This paper presents a new and efficient algorithm for complex human activity recognition using depth videos recorded from a single Microsoft Kinect camera. The algorithm has been implemented on videos recorded from Kinect camera in OpenNI video file format (.oni). OpenNI file format provides a combined video with both RGB and depth information. An OpenNI specific dataset of such videos has been created containing 200 videos of 8 different activities being performed by different individuals. This dataset should serve as a reference for future research involving OpenNI skeleton tracker. The algorithm is based on skeleton tracking using state of the art OpenNI skeleton tracker. Various joints and body parts in human skeleton have been tracked and the selection of these joints is made based on the nature of the activity being performed. The change in position of the selected joints and body parts during the activity has been used to construct feature vectors for each activity. Support vector machine (SVM) multi-class classifier has been used to classify and recognize the activities being performed. Experimental results show the algorithm is able to successfully classify the set of activities irrespective of the individual performing the activities and the position of the individual in front of the camera.

Skeleton Tracking Based Complex Human Activity Recognition Using Kinect Camera / Anjum, MUHAMMAD LATIF; Ahmad, Omar; Rosa, Stefano; Yin, Jingchun; Bona, Basilio. - STAMPA. - 8755:(2014), pp. 23-33. (Intervento presentato al convegno Social Robotics, 6th International Conference, ICSR 2014 tenutosi a Sidney nel October 27-29, 2014) [10.1007/978-3-319-11973-1_3].

Skeleton Tracking Based Complex Human Activity Recognition Using Kinect Camera

ANJUM, MUHAMMAD LATIF;AHMAD, OMAR;ROSA, STEFANO;YIN, JINGCHUN;BONA, Basilio
2014

Abstract

This paper presents a new and efficient algorithm for complex human activity recognition using depth videos recorded from a single Microsoft Kinect camera. The algorithm has been implemented on videos recorded from Kinect camera in OpenNI video file format (.oni). OpenNI file format provides a combined video with both RGB and depth information. An OpenNI specific dataset of such videos has been created containing 200 videos of 8 different activities being performed by different individuals. This dataset should serve as a reference for future research involving OpenNI skeleton tracker. The algorithm is based on skeleton tracking using state of the art OpenNI skeleton tracker. Various joints and body parts in human skeleton have been tracked and the selection of these joints is made based on the nature of the activity being performed. The change in position of the selected joints and body parts during the activity has been used to construct feature vectors for each activity. Support vector machine (SVM) multi-class classifier has been used to classify and recognize the activities being performed. Experimental results show the algorithm is able to successfully classify the set of activities irrespective of the individual performing the activities and the position of the individual in front of the camera.
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11583/2572947
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