248
On The Advanced Services That 5G May Provide To IoT Applications 243
Style-Aware Sketch-to-Code Conversion for the Web 241
Nudging Users or Redesigning Interfaces? Evaluating Novel Strategies for Digital Wellbeing Through inControl 230
Digital Wellbeing Lens: Design Interfaces That Respect User Attention 229
Empowering Users: End User Development for Mobile Applications Privacy Management 228
How Do End-Users Program the Internet of Things? 226
Empowering End Users to Design for Their Digital Self-Control 223
Towards A Visual Programming Tool to Create Deep Learning Models 222
Touch-Based Ontology Browsing on Tablets and Surfaces 222
Personalizing IoT Ecosystems via Voice 221
Intelligent Support for Digital Wellbeing: a Design Framework through a Systematic Literature Review 214
Totale 48.346
Categoria #
all - tutte 116.255
article - articoli 43.312
book - libri 0
conference - conferenze 66.977
curatela - curatele 726
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 3.168
Totale 230.438


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021532 0 0 0 0 0 0 0 0 0 0 251 281
2021/20222.916 158 316 118 122 156 216 187 161 238 388 411 445
2022/20233.295 248 392 137 264 350 344 361 151 286 178 269 315
2023/20242.508 160 244 187 159 205 270 156 172 106 237 342 270
2024/20256.443 293 564 347 682 331 436 402 633 636 442 662 1.015
2025/202614.106 876 623 1.251 1.011 1.139 793 1.896 1.189 3.150 1.964 214 0
Totale 54.261