The preparation of a set for a television production is a complex work; usually, several objects have to be manually placed in the environment and the configuration might be changed many times before finding the final set up. This configuration phase can be expensive and time consuming when large and heavy objects have to be moved. In order to tackle this issue, virtual sets allow the director of production to create virtual scenes before placing real objects. This paper proposes an alternative approach based on augmented reality technologies: objects of the scene are computer generated assets, which can be placed and manipulated in a real environment. With respect virtual sets, the proposed solution allows the director to move in a real scene enriched by computer-generated objects to be placed in the environment. The user wears an AR headset and manipulates objects by a tablet. The proposed system was evaluated by a group of 9 testers, which had to create an augmented TV set. Subjective and objective parameters have been used to assess the system usability.

ARSSET: Augmented Reality Support on SET / Sanna, Andrea; Lamberti, Fabrizio; De Pace, Francesco; Iacoviello, Roberto; Sunna, Paola. - STAMPA. - 10324:(2017), pp. 356-376. (Intervento presentato al convegno 4th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics (AVR 2017) tenutosi a Ugento, Italy nel June 12-15, 2017) [10.1007/978-3-319-60922-5_28].

ARSSET: Augmented Reality Support on SET

Sanna, Andrea;Lamberti, Fabrizio;De Pace, Francesco;
2017

Abstract

The preparation of a set for a television production is a complex work; usually, several objects have to be manually placed in the environment and the configuration might be changed many times before finding the final set up. This configuration phase can be expensive and time consuming when large and heavy objects have to be moved. In order to tackle this issue, virtual sets allow the director of production to create virtual scenes before placing real objects. This paper proposes an alternative approach based on augmented reality technologies: objects of the scene are computer generated assets, which can be placed and manipulated in a real environment. With respect virtual sets, the proposed solution allows the director to move in a real scene enriched by computer-generated objects to be placed in the environment. The user wears an AR headset and manipulates objects by a tablet. The proposed system was evaluated by a group of 9 testers, which had to create an augmented TV set. Subjective and objective parameters have been used to assess the system usability.
2017
978-331960921-8
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11583/2669701
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