CANNAVO', ALBERTO

CANNAVO', ALBERTO  

Dipartimento di Automatica e Informatica  

039345  

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Risultati 1 - 20 di 52 (tempo di esecuzione: 0.041 secondi).
Citazione Data di pubblicazione Autori File
3DK-reate: Create your own 3D Key for distributed authentication in the Metaverse / De Lorenzis, Federico; Visconti, Alessandro; Marani, Martina; Prifti, Erik; Andiloro, Camilla; Cannavo', Alberto; Lamberti, Fabrizio. - ELETTRONICO. - (In corso di stampa). (Intervento presentato al convegno IEEE Conference on Gaming, Entertainment and Media (GEM 2023) nel November 19 - 22, 2023). In corso di stampa De Lorenzis, FedericoVisconti, AlessandroCannavo', AlbertoLamberti, Fabrizio + -
Interacting with ancient Egypt remains in high-fidelity virtual reality experiences / Restivo, Simone; Cannavo', Alberto; Terzoli, Martina; Mezzino, Davide; Spallone, Roberta; Lamberti, Fabrizio. - ELETTRONICO. - (In corso di stampa). (Intervento presentato al convegno Eurographics Workshop on Graphics and Cultural Heritage (GCH 2023)). In corso di stampa Cannavo', AlbertoSpallone, RobertaLamberti, Fabrizio + -
Passive haptics and conversational avatars for interacting with ancient Egypt remains in high-fidelity virtual reality experiences / Cannavo', Alberto; Pacchiotti, Simona; Retta, Nicola; Terzoli, Martina; Spallone, Roberta; Lamberti, Fabrizio. - In: ACM JOURNAL ON COMPUTING AND CULTURAL HERITAGE. - ISSN 1556-4673. - ELETTRONICO. - (In corso di stampa). [10.1145/3648003] In corso di stampa Cannavo', AlbertoSpallone, RobertaLamberti, Fabrizio + paper_lq.pdf3648003.pdf
A breakdown study of a mockup-based consumer haptic setup for virtual reality / Pratticò, Filippo Gabriele; Cannavo', Alberto; Calandra, Davide; Lamberti, Fabrizio. - In: IEEE CONSUMER ELECTRONICS MAGAZINE. - ISSN 2162-2248. - STAMPA. - 12:5(2023), pp. 76-90. [10.1109/MCE.2022.3212571] 1-gen-2023 Pratticò, Filippo GabrieleCannavo', AlbertoCalandra, DavideLamberti, Fabrizio paper_pre-print_accepted_author_version_lq.pdfA_Breakdown_Study_of_a_Mockup-Based_Consumer_Haptic_Setup_for_Virtual_Reality.pdf
A framework for animating customized avatars from monocular videos in virtual try-on applications / Cannavo', Alberto; Pesando, Roberto; Lamberti, Fabrizio. - ELETTRONICO. - 14218:(2023), pp. 69-88. (Intervento presentato al convegno Extended Reality International Conference, XR Salento 2023 tenutosi a Lecce, Italy nel September 6-9, 2023) [10.1007/978-3-031-43401-3_5]. 1-gen-2023 Cannavo', AlbertoLamberti, Fabrizio + 978-3-031-43401-3_5.pdf
A sketch-based interface for facial animation in immersive virtual reality / Cannavo', Alberto; Stellini, Emanuele; Zhang, Congyi; Lamberti, Fabrizio. - In: INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION. - ISSN 1532-7590. - STAMPA. - (2023). [10.1080/10447318.2023.2185731] 1-gen-2023 Cannavo', AlbertoLamberti,Fabrizio + Revised_accepted_manuscript.pdfA Sketch Based Interface for Facial Animation in Immersive Virtual Reality.pdf
AR-MoCap: Using augmented reality to support motion capture acting / Cannavo', Alberto; Pratticò, Filippo Gabriele; Bruno, Alberto; Lamberti, Fabrizio. - ELETTRONICO. - (2023), pp. 318-327. (Intervento presentato al convegno 2023 IEEE Conference on Virtual Reality and 3D User Interfaces tenutosi a Shanghai (China) nel March 25-29, 2023) [10.1109/VR55154.2023.00047]. 1-gen-2023 Cannavo', AlbertoPratticò, Filippo GabrieleLamberti, Fabrizio + AR_motion_capture.pdfAR-MoCap_Using_Augmented_Reality_to_Support_Motion_Capture_Acting.pdf
