In this paper, we describe one of the methodologies used to co-design a civic platform oriented to support local project and activities carried out by different stakeholders operating in the city. Combining storytelling, gaming and sketching, we defined with them a set of use patterns to integrate social network technologies in offline activities, highlighting the strong connection between analogical and digital tools.
Co-design of use patterns to rethink offline activities through civic technologies / Lupi, Lucia. - ELETTRONICO. - (2017). (Intervento presentato al convegno 15th European Conference on Computer-Supported Cooperative Work tenutosi a Sheffield (UK) nel 2017, August 28 - September 1).
Co-design of use patterns to rethink offline activities through civic technologies
Lucia Lupi
2017
Abstract
In this paper, we describe one of the methodologies used to co-design a civic platform oriented to support local project and activities carried out by different stakeholders operating in the city. Combining storytelling, gaming and sketching, we defined with them a set of use patterns to integrate social network technologies in offline activities, highlighting the strong connection between analogical and digital tools.File | Dimensione | Formato | |
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Lupi_Co-design of use patterns.pdf
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Descrizione: Workshop paper presented at the Workshop Creative and Inventive Methods in CSCW research August 29 2017 at the ECSCW Conference 2017
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https://hdl.handle.net/11583/2694653
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