PRATTICO', FILIPPO GABRIELE

PRATTICO', FILIPPO GABRIELE  

Dipartimento di Automatica e Informatica  

Pratticò F. Gabriele  

038578  

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Citazione Data di pubblicazione Autori File
Effectiveness of computer-based e-learning and Virtual Reality training system for the preparatory phase of a training on maintenance procedure / Prattico', FILIPPO GABRIELE; DI COSMO, Debora; Piviotti, Matteo; LA ROSA, Giuseppe; Lamberti, Fabrizio. - (In corso di stampa). (Intervento presentato al convegno 42nd IEEE International Conference on Consumer Electronics (ICCE 2024) tenutosi a Las Vegas (USA) nel Gen 5-8, 2024). In corso di stampa Filippo Gabriele PratticòDebora Di CosmoGiuseppe La RosaFabrizio Lamberti + -
Integrating the time travel mechanic in VR serious games to enhance causal reasoning / Visconti, Alessandro; Nadalin, Marina; De Lorenzis, Federico; Prattico', Filippo Gabriele; Lamberti, Fabrizio. - ELETTRONICO. - (In corso di stampa). (Intervento presentato al convegno IEEE Conference on Gaming, Entertainment and Media (GEM 2024) tenutosi a Turin (IT) nel June 5 - 7, 2024). In corso di stampa Visconti, AlessandroNadalin, MarinaDe Lorenzis, FedericoPrattico', Filippo GabrieleLamberti, Fabrizio -
Towards adaptive AR interfaces for passengers of autonomous urban air mobility vehicles: analyzing the impact of fight phases and visibility conditions on user experience through simulation / Valente, Lorenzo; Pratticò, Filippo Gabriele; Nobile, Marco; Lamberti, Fabrizio. - ELETTRONICO. - (In corso di stampa). (Intervento presentato al convegno IEEE VR 2024: The 31st IEEE Conference on Virtual Reality and 3D User Interfaces tenutosi a Orlando, Florida USA nel March 16-21, 2024). In corso di stampa Valente, LorenzoPratticò, Filippo GabrieleLamberti, Fabrizio + -
Walking Seat – A leaning interface for locomotion in virtual environment ​ / Vezzani, Leonardo; Strada, Francesco; Prattico, Filippo; Bottino, Andrea. - ELETTRONICO. - (In corso di stampa). (Intervento presentato al convegno EuroXR23 tenutosi a Rotterdam nel 29/11/23-01/12/23). In corso di stampa Vezzani, LeonardoStrada, FrancescoPrattico, FilippoBottino, Andrea EuroXR_2023___The_Walking_Seat_preprint.pdf
AR-MoCap: Using augmented reality to support motion capture acting / Cannavo', Alberto; Pratticò, Filippo Gabriele; Bruno, Alberto; Lamberti, Fabrizio. - ELETTRONICO. - (2023), pp. 318-327. (Intervento presentato al convegno 2023 IEEE Conference on Virtual Reality and 3D User Interfaces tenutosi a Shanghai (China) nel March 25-29, 2023) [10.1109/VR55154.2023.00047]. 1-gen-2023 Cannavo', AlbertoPratticò, Filippo GabrieleLamberti, Fabrizio + AR_motion_capture.pdfAR-MoCap_Using_Augmented_Reality_to_Support_Motion_Capture_Acting.pdf
Bent & Broken Bicycles: Leveraging synthetic data for damaged object re-identification / Piano, Luca; Prattico', FILIPPO GABRIELE; Russo, ALESSANDRO SEBASTIAN; Lanari, Lorenzo; Morra, Lia; Lamberti, Fabrizio. - STAMPA. - (2023), pp. 4870-4880. (Intervento presentato al convegno IEEE/CVF Winter Conference on Applications of Computer Vision (WACV) 2023 tenutosi a Waikoloa (USA) nel 03/01/2023 - 07/01/2023) [10.1109/WACV56688.2023.00486]. 1-gen-2023 Luca PianoFilippo Gabriele PratticòAlessandro RussoLia MorraFabrizio Lamberti + WACV_2023_DamagedBikes.pdfPiano_Bent__Broken_Bicycles_Leveraging_Synthetic_Data_for_Damaged_Object_WACV_2023_paper.pdfBent_amp_Broken_Bicycles_Leveraging_synthetic_data_for_damaged_object_re-identification.pdf
Designing hand-held controller-based handshake interaction in social VR and Metaverse / Prattico', FILIPPO GABRIELE; Checo, Irene; Visconti, Alessandro; Simeone, Adalberto; Lamberti, Fabrizio. - ELETTRONICO. - (2023), pp. 1-6. (Intervento presentato al convegno 16th ACM SIGGRAPH Conference on Motion, Interaction and Games (ACM MiG 2023) tenutosi a Rennes (FR) nel Nov 15-17, 2023) [10.1145/3623264.3624464]. 1-gen-2023 Filippo Gabriele PratticòAlessandro ViscontiFabrizio Lamberti + 3623264.3624464.pdf