Guest Editorial of the Special Section on Consumer Electronics With Artificial Intelligence / Lamberti, Fabrizio; Cannavo', Alberto; He, Zaixing; Pepa, Lucia; Yu, Chia-Mu. - In: IEEE TRANSACTIONS ON CONSUMER ELECTRONICS. - ISSN 0098-3063. - STAMPA. - 69:3(2023), pp. 237-239. [10.1109/TCE.2023.3292165] 1-gen-2023 Lamberti, FabrizioCannavo', Alberto + Guest_Editorial_of_the_Special_Section_on_Consumer_Electronics_With_Artificial_Intelligence.pdf
Immersive Movies: The Effect of Point of View on Narrative Engagement / Cannavo', Alberto; Castiello, Antonio; Pratticò, Filippo Gabriele; Mazali, Tatiana; Lamberti, Fabrizio. - In: AI & SOCIETY. - ISSN 0951-5666. - STAMPA. - (2023). [10.1007/s00146-022-01622-9] 1-gen-2023 Cannavo', AlbertoPratticò, Filippo GabrieleMazali, TatianaLamberti, Fabrizio + AISO+authors+version.pdf7d50225e-606f-411c-b308-e627f0c930c4.pdf
Immersive virtual reality and passive haptic interfaces to improve procedural learning in a formal training course for first responders / Calandra, Davide; De Lorenzis, Federico; Cannavo', Alberto; Lamberti, Fabrizio. - In: VIRTUAL REALITY. - ISSN 1434-9957. - STAMPA. - 27:2(2023), pp. 985-1012. [10.1007/s10055-022-00704-9] 1-gen-2023 Calandra, DavideDe Lorenzis, FedericoCannavo', AlbertoLamberti, Fabrizio paper_lq.pdfs10055-022-00704-9.pdf
MetaLibrary: Towards social immersive environments for readers / De Lorenzis, Federico; Visconti, Alessandro; Cannavo', Alberto; Lamberti, Fabrizio. - ELETTRONICO. - 14219:(2023), pp. 79-87. (Intervento presentato al convegno International Conference on eXtended Reality tenutosi a Lecce, Italy nel September 6-9, 2023) [10.1007/978-3-031-43404-4_6]. 1-gen-2023 De Lorenzis, FedericoVisconti, AlessandroCannavo', AlbertoLamberti, Fabrizio 978-3-031-43404-4_6.pdf
SPHinX Authentication Technique: Secure Painting autHentication in eXtended reality / Bologna, Daniel; Micciché, Vincenzo; Violo, Giovanni; Visconti, Alessandro; Cannavo', Alberto; Lamberti, Fabrizio. - ELETTRONICO. - (2023), pp. 941-942. (Intervento presentato al convegno Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), IEEE Conference on - 30th IEEE Conference on Virtual Reality and 3D User Interfaces (3DUI Contest) tenutosi a Shanghai (China) nel March 25-29, 2023) [10.1109/VRW58643.2023.00313]. 1-gen-2023 Visconti,AlessandroCannavo',AlbertoLamberti,Fabrizio + SPHinX_Authentication_Technique_Secure_Painting_autHentication_in_eXtended_reality.pdf
Virtual prototyping for the textile industry: A framework supporting the production of crocheted objects / Cannavo', Alberto; Gismondi, Massimo; Lamberti, Fabrizio. - In: INTERNATIONAL JOURNAL OF COMPUTER INTEGRATED MANUFACTURING. - ISSN 0951-192X. - STAMPA. - (2023). [10.1080/0951192X.2023.2278115] 1-gen-2023 Cannavo', AlbertoLamberti, Fabrizio + paper_authors_lq.pdf
A systematic literature review of learning assessment material authoring systems / Cannavò, Alberto; De Lorenzis, Federico; Lamberti, Fabrizio; Demartini, Claudio. - ELETTRONICO. - (2022), pp. 5334-5344. (Intervento presentato al convegno 14th annual International Conference on Education and New Learning Technologies (EDULEARN22) tenutosi a Palma de Mallorca (Spain) nel July 4-6, 2022) [10.21125/edulearn.2022.1263]. 1-gen-2022 Cannavò, AlbertoDe Lorenzis, FedericoLamberti, FabrizioDemartini, Claudio CANNAVO2022ASY.pdf