Exploring the suitability of a digital twin- and extended reality-based telepresence platform for a collaborative robotics training scenario over next-generation mobile networks / Calandra, Davide; Pratticò, Filippo Gabriele; Fiorenza, Jacopo; Lamberti, Fabrizio. - ELETTRONICO. - (2023), pp. 701-706. (Intervento presentato al convegno IEEE EUROCON 2023 - 20th International Conference on Smart Technologies tenutosi a Turin (Italy) nel July 6-8, 2023) [10.1109/EUROCON56442.2023.10198883]. 1-gen-2023 Calandra, DavidePratticò, Filippo GabrieleFiorenza, JacopoLamberti, Fabrizio manuscript.pdfExploring_the_suitability_of_a_Digital_twin-_and_eXtended_Reality-based_telepresence_platform_for_a_collaborative_robotics_training_scenario_over_next-generation_mobile_networks.pdf
The WalkingSeat: A Leaning Interface for Locomotion in Virtual Environments / Vezzani, Leonardo; Strada, Francesco; Prattico', FILIPPO GABRIELE; Bottino, Andrea. - ELETTRONICO. - 14410:(2023), pp. 21-39. (Intervento presentato al convegno EuroXR 2023: virtual reality and mixed reality tenutosi a Rotterdam (NL) nel 29 Novembre 2023 - 1 Dicembre 2023) [10.1007/978-3-031-48495-7_2]. 1-gen-2023 Leonardo VezzaniFrancesco StradaFilippo Gabriele PratticòAndrea Bottino 978-3-031-48495-7_2.pdf
Bot undercover: On the use of conversational agents to stimulate teacher-students interaction in remote learning / Pratticò, Filippo Gabriele; Alizadeh Shabkhoslati, Javad; Shaghaghi, Navid; Lamberti, Fabrizio. - ELETTRONICO. - (2022), pp. 277-282. (Intervento presentato al convegno IEEE Conference on Virtual Reality (IEEE VR 2022) - 7th Annual Workshop on K-12+ Embodied Learning through Virtual and Augmented Reality (KELVAR) tenutosi a Online nel March 12-16, 2022) [10.1109/VRW55335.2022.00063]. 1-gen-2022 Pratticò, Filippo GabrieleLamberti, Fabrizio + Bot_Undercover_On_the_Use_of_Conversational_Agents_to_Stimulate_Teacher-Students_Interaction_in_Remote_Learning.pdf
Comparison of hands-free speech-based navigation techniques for virtual reality training / Calandra, Davide; Pratticò, Filippo Gabriele; Lamberti, Fabrizio. - ELETTRONICO. - (2022), pp. 85-90. (Intervento presentato al convegno IEEE 21st Mediterranean Electrotechnical Conference (MELECON 2022) tenutosi a Palermo nel June 14-16, 2022) [10.1109/MELECON53508.2022.9842994]. 1-gen-2022 Calandra, DavidePratticò, Filippo GabrieleLamberti, Fabrizio m95654-calandra final.pdfComparison_of_Hands-Free_Speech-Based_Navigation_Techniques_for_Virtual_Reality_Training.pdf
HCP-VR: Training first responders through a virtual reality application for hydrogeological risk management / De Lorenzis, Federico; Pratticò, Filippo Gabriele; Lamberti, Fabrizio. - ELETTRONICO. - (2022), pp. 273-280. (Intervento presentato al convegno 6th International Conference on Human Computer Interaction Theory and Applications (HUCAPP 2022) tenutosi a Online nel February 6-8, 2022) [10.5220/0011007800003124]. 1-gen-2022 De Lorenzis, FedericoPratticò, Filippo GabrieleLamberti, Fabrizio HUCAPP_2022_39_CR.pdf
SPE selection technique: A projection-based approach for precise object interaction in immersive virtual environments / Ferri, Riccardo; Cannavò, Alberto; Pratticò, F. Gabriele; Lamberti, Fabrizio. - ELETTRONICO. - (2022), pp. 916-917. (Intervento presentato al convegno IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops tenutosi a Online nel 12-16 March 2022) [10.1109/VRW55335.2022.00309]. 1-gen-2022 Ferri, RiccardoCannavò, AlbertoPratticò, F. GabrieleLamberti, Fabrizio SPE_Selection_Technique_A_Projection-based_Approach_for_Precise_Object_Interaction_in_Immersive_Virtual_Environments.pdf