Automatic generation of 3D animations from text and images / Cannavò, Alberto; Gatteschi, Valentina; Macis, Luca; Lamberti, Fabrizio. - STAMPA. - (2022), pp. 77-91. (Intervento presentato al convegno 1st International Conference on eXtended Reality (XR SALENTO 2022) tenutosi a Lecce, Italy nel July 6-8, 2022) [10.1007/978-3-031-15546-8_6]. 1-gen-2022 Cannavò, AlbertoGatteschi, ValentinaLamberti, Fabrizio + salentoxr22_proceedings.pdf
Comparing algorithms for aggressive driving event detection based on vehicle motion data / Gatteschi, Valentina; Cannavò, Alberto; Lamberti, Fabrizio; Morra, Lia; Montuschi, Paolo. - In: IEEE TRANSACTIONS ON VEHICULAR TECHNOLOGY. - ISSN 0018-9545. - STAMPA. - 71:1(2022), pp. 53-68. [10.1109/TVT.2021.3122197] 1-gen-2022 Gatteschi, ValentinaCannavò, AlbertoLamberti, FabrizioMorra, LiaMontuschi, Paolo final_manuscript.pdfComparing_Algorithms_for_Aggressive_Driving_Event_Detection_Based_on_Vehicle_Motion_Data.pdf
Digital twin- and extended reality-based telepresence for collaborative robot programming in the 6G perspective / Calandra, Davide; Pratticò, Filippo Gabriele; Cannavo', Alberto; Casetti, CLAUDIO ETTORE; Lamberti, Fabrizio. - In: DIGITAL COMMUNICATIONS AND NETWORKS. - ISSN 2352-8648. - (2022). [10.1016/j.dcan.2022.10.007] 1-gen-2022 Calandra, DavidePratticò, Filippo GabrieleCannavo', AlbertoCasetti EttoreLamberti Fabrizio paper_final.pdfmain.pdf
Guest Editorial Introduction to the Special Section on Immersive Virtual Reality Simulation for Vehicular Technology / Cannavó, Alberto; Lamberti, Fabrizio; Thapliyal, Himanshu; Thawonmas, Ruck. - In: IEEE TRANSACTIONS ON VEHICULAR TECHNOLOGY. - ISSN 1939-9359. - STAMPA. - 71:4(2022), pp. 3397-3398. [10.1109/TVT.2022.3160625] 1-gen-2022 Cannavó, AlbertoLamberti, Fabrizio + Guest_Editorial_Introduction_to_the_Special_Section_on_Immersive_Virtual_Reality_Simulation_for_Vehicular_Technology.pdf
SPE selection technique: A projection-based approach for precise object interaction in immersive virtual environments / Ferri, Riccardo; Cannavò, Alberto; Pratticò, F. Gabriele; Lamberti, Fabrizio. - ELETTRONICO. - (2022), pp. 916-917. (Intervento presentato al convegno IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops tenutosi a Online nel 12-16 March 2022) [10.1109/VRW55335.2022.00309]. 1-gen-2022 Ferri, RiccardoCannavò, AlbertoPratticò, F. GabrieleLamberti, Fabrizio SPE_Selection_Technique_A_Projection-based_Approach_for_Precise_Object_Interaction_in_Immersive_Virtual_Environments.pdf
An automatic 3D scene generation pipeline based on a single 2D image / Cannavò, Alberto; Bardella, Christian; Semeraro, Lorenzo; De Lorenzis, Federico; Zang, Congyi; Jiang, Ying; Lamberti, Fabrizio. - STAMPA. - (2021), pp. 109-117. (Intervento presentato al convegno 8th International Conference on Augmented Reality, Virtual Reality and Computer Graphics (AVR 2021) tenutosi a Online nel September 7-10, 2021) [10.1007/978-3-030-87595-4_9]. 1-gen-2021 Cannavò, AlbertoDe Lorenzis, FedericoLamberti, Fabrizio + Cannavò2021_Chapter_AnAutomatic3DSceneGenerationPi.pdf