Work-in-Progress—Blower VR: A virtual reality experience to support the training of forest firefighters / De Lorenzis, Federico; Pratticò, Filippo Gabriele; Lamberti, Fabrizio. - STAMPA. - (2022). (Intervento presentato al convegno 8th International Conference of the Immersive Learning Research Network (iLRN2022) tenutosi a Vienna nel May 30, 2022 - June 4, 2022) [10.23919/iLRN55037.2022.9815975]. 1-gen-2022 De Lorenzis, FedericoPratticò, Filippo GabrieleLamberti, Fabrizio 2022071737.pdf
A multi-role, multi-user, multi-technology virtual reality-based road tunnel fire simulator for training purposes / Calandra, Davide; Pratticò, Filippo Gabriele; Migliorini, Massimo; Verda, Vittorio; Lamberti, Fabrizio. - STAMPA. - 1:(2021), pp. 96-105. (Intervento presentato al convegno 16th International Conference on Computer Graphics Theory and Applications (GRAPP 2021) nel February 8-10, 2021). 1-gen-2021 Calandra, DavidePratticò, Filippo GabrieleVerda, VittorioLamberti, Fabrizio + GRAPP_2021_35.pdfredownloaded.pdf
An immersive virtual reality platform for training CBRN operators / Lamberti, Fabrizio; De Lorenzis, Federico; Pratticò, Filippo Gabriele; Migliorini, Massimo. - STAMPA. - (2021), pp. 133-137. (Intervento presentato al convegno 45th Annual International Computers, Software & Applications Conference (COMPSAC 2021), Symposium on Computer Education and Learning Technologies (CELT) tenutosi a Online nel July 12-16, 2021) [10.1109/COMPSAC51774.2021.00030]. 1-gen-2021 Lamberti, FabrizioDe Lorenzis, FedericoPratticò, Filippo Gabriele + An_Immersive_Virtual_Reality_Platform_for_Training_CBRN_Operators.pdf
Assessing the user experience of consumer haptic devices for simulation-based virtual reality / Pratticò, Filippo Gabriele; Calandra, Davide; Piviotti, Matteo; Lamberti, Fabrizio. - STAMPA. - (2021), pp. 1-6. (Intervento presentato al convegno International Conference on Consumer Electronics-Berlin (ICCE-Berlin) tenutosi a Online nel November 15-18, 2021) [10.1109/ICCE-Berlin53567.2021.9719998]. 1-gen-2021 Pratticò, Filippo GabrieleCalandra, DavideLamberti, Fabrizio + Assessing_the_User_Experience_of_Consumer_Haptic_Devices_for_Simulation-based_Virtual_Reality.pdf
Is learning by teaching an effective approach in mixed-reality robotic training systems? / Pratticò, Filippo Gabriele; Navarro Merino, Francisco; Lamberti, Fabrizio. - STAMPA. - (2021), pp. 177-190. (Intervento presentato al convegno 12th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2020) nel December 11-15, 2020) [10.1007/978-3-030-76426-5_12]. 1-gen-2021 Pratticò, Filippo GabrieleLamberti, Fabrizio + -
Look at it this way: A comparison of metaphors for directing the user's gaze in extended reality training systems / Pratticò, Filippo Gabriele; De Lorenzis, Federico; Lamberti, Fabrizio. - STAMPA. - (2021), pp. 1-8. (Intervento presentato al convegno 7th International Conference of the Immersive Learning Research Network (iLRN2021) tenutosi a iLRN Virtual Campus nel May 17 - June 10, 2021) [10.23919/iLRN52045.2021.9459387]. 1-gen-2021 Pratticò, Filippo GabrieleDe Lorenzis, FedericoLamberti, Fabrizio Look_at_It_This_Way_A_Comparison_of_Metaphors_for_Directing_the_Users_Gaze_in_eXtended_Reality_Training_Systems.pdf
Asteroid Escape: A serious game to foster teamwork abilities / Prattico', FILIPPO GABRIELE; Strada, Francesco; Lamberti, Fabrizio; Bottino, Andrea. - ELETTRONICO. - (2019), pp. 53-56. (Intervento presentato al convegno 40th Annual Conference of the European Association for Computer Graphics (Eurographics 2019) tenutosi a Genova, Italy nel May 6-10, 2019) [10.2312/egs.20191013]. 1-gen-2019 Filippo Gabriele PratticóFrancesco StradaFabrizio LambertiAndrea Bottino -